EyewitnesstestimonyListeningapprehensionAudienceanxietyCrediblesourcesDispositionalbeliefsKey-wordoutlineCognitiverestructuringToastsDemographicanalysisEthosDiagramsCommunicationapprehensionVisualizationstepProblem-solutionoutlinePersuasivenarrativeSocialjudgementtheoryPsychographicanalysisVisualizationstepSignalto theendImageryAudiencesizePositiveself-talkMonroe'smotivatedsequenceSituationalanalysisPathosAttentionstepSignalto theendCompetentModelSemanticnoiseEyewitnesstestimonyListeningapprehensionAudienceanxietyCrediblesourcesDispositionalbeliefsKey-wordoutlineCognitiverestructuringToastsDemographicanalysisEthosDiagramsCommunicationapprehensionVisualizationstepProblem-solutionoutlinePersuasivenarrativeSocialjudgementtheoryPsychographicanalysisVisualizationstepSignalto theendImageryAudiencesizePositiveself-talkMonroe'smotivatedsequenceSituationalanalysisPathosAttentionstepSignalto theendCompetentModelSemanticnoise

COM 1: Final Exam Review Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eyewitness testimony
  2. Listening apprehension
  3. Audience anxiety
  4. Credible sources
  5. Dispositional beliefs
  6. Key-word outline
  7. Cognitive restructuring
  8. Toasts
  9. Demographic analysis
  10. Ethos
  11. Diagrams
  12. Communication apprehension
  13. Visualization step
  14. Problem-solution outline
  15. Persuasive narrative
  16. Social judgement theory
  17. Psychographic analysis
  18. Visualization step
  19. Signal to the end
  20. Imagery
  21. Audience size
  22. Positive self-talk
  23. Monroe's motivated sequence
  24. Situational analysis
  25. Pathos
  26. Attention step
  27. Signal to the end
  28. Competent Model
  29. Semantic noise