SomeonediesPreviouslyunknownsubclass isfigured out.SomeonegetsdrunkSaying thepastcampaigncharacternameSomeonemakes upwordsSomeonefallsunconciousSomeonesayscompletegibberishMoneyisspentWe make aninnuendo/make fun ofa nameA rule islookedupNatural20Someone/somethinggets bittenby a PC.Nick saysthe wrongcharacternameSomeoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themName dropof someonefrom lastcampaignA spellis cast“How doyou spellthat?”We adoptannpc/creatureSamenumbertwice in arow on anydiceOne of usupsets aninnkeeperNatural1Magiccausessomeone tosneezeviolentlyBarfightA partymemberwandersoff/disappears.Someonecopiessomeoneelses accentEveryonefails agroupcheckFigure outa nocontextspoilerPC rollsa savingthrowPCactivatesa trapSomeonediesPreviouslyunknownsubclass isfigured out.SomeonegetsdrunkSaying thepastcampaigncharacternameSomeonemakes upwordsSomeonefallsunconciousSomeonesayscompletegibberishMoneyisspentWe make aninnuendo/make fun ofa nameA rule islookedupNatural20Someone/somethinggets bittenby a PC.Nick saysthe wrongcharacternameSomeoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themName dropof someonefrom lastcampaignA spellis cast“How doyou spellthat?”We adoptannpc/creatureSamenumbertwice in arow on anydiceOne of usupsets aninnkeeperNatural1Magiccausessomeone tosneezeviolentlyBarfightA partymemberwandersoff/disappears.Someonecopiessomeoneelses accentEveryonefails agroupcheckFigure outa nocontextspoilerPC rollsa savingthrowPCactivatesa trap

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone dies
  2. Previously unknown subclass is figured out.
  3. Someone gets drunk
  4. Saying the past campaign character name
  5. Someone makes up words
  6. Someone falls unconcious
  7. Someone says complete gibberish
  8. Money is spent
  9. We make an innuendo/ make fun of a name
  10. A rule is looked up
  11. Natural 20
  12. Someone /something gets bitten by a PC.
  13. Nick says the wrong character name
  14. Someone is a non-official race
  15. We accuse someone of being the big bad the moment we meet them
  16. Name drop of someone from last campaign
  17. A spell is cast
  18. “How do you spell that?”
  19. We adopt an npc/creature
  20. Same number twice in a row on any dice
  21. One of us upsets an innkeeper
  22. Natural 1
  23. Magic causes someone to sneeze violently
  24. Bar fight
  25. A party member wanders off/disappears.
  26. Someone copies someone elses accent
  27. Everyone fails a group check
  28. Figure out a no context spoiler
  29. PC rolls a saving throw
  30. PC activates a trap