Everyonefails agroupcheckNatural20A spellis castMagiccausessomeone tosneezeviolently“How doyou spellthat?”Someonemakes upwordsSomeonesayscompletegibberishNick saysthe wrongcharacternameNatural1Name dropof someonefrom lastcampaignA partymemberwandersoff/disappears.MoneyisspentPC rollsa savingthrowA rule islookedupWe adoptannpc/creatureWe make aninnuendo/make fun ofa nameSaying thepastcampaigncharacternameSomeonecopiessomeoneelses accentSomeoneis a non-officialraceSamenumbertwice in arow on anydiceSomeonegetsdrunkPCactivatesa trapSomeone/somethinggets bittenby a PC.SomeonediesOne of usupsets aninnkeeperWe accusesomeone ofbeing the bigbad themoment wemeet themFigure outa nocontextspoilerPreviouslyunknownsubclass isfigured out.SomeonefallsunconciousBarfightEveryonefails agroupcheckNatural20A spellis castMagiccausessomeone tosneezeviolently“How doyou spellthat?”Someonemakes upwordsSomeonesayscompletegibberishNick saysthe wrongcharacternameNatural1Name dropof someonefrom lastcampaignA partymemberwandersoff/disappears.MoneyisspentPC rollsa savingthrowA rule islookedupWe adoptannpc/creatureWe make aninnuendo/make fun ofa nameSaying thepastcampaigncharacternameSomeonecopiessomeoneelses accentSomeoneis a non-officialraceSamenumbertwice in arow on anydiceSomeonegetsdrunkPCactivatesa trapSomeone/somethinggets bittenby a PC.SomeonediesOne of usupsets aninnkeeperWe accusesomeone ofbeing the bigbad themoment wemeet themFigure outa nocontextspoilerPreviouslyunknownsubclass isfigured out.SomeonefallsunconciousBarfight

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone fails a group check
  2. Natural 20
  3. A spell is cast
  4. Magic causes someone to sneeze violently
  5. “How do you spell that?”
  6. Someone makes up words
  7. Someone says complete gibberish
  8. Nick says the wrong character name
  9. Natural 1
  10. Name drop of someone from last campaign
  11. A party member wanders off/disappears.
  12. Money is spent
  13. PC rolls a saving throw
  14. A rule is looked up
  15. We adopt an npc/creature
  16. We make an innuendo/ make fun of a name
  17. Saying the past campaign character name
  18. Someone copies someone elses accent
  19. Someone is a non-official race
  20. Same number twice in a row on any dice
  21. Someone gets drunk
  22. PC activates a trap
  23. Someone /something gets bitten by a PC.
  24. Someone dies
  25. One of us upsets an innkeeper
  26. We accuse someone of being the big bad the moment we meet them
  27. Figure out a no context spoiler
  28. Previously unknown subclass is figured out.
  29. Someone falls unconcious
  30. Bar fight