FOOT CHASE STABBING CHILD CUSTODY "IF YOU DON'T HANDLE IT I WILL" MUSIC DISTURBANCE FIREWORKS DISTURBANCE FIREWORKS INJURY ALA CALL SICK PERSON IN PROGRESS CALL PUBLIC 88 VEHICLE ACCIDENT FIGHT IN PROGRESS HOUSE FIRE DOMESTIC W/ WEAP 16B DWI BABY MAMA/DADDY DRAMA SIG 1 /GSW SOUNDS LIKE GUNSHOTS CAD PROBLEMS THEFT NAKED PERSON BARKING DOG FOOT CHASE STABBING CHILD CUSTODY "IF YOU DON'T HANDLE IT I WILL" MUSIC DISTURBANCE FIREWORKS DISTURBANCE FIREWORKS INJURY ALA CALL SICK PERSON IN PROGRESS CALL PUBLIC 88 VEHICLE ACCIDENT FIGHT IN PROGRESS HOUSE FIRE DOMESTIC W/ WEAP 16B DWI BABY MAMA/DADDY DRAMA SIG 1 /GSW SOUNDS LIKE GUNSHOTS CAD PROBLEMS THEFT NAKED PERSON BARKING DOG
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-FOOT CHASE
O-STABBING
B-CHILD
CUSTODY
G-"IF YOU DON'T HANDLE IT I WILL"
O-MUSIC
DISTURBANCE
B-FIREWORKS
DISTURBANCE
B-FIREWORKS INJURY
I-ALA CALL
O-SICK PERSON
B-IN
PROGRESS
CALL
G-PUBLIC
88
O-VEHICLE
ACCIDENT
I-FIGHT
IN PROGRESS
G-HOUSE FIRE
I-DOMESTIC
W/ WEAP
O-16B
N-DWI
I-BABY MAMA/DADDY
DRAMA
G-SIG 1
/GSW
N-SOUNDS LIKE
GUNSHOTS
N-CAD
PROBLEMS
I-THEFT
B-NAKED PERSON
G-BARKING
DOG