schway -> i/ch/ at theend aword afterVV or VCsoftc/ch/ atthe endof SW/SVhardc(or)= /er/(ch)= /k/crazyr(ow) =/long o//j/ at theend of aSW/SVsoftg/k/ at theend of aword afterVV or VCopensyllable(ch) =/sh/(s) =/z/(ea) =/shorte/1-1-1Rule/k/ at theend ofSW/SV(-age)= /ij/bossye(aw) = in themiddle of aword thatends in (l) or(n)hardgclosedsyllable(ture) =/shur/ or/chur/(ea) =/long a/flossrule(or)= /er/(ew) =/oo/schway -> i/ch/ at theend aword afterVV or VCsoftc/ch/ atthe endof SW/SVhardc(or)= /er/(ch)= /k/crazyr(ow) =/long o//j/ at theend of aSW/SVsoftg/k/ at theend of aword afterVV or VCopensyllable(ch) =/sh/(s) =/z/(ea) =/shorte/1-1-1Rule/k/ at theend ofSW/SV(-age)= /ij/bossye(aw) = in themiddle of aword thatends in (l) or(n)hardgclosedsyllable(ture) =/shur/ or/chur/(ea) =/long a/flossrule(or)= /er/(ew) =/oo/

Spelling Rules #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. schwa
  2. y -> i
  3. /ch/ at the end a word after VV or VC
  4. soft c
  5. /ch/ at the end of SW/SV
  6. hard c
  7. (or) = /er/
  8. (ch) = /k/
  9. crazy r
  10. (ow) = /long o/
  11. /j/ at the end of a SW/SV
  12. soft g
  13. /k/ at the end of a word after VV or VC
  14. open syllable
  15. (ch) = /sh/
  16. (s) = /z/
  17. (ea) = /short e/
  18. 1-1-1 Rule
  19. /k/ at the end of SW/SV
  20. (-age) = /ij/
  21. bossy e
  22. (aw) = in the middle of a word that ends in (l) or (n)
  23. hard g
  24. closed syllable
  25. (ture) = /shur/ or /chur/
  26. (ea) = /long a/
  27. floss rule
  28. (or) = /er/
  29. (ew) = /oo/