We adoptannpc/creatureSomeonefallsunconciousPCactivatesa trap“How doyou spellthat?”Samenumbertwice in arow on anydiceOne of usupsets aninnkeeperMagiccausessomeone tosneezeviolentlyA spellis castSomeonesayscompletegibberishWe make aninnuendo/make fun ofa nameSomeonecopiessomeoneelses accentPreviouslyunknownsubclass isfigured out.Someone/somethinggets bittenby a PC.Nick saysthe wrongcharacternameSomeonediesMoneyisspentSomeonemakes upwordsBarfightSomeoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themNatural20Figure outa nocontextspoilerA rule islookedupA partymemberwandersoff/disappears.PC rollsa savingthrowSomeonegetsdrunkSaying thepastcampaigncharacternameEveryonefails agroupcheckNatural1Name dropof someonefrom lastcampaignWe adoptannpc/creatureSomeonefallsunconciousPCactivatesa trap“How doyou spellthat?”Samenumbertwice in arow on anydiceOne of usupsets aninnkeeperMagiccausessomeone tosneezeviolentlyA spellis castSomeonesayscompletegibberishWe make aninnuendo/make fun ofa nameSomeonecopiessomeoneelses accentPreviouslyunknownsubclass isfigured out.Someone/somethinggets bittenby a PC.Nick saysthe wrongcharacternameSomeonediesMoneyisspentSomeonemakes upwordsBarfightSomeoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themNatural20Figure outa nocontextspoilerA rule islookedupA partymemberwandersoff/disappears.PC rollsa savingthrowSomeonegetsdrunkSaying thepastcampaigncharacternameEveryonefails agroupcheckNatural1Name dropof someonefrom lastcampaign

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We adopt an npc/creature
  2. Someone falls unconcious
  3. PC activates a trap
  4. “How do you spell that?”
  5. Same number twice in a row on any dice
  6. One of us upsets an innkeeper
  7. Magic causes someone to sneeze violently
  8. A spell is cast
  9. Someone says complete gibberish
  10. We make an innuendo/ make fun of a name
  11. Someone copies someone elses accent
  12. Previously unknown subclass is figured out.
  13. Someone /something gets bitten by a PC.
  14. Nick says the wrong character name
  15. Someone dies
  16. Money is spent
  17. Someone makes up words
  18. Bar fight
  19. Someone is a non-official race
  20. We accuse someone of being the big bad the moment we meet them
  21. Natural 20
  22. Figure out a no context spoiler
  23. A rule is looked up
  24. A party member wanders off/disappears.
  25. PC rolls a saving throw
  26. Someone gets drunk
  27. Saying the past campaign character name
  28. Everyone fails a group check
  29. Natural 1
  30. Name drop of someone from last campaign