SICK PERSON PUBLIC 88 STABBING FIREWORKS DISTURBANCE "IF YOU DON'T HANDLE IT I WILL" ALA CALL NAKED PERSON DWI FIREWORKS INJURY CHILD CUSTODY CAD PROBLEMS VEHICLE ACCIDENT MUSIC DISTURBANCE THEFT DOMESTIC W/ WEAP IN PROGRESS CALL 16B BARKING DOG SOUNDS LIKE GUNSHOTS FIGHT IN PROGRESS SIG 1 /GSW BABY MAMA/DADDY DRAMA FOOT CHASE HOUSE FIRE SICK PERSON PUBLIC 88 STABBING FIREWORKS DISTURBANCE "IF YOU DON'T HANDLE IT I WILL" ALA CALL NAKED PERSON DWI FIREWORKS INJURY CHILD CUSTODY CAD PROBLEMS VEHICLE ACCIDENT MUSIC DISTURBANCE THEFT DOMESTIC W/ WEAP IN PROGRESS CALL 16B BARKING DOG SOUNDS LIKE GUNSHOTS FIGHT IN PROGRESS SIG 1 /GSW BABY MAMA/DADDY DRAMA FOOT CHASE HOUSE FIRE
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-SICK PERSON
G-PUBLIC
88
O-STABBING
B-FIREWORKS
DISTURBANCE
G-"IF YOU DON'T HANDLE IT I WILL"
I-ALA CALL
B-NAKED PERSON
N-DWI
B-FIREWORKS INJURY
B-CHILD
CUSTODY
N-CAD
PROBLEMS
O-VEHICLE
ACCIDENT
O-MUSIC
DISTURBANCE
I-THEFT
I-DOMESTIC
W/ WEAP
B-IN
PROGRESS
CALL
O-16B
G-BARKING
DOG
N-SOUNDS LIKE
GUNSHOTS
I-FIGHT
IN PROGRESS
G-SIG 1
/GSW
I-BABY MAMA/DADDY
DRAMA
N-FOOT CHASE
G-HOUSE FIRE