SomeonefallsunconciousA rule islookedupNatural1We accusesomeone ofbeing the bigbad themoment wemeet themSomeonediesSomeonesayscompletegibberishWe make aninnuendo/make fun ofa namePCactivatesa trapPreviouslyunknownsubclass isfigured out.Everyonefails agroupcheckSomeone/somethinggets bittenby a PC.Someonecopiessomeoneelses accentSomeonegetsdrunkSaying thepastcampaigncharacternameNatural20Nick saysthe wrongcharacternameFigure outa nocontextspoilerWe adoptannpc/creatureName dropof someonefrom lastcampaignSomeoneis a non-officialraceBarfightMoneyisspent“How doyou spellthat?”A partymemberwandersoff/disappears.One of usupsets aninnkeeperA spellis castPC rollsa savingthrowMagiccausessomeone tosneezeviolentlySomeonemakes upwordsSamenumbertwice in arow on anydiceSomeonefallsunconciousA rule islookedupNatural1We accusesomeone ofbeing the bigbad themoment wemeet themSomeonediesSomeonesayscompletegibberishWe make aninnuendo/make fun ofa namePCactivatesa trapPreviouslyunknownsubclass isfigured out.Everyonefails agroupcheckSomeone/somethinggets bittenby a PC.Someonecopiessomeoneelses accentSomeonegetsdrunkSaying thepastcampaigncharacternameNatural20Nick saysthe wrongcharacternameFigure outa nocontextspoilerWe adoptannpc/creatureName dropof someonefrom lastcampaignSomeoneis a non-officialraceBarfightMoneyisspent“How doyou spellthat?”A partymemberwandersoff/disappears.One of usupsets aninnkeeperA spellis castPC rollsa savingthrowMagiccausessomeone tosneezeviolentlySomeonemakes upwordsSamenumbertwice in arow on anydice

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone falls unconcious
  2. A rule is looked up
  3. Natural 1
  4. We accuse someone of being the big bad the moment we meet them
  5. Someone dies
  6. Someone says complete gibberish
  7. We make an innuendo/ make fun of a name
  8. PC activates a trap
  9. Previously unknown subclass is figured out.
  10. Everyone fails a group check
  11. Someone /something gets bitten by a PC.
  12. Someone copies someone elses accent
  13. Someone gets drunk
  14. Saying the past campaign character name
  15. Natural 20
  16. Nick says the wrong character name
  17. Figure out a no context spoiler
  18. We adopt an npc/creature
  19. Name drop of someone from last campaign
  20. Someone is a non-official race
  21. Bar fight
  22. Money is spent
  23. “How do you spell that?”
  24. A party member wanders off/disappears.
  25. One of us upsets an innkeeper
  26. A spell is cast
  27. PC rolls a saving throw
  28. Magic causes someone to sneeze violently
  29. Someone makes up words
  30. Same number twice in a row on any dice