any otherVMmentionPerceptioncheckChetcarvesitemArcanacheckWildShapeOrym'smotherappearanceHistorycheckstill inZephrahInvestigationchecknoinitiativeovernightinZephrahleftZephrahTransportvia PlantsGrimPsychometryNelappearanceChetacquireswoodDelilahmentionVilya orKorrinmentionBerenieappearancetrackerorbcheckRavenTreevisitLitaappearanceMaeveappearanceStealthcheckScryinginformKeylethof visionMedicinecheckSleightof HandcheckReligioncheckdreamorvisioninitiativeany otherVMmentionPerceptioncheckChetcarvesitemArcanacheckWildShapeOrym'smotherappearanceHistorycheckstill inZephrahInvestigationchecknoinitiativeovernightinZephrahleftZephrahTransportvia PlantsGrimPsychometryNelappearanceChetacquireswoodDelilahmentionVilya orKorrinmentionBerenieappearancetrackerorbcheckRavenTreevisitLitaappearanceMaeveappearanceStealthcheckScryinginformKeylethof visionMedicinecheckSleightof HandcheckReligioncheckdreamorvisioninitiative

How To De-Orb Your Celestial Champion [Critical Role 3.66] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. any other VM mention
  2. Perception check
  3. Chet carves item
  4. Arcana check
  5. Wild Shape
  6. Orym's mother appearance
  7. History check
  8. still in Zephrah
  9. Investigation check
  10. no initiative
  11. overnight in Zephrah
  12. left Zephrah
  13. Transport via Plants
  14. Grim Psychometry
  15. Nel appearance
  16. Chet acquires wood
  17. Delilah mention
  18. Vilya or Korrin mention
  19. Berenie appearance
  20. tracker orb check
  21. Raven Tree visit
  22. Lita appearance
  23. Maeve appearance
  24. Stealth check
  25. Scrying
  26. inform Keyleth of vision
  27. Medicine check
  28. Sleight of Hand check
  29. Religion check
  30. dream or vision
  31. initiative