Qualtiative Solomon Four- Group Design Triangu- lation One-Shot Case Study Matching Selection Bias Classical Experi- mental Design Mixed Methods Random- ization Attrition One-Group Pre/Posttest Design Instrumental Changes Testing Ambiguity about the direction of casual influence History Cross- Sectional Hypotheses Posttest Only with Nonequi- valent Groups Maturation Dismantling Studies Statistical Regression Alternative Treatment Design (Pretest) Longitudinal Quantitative Qualtiative Solomon Four- Group Design Triangu- lation One-Shot Case Study Matching Selection Bias Classical Experi- mental Design Mixed Methods Random- ization Attrition One-Group Pre/Posttest Design Instrumental Changes Testing Ambiguity about the direction of casual influence History Cross- Sectional Hypotheses Posttest Only with Nonequi- valent Groups Maturation Dismantling Studies Statistical Regression Alternative Treatment Design (Pretest) Longitudinal Quantitative
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Qualtiative
Solomon Four-Group
Design
Triangu-lation
One-Shot Case Study
Matching
Selection Bias
Classical Experi-mental Design
Mixed Methods
Random-ization
Attrition
One-Group
Pre/Posttest
Design
Instrumental Changes
Testing
Ambiguity about the direction of casual
influence
History
Cross-Sectional
Hypotheses
Posttest Only with Nonequi-valent
Groups
Maturation
Dismantling Studies
Statistical Regression
Alternative Treatment Design
(Pretest)
Longitudinal
Quantitative