Someonecopiessomeoneelses accentA rule islookedupPCactivatesa trap“How doyou spellthat?”Natural1SomeonesayscompletegibberishNick saysthe wrongcharacternameA partymemberwandersoff/disappears.One of usupsets aninnkeeperSaying thepastcampaigncharacternameSomeonefallsunconciousPreviouslyunknownsubclass isfigured out.SomeonediesBarfightMoneyisspentWe accusesomeone ofbeing the bigbad themoment wemeet themSomeone/somethinggets bittenby a PC.A spellis castPC rollsa savingthrowSomeonemakes upwordsNatural20Name dropof someonefrom lastcampaignSomeonegetsdrunkEveryonefails agroupcheckMagiccausessomeone tosneezeviolentlyWe make aninnuendo/make fun ofa nameSomeoneis a non-officialraceSamenumbertwice in arow on anydiceFigure outa nocontextspoilerWe adoptannpc/creatureSomeonecopiessomeoneelses accentA rule islookedupPCactivatesa trap“How doyou spellthat?”Natural1SomeonesayscompletegibberishNick saysthe wrongcharacternameA partymemberwandersoff/disappears.One of usupsets aninnkeeperSaying thepastcampaigncharacternameSomeonefallsunconciousPreviouslyunknownsubclass isfigured out.SomeonediesBarfightMoneyisspentWe accusesomeone ofbeing the bigbad themoment wemeet themSomeone/somethinggets bittenby a PC.A spellis castPC rollsa savingthrowSomeonemakes upwordsNatural20Name dropof someonefrom lastcampaignSomeonegetsdrunkEveryonefails agroupcheckMagiccausessomeone tosneezeviolentlyWe make aninnuendo/make fun ofa nameSomeoneis a non-officialraceSamenumbertwice in arow on anydiceFigure outa nocontextspoilerWe adoptannpc/creature

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone copies someone elses accent
  2. A rule is looked up
  3. PC activates a trap
  4. “How do you spell that?”
  5. Natural 1
  6. Someone says complete gibberish
  7. Nick says the wrong character name
  8. A party member wanders off/disappears.
  9. One of us upsets an innkeeper
  10. Saying the past campaign character name
  11. Someone falls unconcious
  12. Previously unknown subclass is figured out.
  13. Someone dies
  14. Bar fight
  15. Money is spent
  16. We accuse someone of being the big bad the moment we meet them
  17. Someone /something gets bitten by a PC.
  18. A spell is cast
  19. PC rolls a saving throw
  20. Someone makes up words
  21. Natural 20
  22. Name drop of someone from last campaign
  23. Someone gets drunk
  24. Everyone fails a group check
  25. Magic causes someone to sneeze violently
  26. We make an innuendo/ make fun of a name
  27. Someone is a non-official race
  28. Same number twice in a row on any dice
  29. Figure out a no context spoiler
  30. We adopt an npc/creature