MedicinechecknoinitiativeHistorychecktrackerorbcheckstill inZephrahRavenTreevisitinitiativeDelilahmentioninformKeylethof visionNelappearanceSleightof HandcheckArcanacheckChetcarvesitemPerceptioncheckVilya orKorrinmentionGrimPsychometryReligioncheckInvestigationcheckBerenieappearanceStealthcheckany otherVMmentionovernightinZephrahTransportvia PlantsLitaappearanceScryingMaeveappearanceOrym'smotherappearanceleftZephrahWildShapedreamorvisionChetacquireswoodMedicinechecknoinitiativeHistorychecktrackerorbcheckstill inZephrahRavenTreevisitinitiativeDelilahmentioninformKeylethof visionNelappearanceSleightof HandcheckArcanacheckChetcarvesitemPerceptioncheckVilya orKorrinmentionGrimPsychometryReligioncheckInvestigationcheckBerenieappearanceStealthcheckany otherVMmentionovernightinZephrahTransportvia PlantsLitaappearanceScryingMaeveappearanceOrym'smotherappearanceleftZephrahWildShapedreamorvisionChetacquireswood

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medicine check
  2. no initiative
  3. History check
  4. tracker orb check
  5. still in Zephrah
  6. Raven Tree visit
  7. initiative
  8. Delilah mention
  9. inform Keyleth of vision
  10. Nel appearance
  11. Sleight of Hand check
  12. Arcana check
  13. Chet carves item
  14. Perception check
  15. Vilya or Korrin mention
  16. Grim Psychometry
  17. Religion check
  18. Investigation check
  19. Berenie appearance
  20. Stealth check
  21. any other VM mention
  22. overnight in Zephrah
  23. Transport via Plants
  24. Lita appearance
  25. Scrying
  26. Maeve appearance
  27. Orym's mother appearance
  28. left Zephrah
  29. Wild Shape
  30. dream or vision
  31. Chet acquires wood