MaturationSingle-caseEvaluationDesignMatchingSelectionBiasOne-ShotCaseStudyMultiplePretestsSolomonFour-GroupDesignAmbiguitySwitchingReplicationRamdomizationOne-Group Pre-Post TestDesignGroupComparisonDesignCross-SectionalStudiesDismantlingStudiesAttritionAlternativeTreatmentDesign withPretestStatisticalRegressionInstrumentationChangesHistoryPosttest-OnlyDesignNon-equivalentComparisionGroupDesignTriangulationMultipleTime-seriesDesignTestingTime-seriesDesignMaturationSingle-caseEvaluationDesignMatchingSelectionBiasOne-ShotCaseStudyMultiplePretestsSolomonFour-GroupDesignAmbiguitySwitchingReplicationRamdomizationOne-Group Pre-Post TestDesignGroupComparisonDesignCross-SectionalStudiesDismantlingStudiesAttritionAlternativeTreatmentDesign withPretestStatisticalRegressionInstrumentationChangesHistoryPosttest-OnlyDesignNon-equivalentComparisionGroupDesignTriangulationMultipleTime-seriesDesignTestingTime-seriesDesign

Designs for Evaluating Programs & Practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Maturation
  2. Single-case Evaluation Design
  3. Matching
  4. Selection Bias
  5. One-Shot Case Study
  6. Multiple Pretests
  7. Solomon Four-Group Design
  8. Ambiguity
  9. Switching Replication
  10. Ramdomization
  11. One-Group Pre-Post Test Design
  12. Group Comparison Design
  13. Cross-Sectional Studies
  14. Dismantling Studies
  15. Attrition
  16. Alternative Treatment Design with Pretest
  17. Statistical Regression
  18. Instrumentation Changes
  19. History
  20. Posttest- Only Design
  21. Non-equivalent Comparision Group Design
  22. Triangulation
  23. Multiple Time-series Design
  24. Testing
  25. Time-series Design