informKeylethof visionany otherVMmentionInvestigationcheckleftZephrahinitiativestill inZephrahnoinitiativeMedicinecheckdreamorvisionovernightinZephrahRavenTreevisitBerenieappearanceHistorycheckOrym'smotherappearanceReligioncheckDelilahmentiontrackerorbcheckStealthcheckSleightof HandcheckNelappearanceLitaappearanceScryingPerceptioncheckVilya orKorrinmentionChetcarvesitemGrimPsychometryTransportvia PlantsArcanacheckMaeveappearanceWildShapeChetacquireswoodinformKeylethof visionany otherVMmentionInvestigationcheckleftZephrahinitiativestill inZephrahnoinitiativeMedicinecheckdreamorvisionovernightinZephrahRavenTreevisitBerenieappearanceHistorycheckOrym'smotherappearanceReligioncheckDelilahmentiontrackerorbcheckStealthcheckSleightof HandcheckNelappearanceLitaappearanceScryingPerceptioncheckVilya orKorrinmentionChetcarvesitemGrimPsychometryTransportvia PlantsArcanacheckMaeveappearanceWildShapeChetacquireswood

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. inform Keyleth of vision
  2. any other VM mention
  3. Investigation check
  4. left Zephrah
  5. initiative
  6. still in Zephrah
  7. no initiative
  8. Medicine check
  9. dream or vision
  10. overnight in Zephrah
  11. Raven Tree visit
  12. Berenie appearance
  13. History check
  14. Orym's mother appearance
  15. Religion check
  16. Delilah mention
  17. tracker orb check
  18. Stealth check
  19. Sleight of Hand check
  20. Nel appearance
  21. Lita appearance
  22. Scrying
  23. Perception check
  24. Vilya or Korrin mention
  25. Chet carves item
  26. Grim Psychometry
  27. Transport via Plants
  28. Arcana check
  29. Maeve appearance
  30. Wild Shape
  31. Chet acquires wood