SomeonediesSomeoneis a non-officialraceSamenumbertwice in arow on anydiceNatural1A spellis castEveryonefails agroupcheckNatural20Saying thepastcampaigncharacternameSomeonegetsdrunkA partymemberwandersoff/disappears.Magiccausessomeone tosneezeviolentlySomeonecopiessomeoneelses accentFigure outa nocontextspoilerPreviouslyunknownsubclass isfigured out.One of usupsets aninnkeeperWe make aninnuendo/make fun ofa name“How doyou spellthat?”PCactivatesa trapWe adoptannpc/creatureName dropof someonefrom lastcampaignBarfightA rule islookedupWe accusesomeone ofbeing the bigbad themoment wemeet themSomeonesayscompletegibberishPC rollsa savingthrowNick saysthe wrongcharacternameMoneyisspentSomeonefallsunconciousSomeone/somethinggets bittenby a PC.Someonemakes upwordsSomeonediesSomeoneis a non-officialraceSamenumbertwice in arow on anydiceNatural1A spellis castEveryonefails agroupcheckNatural20Saying thepastcampaigncharacternameSomeonegetsdrunkA partymemberwandersoff/disappears.Magiccausessomeone tosneezeviolentlySomeonecopiessomeoneelses accentFigure outa nocontextspoilerPreviouslyunknownsubclass isfigured out.One of usupsets aninnkeeperWe make aninnuendo/make fun ofa name“How doyou spellthat?”PCactivatesa trapWe adoptannpc/creatureName dropof someonefrom lastcampaignBarfightA rule islookedupWe accusesomeone ofbeing the bigbad themoment wemeet themSomeonesayscompletegibberishPC rollsa savingthrowNick saysthe wrongcharacternameMoneyisspentSomeonefallsunconciousSomeone/somethinggets bittenby a PC.Someonemakes upwords

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone dies
  2. Someone is a non-official race
  3. Same number twice in a row on any dice
  4. Natural 1
  5. A spell is cast
  6. Everyone fails a group check
  7. Natural 20
  8. Saying the past campaign character name
  9. Someone gets drunk
  10. A party member wanders off/disappears.
  11. Magic causes someone to sneeze violently
  12. Someone copies someone elses accent
  13. Figure out a no context spoiler
  14. Previously unknown subclass is figured out.
  15. One of us upsets an innkeeper
  16. We make an innuendo/ make fun of a name
  17. “How do you spell that?”
  18. PC activates a trap
  19. We adopt an npc/creature
  20. Name drop of someone from last campaign
  21. Bar fight
  22. A rule is looked up
  23. We accuse someone of being the big bad the moment we meet them
  24. Someone says complete gibberish
  25. PC rolls a saving throw
  26. Nick says the wrong character name
  27. Money is spent
  28. Someone falls unconcious
  29. Someone /something gets bitten by a PC.
  30. Someone makes up words