y -> i/k/ at theend of aword afterVV or VCopensyllable1-1-1Ruleschwa(ture) =/shur/ or/chur/hardcbossyesoftg(ea) =/long a//ch/ atthe endof SW/SVflossrule(or)= /er//ch/ at theend aword afterVV or VCclosedsyllable/j/ at theend of aSW/SVcrazyr(s) =/z/(ea) =/shorte/hardg(aw) = in themiddle of aword thatends in (l) or(n)(ch) =/sh/(-age)= /ij/(ow) =/long o/softc/k/ at theend ofSW/SV(ew) =/oo/(or)= /er/(ch)= /k/y -> i/k/ at theend of aword afterVV or VCopensyllable1-1-1Ruleschwa(ture) =/shur/ or/chur/hardcbossyesoftg(ea) =/long a//ch/ atthe endof SW/SVflossrule(or)= /er//ch/ at theend aword afterVV or VCclosedsyllable/j/ at theend of aSW/SVcrazyr(s) =/z/(ea) =/shorte/hardg(aw) = in themiddle of aword thatends in (l) or(n)(ch) =/sh/(-age)= /ij/(ow) =/long o/softc/k/ at theend ofSW/SV(ew) =/oo/(or)= /er/(ch)= /k/

Spelling Rules #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. y -> i
  2. /k/ at the end of a word after VV or VC
  3. open syllable
  4. 1-1-1 Rule
  5. schwa
  6. (ture) = /shur/ or /chur/
  7. hard c
  8. bossy e
  9. soft g
  10. (ea) = /long a/
  11. /ch/ at the end of SW/SV
  12. floss rule
  13. (or) = /er/
  14. /ch/ at the end a word after VV or VC
  15. closed syllable
  16. /j/ at the end of a SW/SV
  17. crazy r
  18. (s) = /z/
  19. (ea) = /short e/
  20. hard g
  21. (aw) = in the middle of a word that ends in (l) or (n)
  22. (ch) = /sh/
  23. (-age) = /ij/
  24. (ow) = /long o/
  25. soft c
  26. /k/ at the end of SW/SV
  27. (ew) = /oo/
  28. (or) = /er/
  29. (ch) = /k/