(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A player scrys or surveils.
4+ permanents have oil counters on them (between both players)
A creature is made indestructible
A player gains life
There are 5+ artifacts (creatures count) on the battlefield at once (between both players)
A card transforms/melds/uses its backside
A player gets poisoned
A creature deals trample damage
A player successfully deals combat damage to an opponent with 2+ flyers at once
A ruling has to be confirmed through the internet
A player draws 3+ cards in one turn
A creature dies to deathtouch
There are 4+ enchantments (non creatures) on the battlefield at once (between both players)
A player attacks with 5+ creatures at once
A proliferation added counters to 4+ permanents or players at once
A card is returned from the graveyard to a player’s hand.
A player discards a card
The battlefield contains 3+ creature tokens at once (between both players)
A player concedes/loses then reveals a hand of 3+ lands
There is a sweep in the semi-finals
3+ creatures from one player are exiled/destroyed at once outside of combat
A player has 4/5 of domain
A creature is exiled by an instant, sorcery, or enchantment
A creature with haste deals combat damage to a player on the turn it was played
A player takes noncombat damage or lifeloss
A player searches his deck for a card
A card is exiled from a graveyard
A creature has a combined power and toughness of 15+
There is a 5 game match in the semi-finals (counts when game 5 begins)
There are 3+ power stones on the battlefield at once (between both players)
A player has 10+ lands on the battlefield
A creature is sacrificed
Sons vs. Cheng is under 1 hour
A noncreature artifact is destroyed by an instant or sorcery
A creature with menace deals combat damage to a player