pure cheddar "its just one function" async for no reason ; velasquez code pattern awaiting something that isnt a promise if(condition) forgot to escape regex used var instead of let deleted all the source code didn't use a lambda randomly makes it a module didn't use library that does it all missing await random c syntax doesn't have a linter named variable "x" didn't read docs didn't use event handlers malformed html reading wrong part of the docs regex failed to match permission issue missing `function` pure cheddar "its just one function" async for no reason ; velasquez code pattern awaiting something that isnt a promise if(condition) forgot to escape regex used var instead of let deleted all the source code didn't use a lambda randomly makes it a module didn't use library that does it all missing await random c syntax doesn't have a linter named variable "x" didn't read docs didn't use event handlers malformed html reading wrong part of the docs regex failed to match permission issue missing `function`
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
pure cheddar
"its just one function"
async for no reason
;
velasquez code
pattern
awaiting something that isnt a promise
if(condition)
forgot to escape regex
used var instead of let
deleted all the source code
didn't use a lambda
randomly makes it a module
didn't use library that does it all
missing await
random c syntax
doesn't have a linter
named variable "x"
didn't read docs
didn't use event handlers
malformed html
reading wrong part of the docs
regex failed to match
permission issue
missing `function`