still inZephrahWildShapeGrimPsychometryScryingLitaappearanceSleightof HandcheckDelilahmentionReligioncheckMaeveappearanceHistorychecknoinitiativeany otherVMmentionleftZephrahStealthcheckinformKeylethof visionOrym'smotherappearanceBerenieappearanceinitiativeRavenTreevisitChetcarvesitemdreamorvisionInvestigationcheckovernightinZephrahtrackerorbcheckNelappearanceVilya orKorrinmentionChetacquireswoodTransportvia PlantsMedicinecheckArcanacheckPerceptioncheckstill inZephrahWildShapeGrimPsychometryScryingLitaappearanceSleightof HandcheckDelilahmentionReligioncheckMaeveappearanceHistorychecknoinitiativeany otherVMmentionleftZephrahStealthcheckinformKeylethof visionOrym'smotherappearanceBerenieappearanceinitiativeRavenTreevisitChetcarvesitemdreamorvisionInvestigationcheckovernightinZephrahtrackerorbcheckNelappearanceVilya orKorrinmentionChetacquireswoodTransportvia PlantsMedicinecheckArcanacheckPerceptioncheck

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. still in Zephrah
  2. Wild Shape
  3. Grim Psychometry
  4. Scrying
  5. Lita appearance
  6. Sleight of Hand check
  7. Delilah mention
  8. Religion check
  9. Maeve appearance
  10. History check
  11. no initiative
  12. any other VM mention
  13. left Zephrah
  14. Stealth check
  15. inform Keyleth of vision
  16. Orym's mother appearance
  17. Berenie appearance
  18. initiative
  19. Raven Tree visit
  20. Chet carves item
  21. dream or vision
  22. Investigation check
  23. overnight in Zephrah
  24. tracker orb check
  25. Nel appearance
  26. Vilya or Korrin mention
  27. Chet acquires wood
  28. Transport via Plants
  29. Medicine check
  30. Arcana check
  31. Perception check