DoneOld storagedevice w/name insharpie.GamewasDM'ed tonarratorGamedestroyedat the endDoneCreepy songplays onrepeat/playsbackwardsDoneDoneGamecreator orseller dies orgoes insane.GamedeletesitselfGamefound onhard driveThe gameknows myname"I knowyou're notgonnabelieve this"RandomEXEsappearCharacterbegs playerto not dosomethingTrying torelivechildhoodnostalgia"Minorglitch"Plush toyof theantagonistDoneEmptyeyesocketsGamemesseswith filesNarratordies, getspossessed,or becomesevil.Gameboughtfrom yardsale.Ends withnarratorvowing tonever playagain.The gameis talkingto me.Gamedestoryedat the end6, 13,666Game getsdestroyed,doesn'tworkLabel isdamagedHauntedgameDoneOld storagedevice w/name insharpie.GamewasDM'ed tonarratorGamedestroyedat the endDoneCreepy songplays onrepeat/playsbackwardsDoneDoneGamecreator orseller dies orgoes insane.GamedeletesitselfGamefound onhard driveThe gameknows myname"I knowyou're notgonnabelieve this"RandomEXEsappearCharacterbegs playerto not dosomethingTrying torelivechildhoodnostalgia"Minorglitch"Plush toyof theantagonistDoneEmptyeyesocketsGamemesseswith filesNarratordies, getspossessed,or becomesevil.Gameboughtfrom yardsale.Ends withnarratorvowing tonever playagain.The gameis talkingto me.Gamedestoryedat the end6, 13,666Game getsdestroyed,doesn'tworkLabel isdamagedHauntedgame

SONIC.EXE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Done
  2. Old storage device w/ name in sharpie.
  3. Game was DM'ed to narrator
  4. Game destroyed at the end
  5. Done
  6. Creepy song plays on repeat/plays backwards
  7. Done
  8. Done
  9. Game creator or seller dies or goes insane.
  10. Game deletes itself
  11. Game found on hard drive
  12. The game knows my name
  13. "I know you're not gonna believe this"
  14. Random EXEs appear
  15. Character begs player to not do something
  16. Trying to relive childhood nostalgia
  17. "Minor glitch"
  18. Plush toy of the antagonist
  19. Done
  20. Empty eye sockets
  21. Game messes with files
  22. Narrator dies, gets possessed, or becomes evil.
  23. Game bought from yard sale.
  24. Ends with narrator vowing to never play again.
  25. The game is talking to me.
  26. Game destoryed at the end
  27. 6, 13, 666
  28. Game gets destroyed, doesn't work
  29. Label is damaged
  30. Haunted game