STUDYING ERASERS BEFORESCHOOL GRADES GLUE SHARPENERS CRAYONS FORMULA TABLETS SCIENCE MATH AFTERSCHOOL INDEX CARDS TEACHER BOOKS CLOCKS CLASSROOM ART MARKERS SMART BOARDS LIBRARY LETTERS RESTROOM SCHOOL BELL CLIPBOARDS PRINCIPAL WRITING READING CLASSMATES EDUCATION COLOR PENCILS RULER MUSIC PENCILS SCHEDULE ALAPHABET PROGRESS REPORT NUMBERS REPORT CARDS BACKPACKS SCHOOL COMPUTERS CHALK PE STUDYING ERASERS BEFORESCHOOL GRADES GLUE SHARPENERS CRAYONS FORMULA TABLETS SCIENCE MATH AFTERSCHOOL INDEX CARDS TEACHER BOOKS CLOCKS CLASSROOM ART MARKERS SMART BOARDS LIBRARY LETTERS RESTROOM SCHOOL BELL CLIPBOARDS PRINCIPAL WRITING READING CLASSMATES EDUCATION COLOR PENCILS RULER MUSIC PENCILS SCHEDULE ALAPHABET PROGRESS REPORT NUMBERS REPORT CARDS BACKPACKS SCHOOL COMPUTERS CHALK PE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
STUDYING
ERASERS
BEFORESCHOOL
GRADES
GLUE
SHARPENERS
CRAYONS
FORMULA
TABLETS
SCIENCE
MATH
AFTERSCHOOL
INDEX CARDS
TEACHER
BOOKS
CLOCKS
CLASSROOM
ART
MARKERS
SMART BOARDS
LIBRARY
LETTERS
RESTROOM
SCHOOL BELL
CLIPBOARDS
PRINCIPAL
WRITING
READING
CLASSMATES
EDUCATION
COLOR PENCILS
RULER
MUSIC
PENCILS
SCHEDULE
ALAPHABET
PROGRESS REPORT
NUMBERS
REPORT CARDS
BACKPACKS
SCHOOL
COMPUTERS
CHALK
PE