MultipleTime-seriesDesignCross-SectionalStudiesGroupComparisonDesignTime-seriesDesignSingle-caseEvaluationDesignRamdomizationAmbiguityOne-ShotCaseStudyNon-equivalentComparisionGroupDesignAttritionStatisticalRegressionMatchingSolomonFour-GroupDesignHistoryAlternativeTreatmentDesign withPretestOne-Group Pre-Post TestDesignTriangulationMaturationSelectionBiasMultiplePretestsDismantlingStudiesSwitchingReplicationInstrumentationChangesTestingPosttest-OnlyDesignMultipleTime-seriesDesignCross-SectionalStudiesGroupComparisonDesignTime-seriesDesignSingle-caseEvaluationDesignRamdomizationAmbiguityOne-ShotCaseStudyNon-equivalentComparisionGroupDesignAttritionStatisticalRegressionMatchingSolomonFour-GroupDesignHistoryAlternativeTreatmentDesign withPretestOne-Group Pre-Post TestDesignTriangulationMaturationSelectionBiasMultiplePretestsDismantlingStudiesSwitchingReplicationInstrumentationChangesTestingPosttest-OnlyDesign

Designs for Evaluating Programs & Practice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple Time-series Design
  2. Cross-Sectional Studies
  3. Group Comparison Design
  4. Time-series Design
  5. Single-case Evaluation Design
  6. Ramdomization
  7. Ambiguity
  8. One-Shot Case Study
  9. Non-equivalent Comparision Group Design
  10. Attrition
  11. Statistical Regression
  12. Matching
  13. Solomon Four-Group Design
  14. History
  15. Alternative Treatment Design with Pretest
  16. One-Group Pre-Post Test Design
  17. Triangulation
  18. Maturation
  19. Selection Bias
  20. Multiple Pretests
  21. Dismantling Studies
  22. Switching Replication
  23. Instrumentation Changes
  24. Testing
  25. Posttest- Only Design