schwahardc(or)= /er/opensyllablebossye(ch)= /k/closedsyllable(s) =/z/crazyrhardg(ew) =/oo/softg(ea) =/shorte/(ch) =/sh/y -> i(ea) =/long a/flossrule/k/ at theend of aword afterVV or VC(-age)= /ij//k/ at theend ofSW/SV(aw) = in themiddle of aword thatends in (l) or(n)(or)= /er//j/ at theend of aSW/SV/ch/ atthe endof SW/SV(ow) =/long o/1-1-1Rule/ch/ at theend aword afterVV or VCsoftc(ture) =/shur/ or/chur/schwahardc(or)= /er/opensyllablebossye(ch)= /k/closedsyllable(s) =/z/crazyrhardg(ew) =/oo/softg(ea) =/shorte/(ch) =/sh/y -> i(ea) =/long a/flossrule/k/ at theend of aword afterVV or VC(-age)= /ij//k/ at theend ofSW/SV(aw) = in themiddle of aword thatends in (l) or(n)(or)= /er//j/ at theend of aSW/SV/ch/ atthe endof SW/SV(ow) =/long o/1-1-1Rule/ch/ at theend aword afterVV or VCsoftc(ture) =/shur/ or/chur/

Spelling Rules #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. schwa
  2. hard c
  3. (or) = /er/
  4. open syllable
  5. bossy e
  6. (ch) = /k/
  7. closed syllable
  8. (s) = /z/
  9. crazy r
  10. hard g
  11. (ew) = /oo/
  12. soft g
  13. (ea) = /short e/
  14. (ch) = /sh/
  15. y -> i
  16. (ea) = /long a/
  17. floss rule
  18. /k/ at the end of a word after VV or VC
  19. (-age) = /ij/
  20. /k/ at the end of SW/SV
  21. (aw) = in the middle of a word that ends in (l) or (n)
  22. (or) = /er/
  23. /j/ at the end of a SW/SV
  24. /ch/ at the end of SW/SV
  25. (ow) = /long o/
  26. 1-1-1 Rule
  27. /ch/ at the end a word after VV or VC
  28. soft c
  29. (ture) = /shur/ or /chur/