One of usupsets aninnkeeperA rule islookedupSomeonegetsdrunkA partymemberwandersoff/disappears.A spellis castPC rollsa savingthrowNatural20Previouslyunknownsubclass isfigured out.Nick saysthe wrongcharacternameSaying thepastcampaigncharacternamePCactivatesa trapEveryonefails agroupcheckWe adoptannpc/creatureSomeonemakes upwordsNatural1We accusesomeone ofbeing the bigbad themoment wemeet themMagiccausessomeone tosneezeviolentlySomeonecopiessomeoneelses accentSamenumbertwice in arow on anydiceSomeone/somethinggets bittenby a PC.SomeonediesName dropof someonefrom lastcampaignWe make aninnuendo/make fun ofa nameSomeoneis a non-officialraceFigure outa nocontextspoilerBarfightMoneyisspentSomeonefallsunconciousSomeonesayscompletegibberish“How doyou spellthat?”One of usupsets aninnkeeperA rule islookedupSomeonegetsdrunkA partymemberwandersoff/disappears.A spellis castPC rollsa savingthrowNatural20Previouslyunknownsubclass isfigured out.Nick saysthe wrongcharacternameSaying thepastcampaigncharacternamePCactivatesa trapEveryonefails agroupcheckWe adoptannpc/creatureSomeonemakes upwordsNatural1We accusesomeone ofbeing the bigbad themoment wemeet themMagiccausessomeone tosneezeviolentlySomeonecopiessomeoneelses accentSamenumbertwice in arow on anydiceSomeone/somethinggets bittenby a PC.SomeonediesName dropof someonefrom lastcampaignWe make aninnuendo/make fun ofa nameSomeoneis a non-officialraceFigure outa nocontextspoilerBarfightMoneyisspentSomeonefallsunconciousSomeonesayscompletegibberish“How doyou spellthat?”

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One of us upsets an innkeeper
  2. A rule is looked up
  3. Someone gets drunk
  4. A party member wanders off/disappears.
  5. A spell is cast
  6. PC rolls a saving throw
  7. Natural 20
  8. Previously unknown subclass is figured out.
  9. Nick says the wrong character name
  10. Saying the past campaign character name
  11. PC activates a trap
  12. Everyone fails a group check
  13. We adopt an npc/creature
  14. Someone makes up words
  15. Natural 1
  16. We accuse someone of being the big bad the moment we meet them
  17. Magic causes someone to sneeze violently
  18. Someone copies someone elses accent
  19. Same number twice in a row on any dice
  20. Someone /something gets bitten by a PC.
  21. Someone dies
  22. Name drop of someone from last campaign
  23. We make an innuendo/ make fun of a name
  24. Someone is a non-official race
  25. Figure out a no context spoiler
  26. Bar fight
  27. Money is spent
  28. Someone falls unconcious
  29. Someone says complete gibberish
  30. “How do you spell that?”