TABLETS REPORT CARDS SMART BOARDS RESTROOM PE PENCILS INDEX CARDS AFTERSCHOOL COMPUTERS CHALK SCHOOL BELL MARKERS GLUE STUDYING BACKPACKS MUSIC CLASSMATES FORMULA NUMBERS SCHOOL SCIENCE SHARPENERS CRAYONS ART CLOCKS ALAPHABET RULER ERASERS WRITING LIBRARY MATH COLOR PENCILS EDUCATION BOOKS READING TEACHER PROGRESS REPORT GRADES CLASSROOM LETTERS PRINCIPAL CLIPBOARDS SCHEDULE BEFORESCHOOL TABLETS REPORT CARDS SMART BOARDS RESTROOM PE PENCILS INDEX CARDS AFTERSCHOOL COMPUTERS CHALK SCHOOL BELL MARKERS GLUE STUDYING BACKPACKS MUSIC CLASSMATES FORMULA NUMBERS SCHOOL SCIENCE SHARPENERS CRAYONS ART CLOCKS ALAPHABET RULER ERASERS WRITING LIBRARY MATH COLOR PENCILS EDUCATION BOOKS READING TEACHER PROGRESS REPORT GRADES CLASSROOM LETTERS PRINCIPAL CLIPBOARDS SCHEDULE BEFORESCHOOL
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TABLETS
REPORT CARDS
SMART BOARDS
RESTROOM
PE
PENCILS
INDEX CARDS
AFTERSCHOOL
COMPUTERS
CHALK
SCHOOL BELL
MARKERS
GLUE
STUDYING
BACKPACKS
MUSIC
CLASSMATES
FORMULA
NUMBERS
SCHOOL
SCIENCE
SHARPENERS
CRAYONS
ART
CLOCKS
ALAPHABET
RULER
ERASERS
WRITING
LIBRARY
MATH
COLOR PENCILS
EDUCATION
BOOKS
READING
TEACHER
PROGRESS REPORT
GRADES
CLASSROOM
LETTERS
PRINCIPAL
CLIPBOARDS
SCHEDULE
BEFORESCHOOL