Qualtiative One-Group Pre/Posttest Design History Maturation Testing Dismantling Studies Longitudinal Triangu- lation Random- ization Hypotheses Alternative Treatment Design (Pretest) Instrumental Changes Selection Bias Cross- Sectional Solomon Four- Group Design One-Shot Case Study Statistical Regression Mixed Methods Matching Classical Experi- mental Design Quantitative Posttest Only with Nonequi- valent Groups Ambiguity about the direction of casual influence Attrition Qualtiative One-Group Pre/Posttest Design History Maturation Testing Dismantling Studies Longitudinal Triangu- lation Random- ization Hypotheses Alternative Treatment Design (Pretest) Instrumental Changes Selection Bias Cross- Sectional Solomon Four- Group Design One-Shot Case Study Statistical Regression Mixed Methods Matching Classical Experi- mental Design Quantitative Posttest Only with Nonequi- valent Groups Ambiguity about the direction of casual influence Attrition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Qualtiative
One-Group
Pre/Posttest
Design
History
Maturation
Testing
Dismantling Studies
Longitudinal
Triangu-lation
Random-ization
Hypotheses
Alternative Treatment Design
(Pretest)
Instrumental Changes
Selection Bias
Cross-Sectional
Solomon Four-Group
Design
One-Shot Case Study
Statistical Regression
Mixed Methods
Matching
Classical Experi-mental Design
Quantitative
Posttest Only with Nonequi-valent
Groups
Ambiguity about the direction of casual
influence
Attrition