Done6, 13,666DoneThe gameis talkingto me.Gamedestoryedat the endThe gameknows mynameDoneGame getsdestroyed,doesn'tworkGameboughtfrom yardsale.EmptyeyesocketsGamewasDM'ed tonarrator"Minorglitch"Gamefound onhard driveGamecreator orseller dies orgoes insane.Plush toyof theantagonistOld storagedevice w/name insharpie.Gamemesseswith filesGamedestroyedat the endHauntedgameLabel isdamagedDoneDoneEnds withnarratorvowing tonever playagain.Narratordies, getspossessed,or becomesevil.Trying torelivechildhoodnostalgiaCreepy songplays onrepeat/playsbackwards"I knowyou're notgonnabelieve this"GamedeletesitselfRandomEXEsappearCharacterbegs playerto not dosomethingDone6, 13,666DoneThe gameis talkingto me.Gamedestoryedat the endThe gameknows mynameDoneGame getsdestroyed,doesn'tworkGameboughtfrom yardsale.EmptyeyesocketsGamewasDM'ed tonarrator"Minorglitch"Gamefound onhard driveGamecreator orseller dies orgoes insane.Plush toyof theantagonistOld storagedevice w/name insharpie.Gamemesseswith filesGamedestroyedat the endHauntedgameLabel isdamagedDoneDoneEnds withnarratorvowing tonever playagain.Narratordies, getspossessed,or becomesevil.Trying torelivechildhoodnostalgiaCreepy songplays onrepeat/playsbackwards"I knowyou're notgonnabelieve this"GamedeletesitselfRandomEXEsappearCharacterbegs playerto not dosomething

SONIC.EXE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Done
  2. 6, 13, 666
  3. Done
  4. The game is talking to me.
  5. Game destoryed at the end
  6. The game knows my name
  7. Done
  8. Game gets destroyed, doesn't work
  9. Game bought from yard sale.
  10. Empty eye sockets
  11. Game was DM'ed to narrator
  12. "Minor glitch"
  13. Game found on hard drive
  14. Game creator or seller dies or goes insane.
  15. Plush toy of the antagonist
  16. Old storage device w/ name in sharpie.
  17. Game messes with files
  18. Game destroyed at the end
  19. Haunted game
  20. Label is damaged
  21. Done
  22. Done
  23. Ends with narrator vowing to never play again.
  24. Narrator dies, gets possessed, or becomes evil.
  25. Trying to relive childhood nostalgia
  26. Creepy song plays on repeat/plays backwards
  27. "I know you're not gonna believe this"
  28. Game deletes itself
  29. Random EXEs appear
  30. Character begs player to not do something