interpretationof non-fightinggamecharacteraipatchzoneroutdatedjokesmegamanrespritequiet orsilentedit ofexistingcharacterintro>5shypercombomade forai matchcontentburnknuckle/blankaballselfinsertburstnon-standardportraitspots/cvsohmsbycustomsystem12pinspiredbypopularcreator>20 hitcomborushdownattributedetectorspecialintrofullscreensupervoicedbyauthoriklargedamageoutputclsn2parrykfmrespritejojofxbrokenenglishabove10mbpointingintromvcwinmugendesperationmodeautoclsngenocidecutterfull 256colorpalettebrokenprojectilebadanimationnowinquotesspinningspeciallife, attack,defence orpowerchangedfirearmsinfinitecombosmall"don'tbash"smashfx/sfxdoesnotbreathef1/ctrl-idoes notworkfrankenspriteassistunconventionalsprite numbersimplementscustomstandardcostumechangeronaldmcdonaldmismatchingsoundsaiactivationanti-codedifferentspecialsfor eachbuttonloud3drendersuperportraitfmvmorethan 4clsnsdoes notdie afterdyingspringeror anycookiecutterspecialwinquotekofmugensgsroadrollerbrokenhitboxlk isdefaultpalettereusedcodepaletteselectorakumaintrointerpretationof non-fightinggamecharacteraipatchzoneroutdatedjokesmegamanrespritequiet orsilentedit ofexistingcharacterintro>5shypercombomade forai matchcontentburnknuckle/blankaballselfinsertburstnon-standardportraitspots/cvsohmsbycustomsystem12pinspiredbypopularcreator>20 hitcomborushdownattributedetectorspecialintrofullscreensupervoicedbyauthoriklargedamageoutputclsn2parrykfmrespritejojofxbrokenenglishabove10mbpointingintromvcwinmugendesperationmodeautoclsngenocidecutterfull 256colorpalettebrokenprojectilebadanimationnowinquotesspinningspeciallife, attack,defence orpowerchangedfirearmsinfinitecombosmall"don'tbash"smashfx/sfxdoesnotbreathef1/ctrl-idoes notworkfrankenspriteassistunconventionalsprite numbersimplementscustomstandardcostumechangeronaldmcdonaldmismatchingsoundsaiactivationanti-codedifferentspecialsfor eachbuttonloud3drendersuperportraitfmvmorethan 4clsnsdoes notdie afterdyingspringeror anycookiecutterspecialwinquotekofmugensgsroadrollerbrokenhitboxlk isdefaultpalettereusedcodepaletteselectorakumaintro

mugen - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. interpretation of non-fighting game character
  2. ai patch
  3. zoner
  4. outdated jokes
  5. megaman resprite
  6. quiet or silent
  7. edit of existing character
  8. intro >5s
  9. hyper combo
  10. made for ai match content
  11. burn knuckle/blanka ball
  12. self insert
  13. burst
  14. non-standard portraits
  15. pots/cvs
  16. ohmsby
  17. custom system
  18. 12p
  19. inspired by popular creator
  20. >20 hit combo
  21. rushdown
  22. attribute detector
  23. special intro
  24. full screen super
  25. voiced by author
  26. ik
  27. large damage output
  28. clsn2 parry
  29. kfm resprite
  30. jojo fx
  31. broken english
  32. above 10mb
  33. pointing intro
  34. mvc
  35. winmugen
  36. desperation mode
  37. autoclsn
  38. genocide cutter
  39. full 256 color palette
  40. broken projectile
  41. bad animation
  42. no winquotes
  43. spinning special
  44. life, attack, defence or power changed
  45. firearms
  46. infinite combo
  47. small
  48. "don't bash"
  49. smash fx/sfx
  50. does not breathe
  51. f1/ctrl-i does not work
  52. frankensprite
  53. assist
  54. unconventional sprite numbers
  55. implements custom standard
  56. costume change
  57. ronald mcdonald
  58. mismatching sounds
  59. ai activation
  60. anti-code
  61. different specials for each button
  62. loud
  63. 3d render
  64. super portrait
  65. fmv
  66. more than 4 clsns
  67. does not die after dying
  68. springer or any cookie cutter
  69. special winquote
  70. kof mugen
  71. sgs
  72. road roller
  73. broken hitbox
  74. lk is default palette
  75. reused code
  76. palette selector
  77. akuma intro