malformed html ; awaiting something that isnt a promise permission issue named variable "x" randomly makes it a module didn't read docs reading wrong part of the docs didn't use a lambda pure cheddar missing await if(condition) random c syntax missing `function` "its just one function" doesn't have a linter deleted all the source code velasquez code pattern used var instead of let didn't use library that does it all didn't use event handlers forgot to escape regex regex failed to match async for no reason malformed html ; awaiting something that isnt a promise permission issue named variable "x" randomly makes it a module didn't read docs reading wrong part of the docs didn't use a lambda pure cheddar missing await if(condition) random c syntax missing `function` "its just one function" doesn't have a linter deleted all the source code velasquez code pattern used var instead of let didn't use library that does it all didn't use event handlers forgot to escape regex regex failed to match async for no reason
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
malformed html
;
awaiting something that isnt a promise
permission issue
named variable "x"
randomly makes it a module
didn't read docs
reading wrong part of the docs
didn't use a lambda
pure cheddar
missing await
if(condition)
random c syntax
missing `function`
"its just one function"
doesn't have a linter
deleted all the source code
velasquez code
pattern
used var instead of let
didn't use library that does it all
didn't use event handlers
forgot to escape regex
regex failed to match
async for no reason