We accusesomeone ofbeing the bigbad themoment wemeet themWe adoptannpc/creatureBarfightSaying thepastcampaigncharacternameSomeone/somethinggets bittenby a PC.Everyonefails agroupcheckPC rollsa savingthrowNick saysthe wrongcharacternameOne of usupsets aninnkeeperMagiccausessomeone tosneezeviolentlyFigure outa nocontextspoilerNatural20Name dropof someonefrom lastcampaignWe make aninnuendo/make fun ofa nameSomeonemakes upwordsPCactivatesa trapA partymemberwandersoff/disappears.Someoneis a non-officialrace“How doyou spellthat?”SomeonefallsunconciousSamenumbertwice in arow on anydiceA rule islookedupSomeonesayscompletegibberishA spellis castSomeonegetsdrunkSomeonecopiessomeoneelses accentNatural1SomeonediesMoneyisspentPreviouslyunknownsubclass isfigured out.We accusesomeone ofbeing the bigbad themoment wemeet themWe adoptannpc/creatureBarfightSaying thepastcampaigncharacternameSomeone/somethinggets bittenby a PC.Everyonefails agroupcheckPC rollsa savingthrowNick saysthe wrongcharacternameOne of usupsets aninnkeeperMagiccausessomeone tosneezeviolentlyFigure outa nocontextspoilerNatural20Name dropof someonefrom lastcampaignWe make aninnuendo/make fun ofa nameSomeonemakes upwordsPCactivatesa trapA partymemberwandersoff/disappears.Someoneis a non-officialrace“How doyou spellthat?”SomeonefallsunconciousSamenumbertwice in arow on anydiceA rule islookedupSomeonesayscompletegibberishA spellis castSomeonegetsdrunkSomeonecopiessomeoneelses accentNatural1SomeonediesMoneyisspentPreviouslyunknownsubclass isfigured out.

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We accuse someone of being the big bad the moment we meet them
  2. We adopt an npc/creature
  3. Bar fight
  4. Saying the past campaign character name
  5. Someone /something gets bitten by a PC.
  6. Everyone fails a group check
  7. PC rolls a saving throw
  8. Nick says the wrong character name
  9. One of us upsets an innkeeper
  10. Magic causes someone to sneeze violently
  11. Figure out a no context spoiler
  12. Natural 20
  13. Name drop of someone from last campaign
  14. We make an innuendo/ make fun of a name
  15. Someone makes up words
  16. PC activates a trap
  17. A party member wanders off/disappears.
  18. Someone is a non-official race
  19. “How do you spell that?”
  20. Someone falls unconcious
  21. Same number twice in a row on any dice
  22. A rule is looked up
  23. Someone says complete gibberish
  24. A spell is cast
  25. Someone gets drunk
  26. Someone copies someone elses accent
  27. Natural 1
  28. Someone dies
  29. Money is spent
  30. Previously unknown subclass is figured out.