redirectingcamperbehaviorcounseloruses thenoisemodelFree!counselor/unit iscalled overthe walkieyou hear"bring abuddy" or"where'syour buddy"counseloruses instantprogrammingforminga buddylinecounselorresolvescamperconflictforminga buddylinesomeoneforgetstheir waterbottlecounselorcontactsanother staffmember overthe walkiecounseloruses firstaidecounselorrequestsa buddy;rule of 3hydrationpartycampersand/ or staffdebrief afteran activitycounseloruses anattentiongetterredirectingcamperbehaviorcounseloruses thenoisemodelFree!counselor/unit iscalled overthe walkieyou hear"bring abuddy" or"where'syour buddy"counseloruses instantprogrammingforminga buddylinecounselorresolvescamperconflictforminga buddylinesomeoneforgetstheir waterbottlecounselorcontactsanother staffmember overthe walkiecounseloruses firstaidecounselorrequestsa buddy;rule of 3hydrationpartycampersand/ or staffdebrief afteran activitycounseloruses anattentiongetter

CIT Shadowing Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. redirecting camper behavior
  2. counselor uses the noise model
  3. Free!
  4. counselor/ unit is called over the walkie
  5. you hear "bring a buddy" or "where's your buddy"
  6. counselor uses instant programming
  7. forming a buddy line
  8. counselor resolves camper conflict
  9. forming a buddy line
  10. someone forgets their water bottle
  11. counselor contacts another staff member over the walkie
  12. counselor uses first aide
  13. counselor requests a buddy; rule of 3
  14. hydration party
  15. campers and/ or staff debrief after an activity
  16. counselor uses an attention getter