missing`function`namedvariable"x"purecheddarpermissionissueregexfailed tomatchmissingawaitrandomcsyntaxdoesn'thave alinterdidn'tuse alambdarandomlymakes ita moduledidn't uselibrarythat doesit allmalformedhtmldidn't useeventhandlers"its justonefunction"if(condition)awaitingsomethingthat isnt apromisevelasquezcodepatternasyncfor noreasonreadingwrongpart of thedocsdeleted allthesourcecode;forgot toescaperegexdidn'treaddocsused varinsteadof letmissing`function`namedvariable"x"purecheddarpermissionissueregexfailed tomatchmissingawaitrandomcsyntaxdoesn'thave alinterdidn'tuse alambdarandomlymakes ita moduledidn't uselibrarythat doesit allmalformedhtmldidn't useeventhandlers"its justonefunction"if(condition)awaitingsomethingthat isnt apromisevelasquezcodepatternasyncfor noreasonreadingwrongpart of thedocsdeleted allthesourcecode;forgot toescaperegexdidn'treaddocsused varinsteadof let

Luke Debugging - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. missing `function`
  2. named variable "x"
  3. pure cheddar
  4. permission issue
  5. regex failed to match
  6. missing await
  7. random c syntax
  8. doesn't have a linter
  9. didn't use a lambda
  10. randomly makes it a module
  11. didn't use library that does it all
  12. malformed html
  13. didn't use event handlers
  14. "its just one function"
  15. if(condition)
  16. awaiting something that isnt a promise
  17. velasquez code pattern
  18. async for no reason
  19. reading wrong part of the docs
  20. deleted all the source code
  21. ;
  22. forgot to escape regex
  23. didn't read docs
  24. used var instead of let