BarfightMagiccausessomeone tosneezeviolentlyEveryonefails agroupcheckNatural20Saying thepastcampaigncharactername“How doyou spellthat?”PCactivatesa trapNick saysthe wrongcharacternameA spellis castWe adoptannpc/creatureMoneyisspentSomeonemakes upwordsSomeonegetsdrunkSomeoneis a non-officialraceA rule islookedupSomeonesayscompletegibberishSomeonecopiessomeoneelses accentSomeonediesSomeonefallsunconciousWe make aninnuendo/make fun ofa namePreviouslyunknownsubclass isfigured out.PC rollsa savingthrowName dropof someonefrom lastcampaignSomeone/somethinggets bittenby a PC.Natural1Samenumbertwice in arow on anydiceWe accusesomeone ofbeing the bigbad themoment wemeet themA partymemberwandersoff/disappears.Figure outa nocontextspoilerOne of usupsets aninnkeeperBarfightMagiccausessomeone tosneezeviolentlyEveryonefails agroupcheckNatural20Saying thepastcampaigncharactername“How doyou spellthat?”PCactivatesa trapNick saysthe wrongcharacternameA spellis castWe adoptannpc/creatureMoneyisspentSomeonemakes upwordsSomeonegetsdrunkSomeoneis a non-officialraceA rule islookedupSomeonesayscompletegibberishSomeonecopiessomeoneelses accentSomeonediesSomeonefallsunconciousWe make aninnuendo/make fun ofa namePreviouslyunknownsubclass isfigured out.PC rollsa savingthrowName dropof someonefrom lastcampaignSomeone/somethinggets bittenby a PC.Natural1Samenumbertwice in arow on anydiceWe accusesomeone ofbeing the bigbad themoment wemeet themA partymemberwandersoff/disappears.Figure outa nocontextspoilerOne of usupsets aninnkeeper

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bar fight
  2. Magic causes someone to sneeze violently
  3. Everyone fails a group check
  4. Natural 20
  5. Saying the past campaign character name
  6. “How do you spell that?”
  7. PC activates a trap
  8. Nick says the wrong character name
  9. A spell is cast
  10. We adopt an npc/creature
  11. Money is spent
  12. Someone makes up words
  13. Someone gets drunk
  14. Someone is a non-official race
  15. A rule is looked up
  16. Someone says complete gibberish
  17. Someone copies someone elses accent
  18. Someone dies
  19. Someone falls unconcious
  20. We make an innuendo/ make fun of a name
  21. Previously unknown subclass is figured out.
  22. PC rolls a saving throw
  23. Name drop of someone from last campaign
  24. Someone /something gets bitten by a PC.
  25. Natural 1
  26. Same number twice in a row on any dice
  27. We accuse someone of being the big bad the moment we meet them
  28. A party member wanders off/disappears.
  29. Figure out a no context spoiler
  30. One of us upsets an innkeeper