We make aninnuendo/make fun ofa nameSomeonemakes upwordsEveryonefails agroupcheckSomeonefallsunconciousBarfightSamenumbertwice in arow on anydiceA rule islookedupMagiccausessomeone tosneezeviolentlySomeoneis a non-officialraceA partymemberwandersoff/disappears.Someone/somethinggets bittenby a PC.PC rollsa savingthrowSomeonecopiessomeoneelses accentMoneyisspentSomeonesayscompletegibberishFigure outa nocontextspoilerSaying thepastcampaigncharacternameSomeonegetsdrunkSomeonediesWe adoptannpc/creatureNick saysthe wrongcharactername“How doyou spellthat?”One of usupsets aninnkeeperA spellis castNatural20Name dropof someonefrom lastcampaignPreviouslyunknownsubclass isfigured out.PCactivatesa trapNatural1We accusesomeone ofbeing the bigbad themoment wemeet themWe make aninnuendo/make fun ofa nameSomeonemakes upwordsEveryonefails agroupcheckSomeonefallsunconciousBarfightSamenumbertwice in arow on anydiceA rule islookedupMagiccausessomeone tosneezeviolentlySomeoneis a non-officialraceA partymemberwandersoff/disappears.Someone/somethinggets bittenby a PC.PC rollsa savingthrowSomeonecopiessomeoneelses accentMoneyisspentSomeonesayscompletegibberishFigure outa nocontextspoilerSaying thepastcampaigncharacternameSomeonegetsdrunkSomeonediesWe adoptannpc/creatureNick saysthe wrongcharactername“How doyou spellthat?”One of usupsets aninnkeeperA spellis castNatural20Name dropof someonefrom lastcampaignPreviouslyunknownsubclass isfigured out.PCactivatesa trapNatural1We accusesomeone ofbeing the bigbad themoment wemeet them

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We make an innuendo/ make fun of a name
  2. Someone makes up words
  3. Everyone fails a group check
  4. Someone falls unconcious
  5. Bar fight
  6. Same number twice in a row on any dice
  7. A rule is looked up
  8. Magic causes someone to sneeze violently
  9. Someone is a non-official race
  10. A party member wanders off/disappears.
  11. Someone /something gets bitten by a PC.
  12. PC rolls a saving throw
  13. Someone copies someone elses accent
  14. Money is spent
  15. Someone says complete gibberish
  16. Figure out a no context spoiler
  17. Saying the past campaign character name
  18. Someone gets drunk
  19. Someone dies
  20. We adopt an npc/creature
  21. Nick says the wrong character name
  22. “How do you spell that?”
  23. One of us upsets an innkeeper
  24. A spell is cast
  25. Natural 20
  26. Name drop of someone from last campaign
  27. Previously unknown subclass is figured out.
  28. PC activates a trap
  29. Natural 1
  30. We accuse someone of being the big bad the moment we meet them