ReliabilityMuscularenduranceFibretypePhosphaterecoverytestDigitalrecordingBodycompositionActivityanalysisPAR-Q1RMBenchpressReactiontimeDetermineeffectivenessof trainingAgilityMuscularpowerInformedconsentAnaerobiccapacityValiditySpeedAerobicPowerSub-maximaltestsMuscularstrengthIntensityGatherbaselinedataVerticaljumpYo-YotestReliabilityMuscularenduranceFibretypePhosphaterecoverytestDigitalrecordingBodycompositionActivityanalysisPAR-Q1RMBenchpressReactiontimeDetermineeffectivenessof trainingAgilityMuscularpowerInformedconsentAnaerobiccapacityValiditySpeedAerobicPowerSub-maximaltestsMuscularstrengthIntensityGatherbaselinedataVerticaljumpYo-Yotest

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reliability
  2. Muscular endurance
  3. Fibre type
  4. Phosphate recovery test
  5. Digital recording
  6. Body composition
  7. Activity analysis
  8. PAR-Q
  9. 1RM Bench press
  10. Reaction time
  11. Determine effectiveness of training
  12. Agility
  13. Muscular power
  14. Informed consent
  15. Anaerobic capacity
  16. Validity
  17. Speed
  18. Aerobic Power
  19. Sub-maximal tests
  20. Muscular strength
  21. Intensity
  22. Gather baseline data
  23. Vertical jump
  24. Yo-Yo test