The gameknows mynameGamedestroyedat the endGamemesseswith filesGamedeletesitselfCreepy songplays onrepeat/playsbackwardsCharacterbegs playerto not dosomethingGamedestoryedat the end"I knowyou're notgonnabelieve this"Gamefound onhard drive"Minorglitch"Label isdamagedPlush toyof theantagonist6, 13,666Gameboughtfrom yardsale.DoneTrying torelivechildhoodnostalgiaGame getsdestroyed,doesn'tworkDoneRandomEXEsappearEmptyeyesocketsGamewasDM'ed tonarratorDoneEnds withnarratorvowing tonever playagain.Gamecreator orseller dies orgoes insane.DoneHauntedgameThe gameis talkingto me.DoneNarratordies, getspossessed,or becomesevil.Old storagedevice w/name insharpie.The gameknows mynameGamedestroyedat the endGamemesseswith filesGamedeletesitselfCreepy songplays onrepeat/playsbackwardsCharacterbegs playerto not dosomethingGamedestoryedat the end"I knowyou're notgonnabelieve this"Gamefound onhard drive"Minorglitch"Label isdamagedPlush toyof theantagonist6, 13,666Gameboughtfrom yardsale.DoneTrying torelivechildhoodnostalgiaGame getsdestroyed,doesn'tworkDoneRandomEXEsappearEmptyeyesocketsGamewasDM'ed tonarratorDoneEnds withnarratorvowing tonever playagain.Gamecreator orseller dies orgoes insane.DoneHauntedgameThe gameis talkingto me.DoneNarratordies, getspossessed,or becomesevil.Old storagedevice w/name insharpie.

SONIC.EXE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The game knows my name
  2. Game destroyed at the end
  3. Game messes with files
  4. Game deletes itself
  5. Creepy song plays on repeat/plays backwards
  6. Character begs player to not do something
  7. Game destoryed at the end
  8. "I know you're not gonna believe this"
  9. Game found on hard drive
  10. "Minor glitch"
  11. Label is damaged
  12. Plush toy of the antagonist
  13. 6, 13, 666
  14. Game bought from yard sale.
  15. Done
  16. Trying to relive childhood nostalgia
  17. Game gets destroyed, doesn't work
  18. Done
  19. Random EXEs appear
  20. Empty eye sockets
  21. Game was DM'ed to narrator
  22. Done
  23. Ends with narrator vowing to never play again.
  24. Game creator or seller dies or goes insane.
  25. Done
  26. Haunted game
  27. The game is talking to me.
  28. Done
  29. Narrator dies, gets possessed, or becomes evil.
  30. Old storage device w/ name in sharpie.