PathosSituationalanalysisPersuasivenarrativeAudienceanxietyDemographicanalysisPsychographicanalysisImageryMonroe'smotivatedsequenceSocialjudgementtheoryCompetentModelSignalto theendAudiencesizeSemanticnoiseAttentionstepListeningapprehensionToastsCrediblesourcesCommunicationapprehensionDiagramsEthosCognitiverestructuringEyewitnesstestimonyPositiveself-talkProblem-solutionoutlineSignalto theendKey-wordoutlineVisualizationstepDispositionalbeliefsVisualizationstepPathosSituationalanalysisPersuasivenarrativeAudienceanxietyDemographicanalysisPsychographicanalysisImageryMonroe'smotivatedsequenceSocialjudgementtheoryCompetentModelSignalto theendAudiencesizeSemanticnoiseAttentionstepListeningapprehensionToastsCrediblesourcesCommunicationapprehensionDiagramsEthosCognitiverestructuringEyewitnesstestimonyPositiveself-talkProblem-solutionoutlineSignalto theendKey-wordoutlineVisualizationstepDispositionalbeliefsVisualizationstep

COM 1: Final Exam Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pathos
  2. Situational analysis
  3. Persuasive narrative
  4. Audience anxiety
  5. Demographic analysis
  6. Psychographic analysis
  7. Imagery
  8. Monroe's motivated sequence
  9. Social judgement theory
  10. Competent Model
  11. Signal to the end
  12. Audience size
  13. Semantic noise
  14. Attention step
  15. Listening apprehension
  16. Toasts
  17. Credible sources
  18. Communication apprehension
  19. Diagrams
  20. Ethos
  21. Cognitive restructuring
  22. Eyewitness testimony
  23. Positive self-talk
  24. Problem-solution outline
  25. Signal to the end
  26. Key-word outline
  27. Visualization step
  28. Dispositional beliefs
  29. Visualization step