PCactivatesa trapSamenumbertwice in arow on anydiceSomeonesayscompletegibberishEveryonefails agroupcheckSomeonecopiessomeoneelses accentSomeone/somethinggets bittenby a PC.PC rollsa savingthrowMagiccausessomeone tosneezeviolentlyA rule islookedupFigure outa nocontextspoilerNatural1Name dropof someonefrom lastcampaignMoneyisspentSomeonefallsunconciousOne of usupsets aninnkeeperNatural20BarfightSaying thepastcampaigncharacternameWe accusesomeone ofbeing the bigbad themoment wemeet themSomeonegetsdrunkSomeonediesSomeonemakes upwordsNick saysthe wrongcharactername“How doyou spellthat?”Previouslyunknownsubclass isfigured out.We make aninnuendo/make fun ofa nameA partymemberwandersoff/disappears.We adoptannpc/creatureSomeoneis a non-officialraceA spellis castPCactivatesa trapSamenumbertwice in arow on anydiceSomeonesayscompletegibberishEveryonefails agroupcheckSomeonecopiessomeoneelses accentSomeone/somethinggets bittenby a PC.PC rollsa savingthrowMagiccausessomeone tosneezeviolentlyA rule islookedupFigure outa nocontextspoilerNatural1Name dropof someonefrom lastcampaignMoneyisspentSomeonefallsunconciousOne of usupsets aninnkeeperNatural20BarfightSaying thepastcampaigncharacternameWe accusesomeone ofbeing the bigbad themoment wemeet themSomeonegetsdrunkSomeonediesSomeonemakes upwordsNick saysthe wrongcharactername“How doyou spellthat?”Previouslyunknownsubclass isfigured out.We make aninnuendo/make fun ofa nameA partymemberwandersoff/disappears.We adoptannpc/creatureSomeoneis a non-officialraceA spellis cast

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PC activates a trap
  2. Same number twice in a row on any dice
  3. Someone says complete gibberish
  4. Everyone fails a group check
  5. Someone copies someone elses accent
  6. Someone /something gets bitten by a PC.
  7. PC rolls a saving throw
  8. Magic causes someone to sneeze violently
  9. A rule is looked up
  10. Figure out a no context spoiler
  11. Natural 1
  12. Name drop of someone from last campaign
  13. Money is spent
  14. Someone falls unconcious
  15. One of us upsets an innkeeper
  16. Natural 20
  17. Bar fight
  18. Saying the past campaign character name
  19. We accuse someone of being the big bad the moment we meet them
  20. Someone gets drunk
  21. Someone dies
  22. Someone makes up words
  23. Nick says the wrong character name
  24. “How do you spell that?”
  25. Previously unknown subclass is figured out.
  26. We make an innuendo/ make fun of a name
  27. A party member wanders off/disappears.
  28. We adopt an npc/creature
  29. Someone is a non-official race
  30. A spell is cast