deleted allthesourcecodedoesn'thave alinterpermissionissueif(condition)purecheddardidn'tuse alambdadidn't useeventhandlersregexfailed tomatchmalformedhtmlforgot toescaperegexmissing`function`used varinsteadof letnamedvariable"x"didn'treaddocsrandomcsyntax"its justonefunction"asyncfor noreasonvelasquezcodepatternreadingwrongpart of thedocs;randomlymakes ita moduledidn't uselibrarythat doesit allawaitingsomethingthat isnt apromisemissingawaitdeleted allthesourcecodedoesn'thave alinterpermissionissueif(condition)purecheddardidn'tuse alambdadidn't useeventhandlersregexfailed tomatchmalformedhtmlforgot toescaperegexmissing`function`used varinsteadof letnamedvariable"x"didn'treaddocsrandomcsyntax"its justonefunction"asyncfor noreasonvelasquezcodepatternreadingwrongpart of thedocs;randomlymakes ita moduledidn't uselibrarythat doesit allawaitingsomethingthat isnt apromisemissingawait

Luke Debugging - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. deleted all the source code
  2. doesn't have a linter
  3. permission issue
  4. if(condition)
  5. pure cheddar
  6. didn't use a lambda
  7. didn't use event handlers
  8. regex failed to match
  9. malformed html
  10. forgot to escape regex
  11. missing `function`
  12. used var instead of let
  13. named variable "x"
  14. didn't read docs
  15. random c syntax
  16. "its just one function"
  17. async for no reason
  18. velasquez code pattern
  19. reading wrong part of the docs
  20. ;
  21. randomly makes it a module
  22. didn't use library that does it all
  23. awaiting something that isnt a promise
  24. missing await