BarfightSomeonesayscompletegibberishWe accusesomeone ofbeing the bigbad themoment wemeet themMoneyisspentSomeonegetsdrunkA partymemberwandersoff/disappears.Samenumbertwice in arow on anydiceEveryonefails agroupcheckWe adoptannpc/creatureSomeone/somethinggets bittenby a PC.Natural20Figure outa nocontextspoilerPCactivatesa trapSomeonefallsunconciousSomeonemakes upwordsSomeonecopiessomeoneelses accentWe make aninnuendo/make fun ofa nameSomeonediesNick saysthe wrongcharacternameName dropof someonefrom lastcampaignMagiccausessomeone tosneezeviolentlyPC rollsa savingthrowPreviouslyunknownsubclass isfigured out.A rule islookedupNatural1Saying thepastcampaigncharacternameSomeoneis a non-officialraceA spellis castOne of usupsets aninnkeeper“How doyou spellthat?”BarfightSomeonesayscompletegibberishWe accusesomeone ofbeing the bigbad themoment wemeet themMoneyisspentSomeonegetsdrunkA partymemberwandersoff/disappears.Samenumbertwice in arow on anydiceEveryonefails agroupcheckWe adoptannpc/creatureSomeone/somethinggets bittenby a PC.Natural20Figure outa nocontextspoilerPCactivatesa trapSomeonefallsunconciousSomeonemakes upwordsSomeonecopiessomeoneelses accentWe make aninnuendo/make fun ofa nameSomeonediesNick saysthe wrongcharacternameName dropof someonefrom lastcampaignMagiccausessomeone tosneezeviolentlyPC rollsa savingthrowPreviouslyunknownsubclass isfigured out.A rule islookedupNatural1Saying thepastcampaigncharacternameSomeoneis a non-officialraceA spellis castOne of usupsets aninnkeeper“How doyou spellthat?”

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bar fight
  2. Someone says complete gibberish
  3. We accuse someone of being the big bad the moment we meet them
  4. Money is spent
  5. Someone gets drunk
  6. A party member wanders off/disappears.
  7. Same number twice in a row on any dice
  8. Everyone fails a group check
  9. We adopt an npc/creature
  10. Someone /something gets bitten by a PC.
  11. Natural 20
  12. Figure out a no context spoiler
  13. PC activates a trap
  14. Someone falls unconcious
  15. Someone makes up words
  16. Someone copies someone elses accent
  17. We make an innuendo/ make fun of a name
  18. Someone dies
  19. Nick says the wrong character name
  20. Name drop of someone from last campaign
  21. Magic causes someone to sneeze violently
  22. PC rolls a saving throw
  23. Previously unknown subclass is figured out.
  24. A rule is looked up
  25. Natural 1
  26. Saying the past campaign character name
  27. Someone is a non-official race
  28. A spell is cast
  29. One of us upsets an innkeeper
  30. “How do you spell that?”