We make aninnuendo/make fun ofa nameSomeonediesSomeonefallsunconciousBarfightSamenumbertwice in arow on anydiceNatural20Nick saysthe wrongcharacternameSomeonemakes upwordsNatural1Magiccausessomeone tosneezeviolentlyWe accusesomeone ofbeing the bigbad themoment wemeet themPCactivatesa trapA partymemberwandersoff/disappears.Someoneis a non-officialraceWe adoptannpc/creaturePC rollsa savingthrowPreviouslyunknownsubclass isfigured out.“How doyou spellthat?”Someone/somethinggets bittenby a PC.Figure outa nocontextspoilerA rule islookedupName dropof someonefrom lastcampaignSomeonegetsdrunkEveryonefails agroupcheckSomeonesayscompletegibberishOne of usupsets aninnkeeperSomeonecopiessomeoneelses accentA spellis castMoneyisspentSaying thepastcampaigncharacternameWe make aninnuendo/make fun ofa nameSomeonediesSomeonefallsunconciousBarfightSamenumbertwice in arow on anydiceNatural20Nick saysthe wrongcharacternameSomeonemakes upwordsNatural1Magiccausessomeone tosneezeviolentlyWe accusesomeone ofbeing the bigbad themoment wemeet themPCactivatesa trapA partymemberwandersoff/disappears.Someoneis a non-officialraceWe adoptannpc/creaturePC rollsa savingthrowPreviouslyunknownsubclass isfigured out.“How doyou spellthat?”Someone/somethinggets bittenby a PC.Figure outa nocontextspoilerA rule islookedupName dropof someonefrom lastcampaignSomeonegetsdrunkEveryonefails agroupcheckSomeonesayscompletegibberishOne of usupsets aninnkeeperSomeonecopiessomeoneelses accentA spellis castMoneyisspentSaying thepastcampaigncharactername

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We make an innuendo/ make fun of a name
  2. Someone dies
  3. Someone falls unconcious
  4. Bar fight
  5. Same number twice in a row on any dice
  6. Natural 20
  7. Nick says the wrong character name
  8. Someone makes up words
  9. Natural 1
  10. Magic causes someone to sneeze violently
  11. We accuse someone of being the big bad the moment we meet them
  12. PC activates a trap
  13. A party member wanders off/disappears.
  14. Someone is a non-official race
  15. We adopt an npc/creature
  16. PC rolls a saving throw
  17. Previously unknown subclass is figured out.
  18. “How do you spell that?”
  19. Someone /something gets bitten by a PC.
  20. Figure out a no context spoiler
  21. A rule is looked up
  22. Name drop of someone from last campaign
  23. Someone gets drunk
  24. Everyone fails a group check
  25. Someone says complete gibberish
  26. One of us upsets an innkeeper
  27. Someone copies someone elses accent
  28. A spell is cast
  29. Money is spent
  30. Saying the past campaign character name