We accusesomeone ofbeing the bigbad themoment wemeet themSamenumbertwice in arow on anydiceNatural20SomeonegetsdrunkA spellis castSomeone/somethinggets bittenby a PC.PCactivatesa trapNatural1Name dropof someonefrom lastcampaignMagiccausessomeone tosneezeviolentlyEveryonefails agroupcheckPC rollsa savingthrowSomeonediesPreviouslyunknownsubclass isfigured out.Someoneis a non-officialraceOne of usupsets aninnkeeperSomeonefallsunconcious“How doyou spellthat?”Someonemakes upwordsFigure outa nocontextspoilerA partymemberwandersoff/disappears.SomeonesayscompletegibberishWe make aninnuendo/make fun ofa nameSomeonecopiessomeoneelses accentMoneyisspentBarfightNick saysthe wrongcharacternameA rule islookedupSaying thepastcampaigncharacternameWe adoptannpc/creatureWe accusesomeone ofbeing the bigbad themoment wemeet themSamenumbertwice in arow on anydiceNatural20SomeonegetsdrunkA spellis castSomeone/somethinggets bittenby a PC.PCactivatesa trapNatural1Name dropof someonefrom lastcampaignMagiccausessomeone tosneezeviolentlyEveryonefails agroupcheckPC rollsa savingthrowSomeonediesPreviouslyunknownsubclass isfigured out.Someoneis a non-officialraceOne of usupsets aninnkeeperSomeonefallsunconcious“How doyou spellthat?”Someonemakes upwordsFigure outa nocontextspoilerA partymemberwandersoff/disappears.SomeonesayscompletegibberishWe make aninnuendo/make fun ofa nameSomeonecopiessomeoneelses accentMoneyisspentBarfightNick saysthe wrongcharacternameA rule islookedupSaying thepastcampaigncharacternameWe adoptannpc/creature

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. We accuse someone of being the big bad the moment we meet them
  2. Same number twice in a row on any dice
  3. Natural 20
  4. Someone gets drunk
  5. A spell is cast
  6. Someone /something gets bitten by a PC.
  7. PC activates a trap
  8. Natural 1
  9. Name drop of someone from last campaign
  10. Magic causes someone to sneeze violently
  11. Everyone fails a group check
  12. PC rolls a saving throw
  13. Someone dies
  14. Previously unknown subclass is figured out.
  15. Someone is a non-official race
  16. One of us upsets an innkeeper
  17. Someone falls unconcious
  18. “How do you spell that?”
  19. Someone makes up words
  20. Figure out a no context spoiler
  21. A party member wanders off/disappears.
  22. Someone says complete gibberish
  23. We make an innuendo/ make fun of a name
  24. Someone copies someone elses accent
  25. Money is spent
  26. Bar fight
  27. Nick says the wrong character name
  28. A rule is looked up
  29. Saying the past campaign character name
  30. We adopt an npc/creature