BarfightSomeonemakes upwordsNatural1SomeonesayscompletegibberishSomeonecopiessomeoneelses accentA partymemberwandersoff/disappears.PCactivatesa trapSomeonediesSomeonegetsdrunkNick saysthe wrongcharacternameWe make aninnuendo/make fun ofa nameSaying thepastcampaigncharacternameMagiccausessomeone tosneezeviolentlyOne of usupsets aninnkeeperMoneyisspentFigure outa nocontextspoiler“How doyou spellthat?”SomeonefallsunconciousWe adoptannpc/creatureName dropof someonefrom lastcampaignA spellis castA rule islookedupSomeone/somethinggets bittenby a PC.PC rollsa savingthrowSomeoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themSamenumbertwice in arow on anydiceEveryonefails agroupcheckPreviouslyunknownsubclass isfigured out.Natural20BarfightSomeonemakes upwordsNatural1SomeonesayscompletegibberishSomeonecopiessomeoneelses accentA partymemberwandersoff/disappears.PCactivatesa trapSomeonediesSomeonegetsdrunkNick saysthe wrongcharacternameWe make aninnuendo/make fun ofa nameSaying thepastcampaigncharacternameMagiccausessomeone tosneezeviolentlyOne of usupsets aninnkeeperMoneyisspentFigure outa nocontextspoiler“How doyou spellthat?”SomeonefallsunconciousWe adoptannpc/creatureName dropof someonefrom lastcampaignA spellis castA rule islookedupSomeone/somethinggets bittenby a PC.PC rollsa savingthrowSomeoneis a non-officialraceWe accusesomeone ofbeing the bigbad themoment wemeet themSamenumbertwice in arow on anydiceEveryonefails agroupcheckPreviouslyunknownsubclass isfigured out.Natural20

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bar fight
  2. Someone makes up words
  3. Natural 1
  4. Someone says complete gibberish
  5. Someone copies someone elses accent
  6. A party member wanders off/disappears.
  7. PC activates a trap
  8. Someone dies
  9. Someone gets drunk
  10. Nick says the wrong character name
  11. We make an innuendo/ make fun of a name
  12. Saying the past campaign character name
  13. Magic causes someone to sneeze violently
  14. One of us upsets an innkeeper
  15. Money is spent
  16. Figure out a no context spoiler
  17. “How do you spell that?”
  18. Someone falls unconcious
  19. We adopt an npc/creature
  20. Name drop of someone from last campaign
  21. A spell is cast
  22. A rule is looked up
  23. Someone /something gets bitten by a PC.
  24. PC rolls a saving throw
  25. Someone is a non-official race
  26. We accuse someone of being the big bad the moment we meet them
  27. Same number twice in a row on any dice
  28. Everyone fails a group check
  29. Previously unknown subclass is figured out.
  30. Natural 20