Everyonefails agroupcheckBarfightSomeonesayscompletegibberishName dropof someonefrom lastcampaignSomeoneis a non-officialraceWe adoptannpc/creatureSomeonemakes upwordsSaying thepastcampaigncharacternameA spellis castA rule islookedupNatural20MoneyisspentSomeonefallsunconciousSomeonediesA partymemberwandersoff/disappears.One of usupsets aninnkeeperPreviouslyunknownsubclass isfigured out.Someone/somethinggets bittenby a PC.PCactivatesa trapWe accusesomeone ofbeing the bigbad themoment wemeet themSomeonecopiessomeoneelses accentSomeonegetsdrunk“How doyou spellthat?”PC rollsa savingthrowMagiccausessomeone tosneezeviolentlyNick saysthe wrongcharacternameWe make aninnuendo/make fun ofa nameNatural1Samenumbertwice in arow on anydiceFigure outa nocontextspoilerEveryonefails agroupcheckBarfightSomeonesayscompletegibberishName dropof someonefrom lastcampaignSomeoneis a non-officialraceWe adoptannpc/creatureSomeonemakes upwordsSaying thepastcampaigncharacternameA spellis castA rule islookedupNatural20MoneyisspentSomeonefallsunconciousSomeonediesA partymemberwandersoff/disappears.One of usupsets aninnkeeperPreviouslyunknownsubclass isfigured out.Someone/somethinggets bittenby a PC.PCactivatesa trapWe accusesomeone ofbeing the bigbad themoment wemeet themSomeonecopiessomeoneelses accentSomeonegetsdrunk“How doyou spellthat?”PC rollsa savingthrowMagiccausessomeone tosneezeviolentlyNick saysthe wrongcharacternameWe make aninnuendo/make fun ofa nameNatural1Samenumbertwice in arow on anydiceFigure outa nocontextspoiler

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone fails a group check
  2. Bar fight
  3. Someone says complete gibberish
  4. Name drop of someone from last campaign
  5. Someone is a non-official race
  6. We adopt an npc/creature
  7. Someone makes up words
  8. Saying the past campaign character name
  9. A spell is cast
  10. A rule is looked up
  11. Natural 20
  12. Money is spent
  13. Someone falls unconcious
  14. Someone dies
  15. A party member wanders off/disappears.
  16. One of us upsets an innkeeper
  17. Previously unknown subclass is figured out.
  18. Someone /something gets bitten by a PC.
  19. PC activates a trap
  20. We accuse someone of being the big bad the moment we meet them
  21. Someone copies someone elses accent
  22. Someone gets drunk
  23. “How do you spell that?”
  24. PC rolls a saving throw
  25. Magic causes someone to sneeze violently
  26. Nick says the wrong character name
  27. We make an innuendo/ make fun of a name
  28. Natural 1
  29. Same number twice in a row on any dice
  30. Figure out a no context spoiler