missing `function` named variable "x" pure cheddar permission issue regex failed to match missing await random c syntax doesn't have a linter didn't use a lambda randomly makes it a module didn't use library that does it all malformed html didn't use event handlers "its just one function" if(condition) awaiting something that isnt a promise velasquez code pattern async for no reason reading wrong part of the docs deleted all the source code ; forgot to escape regex didn't read docs used var instead of let missing `function` named variable "x" pure cheddar permission issue regex failed to match missing await random c syntax doesn't have a linter didn't use a lambda randomly makes it a module didn't use library that does it all malformed html didn't use event handlers "its just one function" if(condition) awaiting something that isnt a promise velasquez code pattern async for no reason reading wrong part of the docs deleted all the source code ; forgot to escape regex didn't read docs used var instead of let
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
missing `function`
named variable "x"
pure cheddar
permission issue
regex failed to match
missing await
random c syntax
doesn't have a linter
didn't use a lambda
randomly makes it a module
didn't use library that does it all
malformed html
didn't use event handlers
"its just one function"
if(condition)
awaiting something that isnt a promise
velasquez code
pattern
async for no reason
reading wrong part of the docs
deleted all the source code
;
forgot to escape regex
didn't read docs
used var instead of let