BodycompositionIntensityMuscularpowerPAR-QMuscularstrengthActivityanalysisAgilitySub-maximaltestsYo-YotestReliabilityAerobicPowerInformedconsentVerticaljumpReactiontime1RMBenchpressFibretypeMuscularenduranceDetermineeffectivenessof trainingValiditySpeedAnaerobiccapacityGatherbaselinedataPhosphaterecoverytestDigitalrecordingBodycompositionIntensityMuscularpowerPAR-QMuscularstrengthActivityanalysisAgilitySub-maximaltestsYo-YotestReliabilityAerobicPowerInformedconsentVerticaljumpReactiontime1RMBenchpressFibretypeMuscularenduranceDetermineeffectivenessof trainingValiditySpeedAnaerobiccapacityGatherbaselinedataPhosphaterecoverytestDigitalrecording

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Body composition
  2. Intensity
  3. Muscular power
  4. PAR-Q
  5. Muscular strength
  6. Activity analysis
  7. Agility
  8. Sub-maximal tests
  9. Yo-Yo test
  10. Reliability
  11. Aerobic Power
  12. Informed consent
  13. Vertical jump
  14. Reaction time
  15. 1RM Bench press
  16. Fibre type
  17. Muscular endurance
  18. Determine effectiveness of training
  19. Validity
  20. Speed
  21. Anaerobic capacity
  22. Gather baseline data
  23. Phosphate recovery test
  24. Digital recording