malformed html velasquez code pattern missing await awaiting something that isnt a promise didn't read docs if(condition) didn't use a lambda pure cheddar didn't use library that does it all deleted all the source code named variable "x" regex failed to match random c syntax missing `function` reading wrong part of the docs used var instead of let doesn't have a linter ; async for no reason didn't use event handlers forgot to escape regex permission issue "its just one function" randomly makes it a module malformed html velasquez code pattern missing await awaiting something that isnt a promise didn't read docs if(condition) didn't use a lambda pure cheddar didn't use library that does it all deleted all the source code named variable "x" regex failed to match random c syntax missing `function` reading wrong part of the docs used var instead of let doesn't have a linter ; async for no reason didn't use event handlers forgot to escape regex permission issue "its just one function" randomly makes it a module
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
malformed html
velasquez code
pattern
missing await
awaiting something that isnt a promise
didn't read docs
if(condition)
didn't use a lambda
pure cheddar
didn't use library that does it all
deleted all the source code
named variable "x"
regex failed to match
random c syntax
missing `function`
reading wrong part of the docs
used var instead of let
doesn't have a linter
;
async for no reason
didn't use event handlers
forgot to escape regex
permission issue
"its just one function"
randomly makes it a module