akuma intro full screen super assist 12p burst broken hitbox quiet or silent made for ai match content voiced by author kof mugen ai patch clsn2 parry pointing intro implements custom standard palette selector no winquotes bad animation spinning special special intro sgs zoner special winquote edit of existing character anti- code reused code broken projectile intro >5s non- standard portraits above 10mb inspired by popular creator jojo fx firearms does not breathe broken english autoclsn f1/ctrl-i does not work frankensprite super portrait costume change ai activation burn knuckle/blanka ball road roller genocide cutter mismatching sounds winmugen infinite combo mvc outdated jokes smash fx/sfx interpretation of non- fighting game character fmv attribute detector large damage output full 256 color palette lk is default palette ronald mcdonald ohmsby hyper combo megaman resprite different specials for each button does not die after dying "don't bash" loud pots/cvs more than 4 clsns springer or any cookie cutter rushdown unconventional sprite numbers self insert ik desperation mode custom system >20 hit combo life, attack, defence or power changed kfm resprite small 3d render akuma intro full screen super assist 12p burst broken hitbox quiet or silent made for ai match content voiced by author kof mugen ai patch clsn2 parry pointing intro implements custom standard palette selector no winquotes bad animation spinning special special intro sgs zoner special winquote edit of existing character anti- code reused code broken projectile intro >5s non- standard portraits above 10mb inspired by popular creator jojo fx firearms does not breathe broken english autoclsn f1/ctrl-i does not work frankensprite super portrait costume change ai activation burn knuckle/blanka ball road roller genocide cutter mismatching sounds winmugen infinite combo mvc outdated jokes smash fx/sfx interpretation of non- fighting game character fmv attribute detector large damage output full 256 color palette lk is default palette ronald mcdonald ohmsby hyper combo megaman resprite different specials for each button does not die after dying "don't bash" loud pots/cvs more than 4 clsns springer or any cookie cutter rushdown unconventional sprite numbers self insert ik desperation mode custom system >20 hit combo life, attack, defence or power changed kfm resprite small 3d render
mugen - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
akuma intro
full screen super
assist
12p
burst
broken hitbox
quiet or silent
made for ai match content
voiced by author
kof mugen
ai patch
clsn2 parry
pointing intro
implements custom
standard
palette selector
no winquotes
bad animation
spinning special
special intro
sgs
zoner
special winquote
edit of existing character
anti-code
reused code
broken projectile
intro >5s
non-standard portraits
above 10mb
inspired by popular creator
jojo fx
firearms
does not breathe
broken english
autoclsn
f1/ctrl-i does not work
frankensprite
super portrait
costume change
ai activation
burn knuckle/blanka ball
road roller
genocide cutter
mismatching sounds
winmugen
infinite combo
mvc
outdated jokes
smash fx/sfx
interpretation of non-fighting game character
fmv
attribute detector
large damage output
full 256 color palette
lk is default palette
ronald mcdonald
ohmsby
hyper combo
megaman resprite
different specials for each button
does not die after dying
"don't bash"
loud
pots/cvs
more than 4 clsns
springer or any cookie cutter
rushdown
unconventional sprite numbers
self insert
ik
desperation mode
custom system
>20 hit combo
life, attack, defence or power changed
kfm resprite
small
3d render