Win an evening activity Be a hopper Create a cabin cheer No lost and found (1 day) Cook over the fire Seep dining hall First to be ready to leave free swim Encourage a friend at an activity Hear a bird at Nature Center Receive mail Sing a camp song Make your bed Wipe down your table after meal Pick up a piece of litter Zip- line Catch a fish First to be dismissed from a meal Rake the Waterfront Swim test Sleep in a tent Complete cabin social contract Compliment a friend Help a friend Clean up workspace at Arts & Crafts Raise and lower flags Say grace Create a cabin sign Be the first to flags Shoot an arrow Lead a camp song Build a sand castle Remember correct shoes Thank the cooks Clean the toilets Win the Silver Seat Be the first to evening activity Win the Golden Throne Climb the tower Win an evening activity Be a hopper Create a cabin cheer No lost and found (1 day) Cook over the fire Seep dining hall First to be ready to leave free swim Encourage a friend at an activity Hear a bird at Nature Center Receive mail Sing a camp song Make your bed Wipe down your table after meal Pick up a piece of litter Zip- line Catch a fish First to be dismissed from a meal Rake the Waterfront Swim test Sleep in a tent Complete cabin social contract Compliment a friend Help a friend Clean up workspace at Arts & Crafts Raise and lower flags Say grace Create a cabin sign Be the first to flags Shoot an arrow Lead a camp song Build a sand castle Remember correct shoes Thank the cooks Clean the toilets Win the Silver Seat Be the first to evening activity Win the Golden Throne Climb the tower
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Win an evening activity
Be a hopper
Create a cabin cheer
No lost and found (1 day)
Cook over the fire
Seep dining hall
First to be ready to leave free swim
Encourage a friend at an activity
Hear a bird at Nature Center
Receive mail
Sing a camp song
Make your bed
Wipe down your table after meal
Pick up a piece of litter
Zip-line
Catch a fish
First to be dismissed from a meal
Rake the Waterfront
Swim test
Sleep in a tent
Complete cabin social contract
Compliment a friend
Help a friend
Clean up workspace at Arts & Crafts
Raise and lower flags
Say grace
Create a cabin sign
Be the first to flags
Shoot an arrow
Lead a camp song
Build a sand castle
Remember correct shoes
Thank the cooks
Clean the toilets
Win the Silver Seat
Be the first to evening activity
Win the Golden Throne
Climb the tower