(ch)= /k/softghardg(ch) =/sh/(ew) =/oo/(s) =/z/(ture) =/shur/ or/chur//k/ at theend of aword afterVV or VC(or)= /er/y -> ischwa/ch/ at theend aword afterVV or VC(-age)= /ij//ch/ atthe endof SW/SVcrazyr(ea) =/long a/opensyllablesoftc/j/ at theend of aSW/SVbossye(or)= /er/1-1-1Ruleflossrule(ow) =/long o/hardc(aw) = in themiddle of aword thatends in (l) or(n)/k/ at theend ofSW/SVclosedsyllable(ea) =/shorte/(ch)= /k/softghardg(ch) =/sh/(ew) =/oo/(s) =/z/(ture) =/shur/ or/chur//k/ at theend of aword afterVV or VC(or)= /er/y -> ischwa/ch/ at theend aword afterVV or VC(-age)= /ij//ch/ atthe endof SW/SVcrazyr(ea) =/long a/opensyllablesoftc/j/ at theend of aSW/SVbossye(or)= /er/1-1-1Ruleflossrule(ow) =/long o/hardc(aw) = in themiddle of aword thatends in (l) or(n)/k/ at theend ofSW/SVclosedsyllable(ea) =/shorte/

Spelling Rules #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (ch) = /k/
  2. soft g
  3. hard g
  4. (ch) = /sh/
  5. (ew) = /oo/
  6. (s) = /z/
  7. (ture) = /shur/ or /chur/
  8. /k/ at the end of a word after VV or VC
  9. (or) = /er/
  10. y -> i
  11. schwa
  12. /ch/ at the end a word after VV or VC
  13. (-age) = /ij/
  14. /ch/ at the end of SW/SV
  15. crazy r
  16. (ea) = /long a/
  17. open syllable
  18. soft c
  19. /j/ at the end of a SW/SV
  20. bossy e
  21. (or) = /er/
  22. 1-1-1 Rule
  23. floss rule
  24. (ow) = /long o/
  25. hard c
  26. (aw) = in the middle of a word that ends in (l) or (n)
  27. /k/ at the end of SW/SV
  28. closed syllable
  29. (ea) = /short e/