“How doyou spellthat?”Samenumbertwice in arow on anydiceOne of usupsets aninnkeeperMoneyisspentSomeonegetsdrunkSomeonesayscompletegibberishPCactivatesa trapBarfightWe accusesomeone ofbeing the bigbad themoment wemeet themEveryonefails agroupcheckWe make aninnuendo/make fun ofa nameMagiccausessomeone tosneezeviolentlySomeone/somethinggets bittenby a PC.Natural1A rule islookedupSomeonediesSomeonefallsunconciousPreviouslyunknownsubclass isfigured out.PC rollsa savingthrowSaying thepastcampaigncharacternameA partymemberwandersoff/disappears.Someonecopiessomeoneelses accentFigure outa nocontextspoilerA spellis castSomeonemakes upwordsWe adoptannpc/creatureNick saysthe wrongcharacternameSomeoneis a non-officialraceName dropof someonefrom lastcampaignNatural20“How doyou spellthat?”Samenumbertwice in arow on anydiceOne of usupsets aninnkeeperMoneyisspentSomeonegetsdrunkSomeonesayscompletegibberishPCactivatesa trapBarfightWe accusesomeone ofbeing the bigbad themoment wemeet themEveryonefails agroupcheckWe make aninnuendo/make fun ofa nameMagiccausessomeone tosneezeviolentlySomeone/somethinggets bittenby a PC.Natural1A rule islookedupSomeonediesSomeonefallsunconciousPreviouslyunknownsubclass isfigured out.PC rollsa savingthrowSaying thepastcampaigncharacternameA partymemberwandersoff/disappears.Someonecopiessomeoneelses accentFigure outa nocontextspoilerA spellis castSomeonemakes upwordsWe adoptannpc/creatureNick saysthe wrongcharacternameSomeoneis a non-officialraceName dropof someonefrom lastcampaignNatural20

First Session Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “How do you spell that?”
  2. Same number twice in a row on any dice
  3. One of us upsets an innkeeper
  4. Money is spent
  5. Someone gets drunk
  6. Someone says complete gibberish
  7. PC activates a trap
  8. Bar fight
  9. We accuse someone of being the big bad the moment we meet them
  10. Everyone fails a group check
  11. We make an innuendo/ make fun of a name
  12. Magic causes someone to sneeze violently
  13. Someone /something gets bitten by a PC.
  14. Natural 1
  15. A rule is looked up
  16. Someone dies
  17. Someone falls unconcious
  18. Previously unknown subclass is figured out.
  19. PC rolls a saving throw
  20. Saying the past campaign character name
  21. A party member wanders off/disappears.
  22. Someone copies someone elses accent
  23. Figure out a no context spoiler
  24. A spell is cast
  25. Someone makes up words
  26. We adopt an npc/creature
  27. Nick says the wrong character name
  28. Someone is a non-official race
  29. Name drop of someone from last campaign
  30. Natural 20