Solomon Four- Group Design One-Shot Case Study Selection Bias Hypotheses Testing Ambiguity about the direction of casual influence Attrition Instrumental Changes Matching Statistical Regression Qualtiative Classical Experi- mental Design Posttest Only with Nonequi- valent Groups Alternative Treatment Design (Pretest) Cross- Sectional History Maturation Triangu- lation Quantitative Dismantling Studies Random- ization Longitudinal Mixed Methods One-Group Pre/Posttest Design Solomon Four- Group Design One-Shot Case Study Selection Bias Hypotheses Testing Ambiguity about the direction of casual influence Attrition Instrumental Changes Matching Statistical Regression Qualtiative Classical Experi- mental Design Posttest Only with Nonequi- valent Groups Alternative Treatment Design (Pretest) Cross- Sectional History Maturation Triangu- lation Quantitative Dismantling Studies Random- ization Longitudinal Mixed Methods One-Group Pre/Posttest Design
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Solomon Four-Group
Design
One-Shot Case Study
Selection Bias
Hypotheses
Testing
Ambiguity about the direction of casual
influence
Attrition
Instrumental Changes
Matching
Statistical Regression
Qualtiative
Classical Experi-mental Design
Posttest Only with Nonequi-valent
Groups
Alternative Treatment Design
(Pretest)
Cross-Sectional
History
Maturation
Triangu-lation
Quantitative
Dismantling Studies
Random-ization
Longitudinal
Mixed Methods
One-Group
Pre/Posttest
Design