CLASSROOM EDUCATION SMART BOARDS MARKERS TABLETS PRINCIPAL AFTERSCHOOL BACKPACKS MATH BEFORESCHOOL LETTERS COMPUTERS CLIPBOARDS TEACHER PENCILS GLUE RESTROOM PE INDEX CARDS SCIENCE STUDYING PROGRESS REPORT WRITING CLASSMATES BOOKS ART LIBRARY GRADES ALAPHABET READING SHARPENERS REPORT CARDS MUSIC CLOCKS COLOR PENCILS CHALK SCHOOL SCHOOL BELL RULER CRAYONS NUMBERS FORMULA SCHEDULE ERASERS CLASSROOM EDUCATION SMART BOARDS MARKERS TABLETS PRINCIPAL AFTERSCHOOL BACKPACKS MATH BEFORESCHOOL LETTERS COMPUTERS CLIPBOARDS TEACHER PENCILS GLUE RESTROOM PE INDEX CARDS SCIENCE STUDYING PROGRESS REPORT WRITING CLASSMATES BOOKS ART LIBRARY GRADES ALAPHABET READING SHARPENERS REPORT CARDS MUSIC CLOCKS COLOR PENCILS CHALK SCHOOL SCHOOL BELL RULER CRAYONS NUMBERS FORMULA SCHEDULE ERASERS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CLASSROOM
EDUCATION
SMART BOARDS
MARKERS
TABLETS
PRINCIPAL
AFTERSCHOOL
BACKPACKS
MATH
BEFORESCHOOL
LETTERS
COMPUTERS
CLIPBOARDS
TEACHER
PENCILS
GLUE
RESTROOM
PE
INDEX CARDS
SCIENCE
STUDYING
PROGRESS REPORT
WRITING
CLASSMATES
BOOKS
ART
LIBRARY
GRADES
ALAPHABET
READING
SHARPENERS
REPORT CARDS
MUSIC
CLOCKS
COLOR PENCILS
CHALK
SCHOOL
SCHOOL BELL
RULER
CRAYONS
NUMBERS
FORMULA
SCHEDULE
ERASERS