PCactivatesa trapName dropof someonefrom lastcampaignNatural1A partymemberwandersoff/disappears.One of usupsets aninnkeeperPC rollsa savingthrowPreviouslyunknownsubclass isfigured out.SomeonediesNatural20Someoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themBarfightWe make aninnuendo/make fun ofa nameSomeonefallsunconciousA spellis castMagiccausessomeone tosneezeviolentlySomeone/somethinggets bittenby a PC.Someonecopiessomeoneelses accentSaying thepastcampaigncharacternameA rule islookedupNick saysthe wrongcharacternameFigure outa nocontextspoilerSamenumbertwice in arow on anydiceSomeonesayscompletegibberish“How doyou spellthat?”Everyonefails agroupcheckMoneyisspentWe adoptannpc/creatureSomeonemakes upwordsSomeonegetsdrunkPCactivatesa trapName dropof someonefrom lastcampaignNatural1A partymemberwandersoff/disappears.One of usupsets aninnkeeperPC rollsa savingthrowPreviouslyunknownsubclass isfigured out.SomeonediesNatural20Someoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themBarfightWe make aninnuendo/make fun ofa nameSomeonefallsunconciousA spellis castMagiccausessomeone tosneezeviolentlySomeone/somethinggets bittenby a PC.Someonecopiessomeoneelses accentSaying thepastcampaigncharacternameA rule islookedupNick saysthe wrongcharacternameFigure outa nocontextspoilerSamenumbertwice in arow on anydiceSomeonesayscompletegibberish“How doyou spellthat?”Everyonefails agroupcheckMoneyisspentWe adoptannpc/creatureSomeonemakes upwordsSomeonegetsdrunk

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PC activates a trap
  2. Name drop of someone from last campaign
  3. Natural 1
  4. A party member wanders off/disappears.
  5. One of us upsets an innkeeper
  6. PC rolls a saving throw
  7. Previously unknown subclass is figured out.
  8. Someone dies
  9. Natural 20
  10. Someone is a non-official race
  11. We accuse someone of being the big bad the moment we meet them
  12. Bar fight
  13. We make an innuendo/ make fun of a name
  14. Someone falls unconcious
  15. A spell is cast
  16. Magic causes someone to sneeze violently
  17. Someone /something gets bitten by a PC.
  18. Someone copies someone elses accent
  19. Saying the past campaign character name
  20. A rule is looked up
  21. Nick says the wrong character name
  22. Figure out a no context spoiler
  23. Same number twice in a row on any dice
  24. Someone says complete gibberish
  25. “How do you spell that?”
  26. Everyone fails a group check
  27. Money is spent
  28. We adopt an npc/creature
  29. Someone makes up words
  30. Someone gets drunk