Yo-Yotest1RMBenchpressReliabilityActivityanalysisMuscularpowerAgilityGatherbaselinedataInformedconsentReactiontimeAerobicPowerSub-maximaltestsAnaerobiccapacityValidityVerticaljumpDigitalrecordingDetermineeffectivenessof trainingMuscularenduranceFibretypeSpeedPhosphaterecoverytestIntensityBodycompositionPAR-QMuscularstrengthYo-Yotest1RMBenchpressReliabilityActivityanalysisMuscularpowerAgilityGatherbaselinedataInformedconsentReactiontimeAerobicPowerSub-maximaltestsAnaerobiccapacityValidityVerticaljumpDigitalrecordingDetermineeffectivenessof trainingMuscularenduranceFibretypeSpeedPhosphaterecoverytestIntensityBodycompositionPAR-QMuscularstrength

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Yo-Yo test
  2. 1RM Bench press
  3. Reliability
  4. Activity analysis
  5. Muscular power
  6. Agility
  7. Gather baseline data
  8. Informed consent
  9. Reaction time
  10. Aerobic Power
  11. Sub-maximal tests
  12. Anaerobic capacity
  13. Validity
  14. Vertical jump
  15. Digital recording
  16. Determine effectiveness of training
  17. Muscular endurance
  18. Fibre type
  19. Speed
  20. Phosphate recovery test
  21. Intensity
  22. Body composition
  23. PAR-Q
  24. Muscular strength