(ck) = /k/at the endof SW/SVopensyllable(oi) = oi inthe middleof a word(dge) = /j/at the endof aSW/SV(ear)= /er/(age) = /j/at the endof a wordhardc(tch) =/ch/ at theend ofSW/SV/v/ at theend of aword musthave an e(oe) = /longo/ at the endof a shortwordbossyesoftgcrazyr(k) = /k/ atthe end ofSW/SVflossonewhoactssoftcclosedsyllable(all) =/oll/(ch) = /ch/at the endof aSW/SVhardg(qua) =/quo/(y) =/short i/silentky -> ischwa(or) = /er/at the endof a word(y) =/long i/(ow) =/ow/(ck) = /k/at the endof SW/SVopensyllable(oi) = oi inthe middleof a word(dge) = /j/at the endof aSW/SV(ear)= /er/(age) = /j/at the endof a wordhardc(tch) =/ch/ at theend ofSW/SV/v/ at theend of aword musthave an e(oe) = /longo/ at the endof a shortwordbossyesoftgcrazyr(k) = /k/ atthe end ofSW/SVflossonewhoactssoftcclosedsyllable(all) =/oll/(ch) = /ch/at the endof aSW/SVhardg(qua) =/quo/(y) =/short i/silentky -> ischwa(or) = /er/at the endof a word(y) =/long i/(ow) =/ow/

Call list - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. (ck) = /k/ at the end of SW/SV
  2. open syllable
  3. (oi) = oi in the middle of a word
  4. (dge) = /j/ at the end of a SW/SV
  5. (ear) = /er/
  6. (age) = /j/ at the end of a word
  7. hard c
  8. (tch) = /ch/ at the end of SW/SV
  9. /v/ at the end of a word must have an e
  10. (oe) = /long o/ at the end of a short word
  11. bossy e
  12. soft g
  13. crazy r
  14. (k) = /k/ at the end of SW/SV
  15. floss
  16. one who acts
  17. soft c
  18. closed syllable
  19. (all) = /oll/
  20. (ch) = /ch/ at the end of a SW/SV
  21. hard g
  22. (qua) = /quo/
  23. (y) = /short i/
  24. silent k
  25. y -> i
  26. schwa
  27. (or) = /er/ at the end of a word
  28. (y) = /long i/
  29. (ow) = /ow/