“How doyou spellthat?”SomeonediesMoneyisspentSomeonegetsdrunkNick saysthe wrongcharacternameBarfightNatural20Name dropof someonefrom lastcampaignWe adoptannpc/creaturePC rollsa savingthrowA partymemberwandersoff/disappears.A spellis castA rule islookedupPreviouslyunknownsubclass isfigured out.We make aninnuendo/make fun ofa nameSaying thepastcampaigncharacternameSomeonesayscompletegibberishEveryonefails agroupcheckSomeonemakes upwordsFigure outa nocontextspoilerSomeonefallsunconciousSomeoneis a non-officialraceSomeonecopiessomeoneelses accentMagiccausessomeone tosneezeviolentlyPCactivatesa trapOne of usupsets aninnkeeperSomeone/somethinggets bittenby a PC.We accusesomeone ofbeing the bigbad themoment wemeet themSamenumbertwice in arow on anydiceNatural1“How doyou spellthat?”SomeonediesMoneyisspentSomeonegetsdrunkNick saysthe wrongcharacternameBarfightNatural20Name dropof someonefrom lastcampaignWe adoptannpc/creaturePC rollsa savingthrowA partymemberwandersoff/disappears.A spellis castA rule islookedupPreviouslyunknownsubclass isfigured out.We make aninnuendo/make fun ofa nameSaying thepastcampaigncharacternameSomeonesayscompletegibberishEveryonefails agroupcheckSomeonemakes upwordsFigure outa nocontextspoilerSomeonefallsunconciousSomeoneis a non-officialraceSomeonecopiessomeoneelses accentMagiccausessomeone tosneezeviolentlyPCactivatesa trapOne of usupsets aninnkeeperSomeone/somethinggets bittenby a PC.We accusesomeone ofbeing the bigbad themoment wemeet themSamenumbertwice in arow on anydiceNatural1

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “How do you spell that?”
  2. Someone dies
  3. Money is spent
  4. Someone gets drunk
  5. Nick says the wrong character name
  6. Bar fight
  7. Natural 20
  8. Name drop of someone from last campaign
  9. We adopt an npc/creature
  10. PC rolls a saving throw
  11. A party member wanders off/disappears.
  12. A spell is cast
  13. A rule is looked up
  14. Previously unknown subclass is figured out.
  15. We make an innuendo/ make fun of a name
  16. Saying the past campaign character name
  17. Someone says complete gibberish
  18. Everyone fails a group check
  19. Someone makes up words
  20. Figure out a no context spoiler
  21. Someone falls unconcious
  22. Someone is a non-official race
  23. Someone copies someone elses accent
  24. Magic causes someone to sneeze violently
  25. PC activates a trap
  26. One of us upsets an innkeeper
  27. Someone /something gets bitten by a PC.
  28. We accuse someone of being the big bad the moment we meet them
  29. Same number twice in a row on any dice
  30. Natural 1