Solitaire(5 min+turn)Deck toobig toshufflecomfortablyCringewaifuplaymat /sleevesComplainsaboutpoliticsComplainsaboutbeing"targeted""Who'sturn isit?"LethalcommanderdamageJudge callin acasualgameMulti-kill(2+ playerslose in asingle turn)CraterhoofInfinitecomboTurn 1sol ringCounters acounterspellSuddenwin out ofnowhereAsks thetable foran undoStax inthe pod"Mydeck isa 7""That'sbusted"DocksideextortionistSomeonementionsarchenemyRepeatedlymisses atriggerConstantlyflicks theircardsOn theirphone whenit's not theirturnPartnercommandersSolitaire(5 min+turn)Deck toobig toshufflecomfortablyCringewaifuplaymat /sleevesComplainsaboutpoliticsComplainsaboutbeing"targeted""Who'sturn isit?"LethalcommanderdamageJudge callin acasualgameMulti-kill(2+ playerslose in asingle turn)CraterhoofInfinitecomboTurn 1sol ringCounters acounterspellSuddenwin out ofnowhereAsks thetable foran undoStax inthe pod"Mydeck isa 7""That'sbusted"DocksideextortionistSomeonementionsarchenemyRepeatedlymisses atriggerConstantlyflicks theircardsOn theirphone whenit's not theirturnPartnercommanders

The commander experience - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Solitaire (5 min+ turn)
  2. Deck too big to shuffle comfortably
  3. Cringe waifu playmat / sleeves
  4. Complains about politics
  5. Complains about being "targeted"
  6. "Who's turn is it?"
  7. Lethal commander damage
  8. Judge call in a casual game
  9. Multi-kill (2+ players lose in a single turn)
  10. Craterhoof
  11. Infinite combo
  12. Turn 1 sol ring
  13. Counters a counterspell
  14. Sudden win out of nowhere
  15. Asks the table for an undo
  16. Stax in the pod
  17. "My deck is a 7"
  18. "That's busted"
  19. Dockside extortionist
  20. Someone mentions archenemy
  21. Repeatedly misses a trigger
  22. Constantly flicks their cards
  23. On their phone when it's not their turn
  24. Partner commanders