deleted all the source code doesn't have a linter permission issue if(condition) pure cheddar didn't use a lambda didn't use event handlers regex failed to match malformed html forgot to escape regex missing `function` used var instead of let named variable "x" didn't read docs random c syntax "its just one function" async for no reason velasquez code pattern reading wrong part of the docs ; randomly makes it a module didn't use library that does it all awaiting something that isnt a promise missing await deleted all the source code doesn't have a linter permission issue if(condition) pure cheddar didn't use a lambda didn't use event handlers regex failed to match malformed html forgot to escape regex missing `function` used var instead of let named variable "x" didn't read docs random c syntax "its just one function" async for no reason velasquez code pattern reading wrong part of the docs ; randomly makes it a module didn't use library that does it all awaiting something that isnt a promise missing await
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
deleted all the source code
doesn't have a linter
permission issue
if(condition)
pure cheddar
didn't use a lambda
didn't use event handlers
regex failed to match
malformed html
forgot to escape regex
missing `function`
used var instead of let
named variable "x"
didn't read docs
random c syntax
"its just one function"
async for no reason
velasquez code
pattern
reading wrong part of the docs
;
randomly makes it a module
didn't use library that does it all
awaiting something that isnt a promise
missing await