overnightinZephrahtrackerorbcheckSleightof HandcheckinformKeylethof visionMaeveappearanceChetcarvesitemScryingBerenieappearanceReligioncheckdreamorvisionOrym'smotherappearanceLitaappearancestill inZephrahArcanacheckleftZephrahHistorychecknoinitiativeinitiativeTransportvia PlantsStealthcheckGrimPsychometryChetacquireswoodDelilahmentionMedicinecheckRavenTreevisitPerceptioncheckInvestigationcheckWildShapeNelappearanceVilya orKorrinmentionany otherVMmentionovernightinZephrahtrackerorbcheckSleightof HandcheckinformKeylethof visionMaeveappearanceChetcarvesitemScryingBerenieappearanceReligioncheckdreamorvisionOrym'smotherappearanceLitaappearancestill inZephrahArcanacheckleftZephrahHistorychecknoinitiativeinitiativeTransportvia PlantsStealthcheckGrimPsychometryChetacquireswoodDelilahmentionMedicinecheckRavenTreevisitPerceptioncheckInvestigationcheckWildShapeNelappearanceVilya orKorrinmentionany otherVMmention

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. overnight in Zephrah
  2. tracker orb check
  3. Sleight of Hand check
  4. inform Keyleth of vision
  5. Maeve appearance
  6. Chet carves item
  7. Scrying
  8. Berenie appearance
  9. Religion check
  10. dream or vision
  11. Orym's mother appearance
  12. Lita appearance
  13. still in Zephrah
  14. Arcana check
  15. left Zephrah
  16. History check
  17. no initiative
  18. initiative
  19. Transport via Plants
  20. Stealth check
  21. Grim Psychometry
  22. Chet acquires wood
  23. Delilah mention
  24. Medicine check
  25. Raven Tree visit
  26. Perception check
  27. Investigation check
  28. Wild Shape
  29. Nel appearance
  30. Vilya or Korrin mention
  31. any other VM mention