We adoptannpc/creatureSomeonesayscompletegibberishSomeonemakes upwordsSomeone/somethinggets bittenby a PC.We accusesomeone ofbeing the bigbad themoment wemeet themSomeonefallsunconciousA spellis castSamenumbertwice in arow on anydicePCactivatesa trap“How doyou spellthat?”Previouslyunknownsubclass isfigured out.Magiccausessomeone tosneezeviolentlyBarfightFigure outa nocontextspoilerSomeonecopiessomeoneelses accentSomeonegetsdrunkWe make aninnuendo/make fun ofa nameA partymemberwandersoff/disappears.Natural1Someoneis a non-officialraceEveryonefails agroupcheckA rule islookedupMoneyisspentPC rollsa savingthrowName dropof someonefrom lastcampaignNick saysthe wrongcharacternameNatural20One of usupsets aninnkeeperSomeonediesSaying thepastcampaigncharacternameWe adoptannpc/creatureSomeonesayscompletegibberishSomeonemakes upwordsSomeone/somethinggets bittenby a PC.We accusesomeone ofbeing the bigbad themoment wemeet themSomeonefallsunconciousA spellis castSamenumbertwice in arow on anydicePCactivatesa trap“How doyou spellthat?”Previouslyunknownsubclass isfigured out.Magiccausessomeone tosneezeviolentlyBarfightFigure outa nocontextspoilerSomeonecopiessomeoneelses accentSomeonegetsdrunkWe make aninnuendo/make fun ofa nameA partymemberwandersoff/disappears.Natural1Someoneis a non-officialraceEveryonefails agroupcheckA rule islookedupMoneyisspentPC rollsa savingthrowName dropof someonefrom lastcampaignNick saysthe wrongcharacternameNatural20One of usupsets aninnkeeperSomeonediesSaying thepastcampaigncharactername

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We adopt an npc/creature
  2. Someone says complete gibberish
  3. Someone makes up words
  4. Someone /something gets bitten by a PC.
  5. We accuse someone of being the big bad the moment we meet them
  6. Someone falls unconcious
  7. A spell is cast
  8. Same number twice in a row on any dice
  9. PC activates a trap
  10. “How do you spell that?”
  11. Previously unknown subclass is figured out.
  12. Magic causes someone to sneeze violently
  13. Bar fight
  14. Figure out a no context spoiler
  15. Someone copies someone elses accent
  16. Someone gets drunk
  17. We make an innuendo/ make fun of a name
  18. A party member wanders off/disappears.
  19. Natural 1
  20. Someone is a non-official race
  21. Everyone fails a group check
  22. A rule is looked up
  23. Money is spent
  24. PC rolls a saving throw
  25. Name drop of someone from last campaign
  26. Nick says the wrong character name
  27. Natural 20
  28. One of us upsets an innkeeper
  29. Someone dies
  30. Saying the past campaign character name