didn't use a lambda deleted all the source code missing `function` ; pure cheddar doesn't have a linter missing await didn't use event handlers forgot to escape regex named variable "x" "its just one function" regex failed to match random c syntax used var instead of let reading wrong part of the docs async for no reason if(condition) awaiting something that isnt a promise malformed html velasquez code pattern didn't use library that does it all didn't read docs permission issue randomly makes it a module didn't use a lambda deleted all the source code missing `function` ; pure cheddar doesn't have a linter missing await didn't use event handlers forgot to escape regex named variable "x" "its just one function" regex failed to match random c syntax used var instead of let reading wrong part of the docs async for no reason if(condition) awaiting something that isnt a promise malformed html velasquez code pattern didn't use library that does it all didn't read docs permission issue randomly makes it a module
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
didn't use a lambda
deleted all the source code
missing `function`
;
pure cheddar
doesn't have a linter
missing await
didn't use event handlers
forgot to escape regex
named variable "x"
"its just one function"
regex failed to match
random c syntax
used var instead of let
reading wrong part of the docs
async for no reason
if(condition)
awaiting something that isnt a promise
malformed html
velasquez code
pattern
didn't use library that does it all
didn't read docs
permission issue
randomly makes it a module