any otherVMmentionWildShapeMedicinecheckArcanachecknoinitiativedreamorvisionStealthcheckNelappearanceBerenieappearanceSleightof HandcheckMaeveappearancePerceptioncheckinitiativeRavenTreevisitDelilahmentionChetacquireswoodleftZephrahovernightinZephrahScryingTransportvia PlantsOrym'smotherappearanceHistorycheckInvestigationcheckstill inZephrahtrackerorbcheckGrimPsychometryLitaappearanceChetcarvesitemReligioncheckinformKeylethof visionVilya orKorrinmentionany otherVMmentionWildShapeMedicinecheckArcanachecknoinitiativedreamorvisionStealthcheckNelappearanceBerenieappearanceSleightof HandcheckMaeveappearancePerceptioncheckinitiativeRavenTreevisitDelilahmentionChetacquireswoodleftZephrahovernightinZephrahScryingTransportvia PlantsOrym'smotherappearanceHistorycheckInvestigationcheckstill inZephrahtrackerorbcheckGrimPsychometryLitaappearanceChetcarvesitemReligioncheckinformKeylethof visionVilya orKorrinmention

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. any other VM mention
  2. Wild Shape
  3. Medicine check
  4. Arcana check
  5. no initiative
  6. dream or vision
  7. Stealth check
  8. Nel appearance
  9. Berenie appearance
  10. Sleight of Hand check
  11. Maeve appearance
  12. Perception check
  13. initiative
  14. Raven Tree visit
  15. Delilah mention
  16. Chet acquires wood
  17. left Zephrah
  18. overnight in Zephrah
  19. Scrying
  20. Transport via Plants
  21. Orym's mother appearance
  22. History check
  23. Investigation check
  24. still in Zephrah
  25. tracker orb check
  26. Grim Psychometry
  27. Lita appearance
  28. Chet carves item
  29. Religion check
  30. inform Keyleth of vision
  31. Vilya or Korrin mention