InvestigationcheckPerceptioncheckStealthcheckany otherVMmentionOrym'smotherappearanceReligioncheckovernightinZephrahWildShapeleftZephrahTransportvia PlantsLitaappearanceNelappearanceChetcarvesitemstill inZephrahMaeveappearancetrackerorbcheckDelilahmentionBerenieappearanceRavenTreevisitHistorycheckinformKeylethof visiondreamorvisionSleightof HandcheckGrimPsychometryVilya orKorrinmentionMedicinecheckScryingChetacquireswoodnoinitiativeArcanacheckinitiativeInvestigationcheckPerceptioncheckStealthcheckany otherVMmentionOrym'smotherappearanceReligioncheckovernightinZephrahWildShapeleftZephrahTransportvia PlantsLitaappearanceNelappearanceChetcarvesitemstill inZephrahMaeveappearancetrackerorbcheckDelilahmentionBerenieappearanceRavenTreevisitHistorycheckinformKeylethof visiondreamorvisionSleightof HandcheckGrimPsychometryVilya orKorrinmentionMedicinecheckScryingChetacquireswoodnoinitiativeArcanacheckinitiative

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Investigation check
  2. Perception check
  3. Stealth check
  4. any other VM mention
  5. Orym's mother appearance
  6. Religion check
  7. overnight in Zephrah
  8. Wild Shape
  9. left Zephrah
  10. Transport via Plants
  11. Lita appearance
  12. Nel appearance
  13. Chet carves item
  14. still in Zephrah
  15. Maeve appearance
  16. tracker orb check
  17. Delilah mention
  18. Berenie appearance
  19. Raven Tree visit
  20. History check
  21. inform Keyleth of vision
  22. dream or vision
  23. Sleight of Hand check
  24. Grim Psychometry
  25. Vilya or Korrin mention
  26. Medicine check
  27. Scrying
  28. Chet acquires wood
  29. no initiative
  30. Arcana check
  31. initiative