didn'tuse alambdadeleted allthesourcecodemissing`function`;purecheddardoesn'thave alintermissingawaitdidn't useeventhandlersforgot toescaperegexnamedvariable"x""its justonefunction"regexfailed tomatchrandomcsyntaxused varinsteadof letreadingwrongpart of thedocsasyncfor noreasonif(condition)awaitingsomethingthat isnt apromisemalformedhtmlvelasquezcodepatterndidn't uselibrarythat doesit alldidn'treaddocspermissionissuerandomlymakes ita moduledidn'tuse alambdadeleted allthesourcecodemissing`function`;purecheddardoesn'thave alintermissingawaitdidn't useeventhandlersforgot toescaperegexnamedvariable"x""its justonefunction"regexfailed tomatchrandomcsyntaxused varinsteadof letreadingwrongpart of thedocsasyncfor noreasonif(condition)awaitingsomethingthat isnt apromisemalformedhtmlvelasquezcodepatterndidn't uselibrarythat doesit alldidn'treaddocspermissionissuerandomlymakes ita module

Luke Debugging - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. didn't use a lambda
  2. deleted all the source code
  3. missing `function`
  4. ;
  5. pure cheddar
  6. doesn't have a linter
  7. missing await
  8. didn't use event handlers
  9. forgot to escape regex
  10. named variable "x"
  11. "its just one function"
  12. regex failed to match
  13. random c syntax
  14. used var instead of let
  15. reading wrong part of the docs
  16. async for no reason
  17. if(condition)
  18. awaiting something that isnt a promise
  19. malformed html
  20. velasquez code pattern
  21. didn't use library that does it all
  22. didn't read docs
  23. permission issue
  24. randomly makes it a module