GatherbaselinedataReactiontimeFibretypeBodycompositionAerobicPowerPhosphaterecoverytestMuscularstrengthDigitalrecordingAgilityAnaerobiccapacityYo-YotestDetermineeffectivenessof trainingInformedconsentVerticaljumpIntensityActivityanalysis1RMBenchpressPAR-QSpeedMuscularpowerReliabilityValidityMuscularenduranceSub-maximaltestsGatherbaselinedataReactiontimeFibretypeBodycompositionAerobicPowerPhosphaterecoverytestMuscularstrengthDigitalrecordingAgilityAnaerobiccapacityYo-YotestDetermineeffectivenessof trainingInformedconsentVerticaljumpIntensityActivityanalysis1RMBenchpressPAR-QSpeedMuscularpowerReliabilityValidityMuscularenduranceSub-maximaltests

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gather baseline data
  2. Reaction time
  3. Fibre type
  4. Body composition
  5. Aerobic Power
  6. Phosphate recovery test
  7. Muscular strength
  8. Digital recording
  9. Agility
  10. Anaerobic capacity
  11. Yo-Yo test
  12. Determine effectiveness of training
  13. Informed consent
  14. Vertical jump
  15. Intensity
  16. Activity analysis
  17. 1RM Bench press
  18. PAR-Q
  19. Speed
  20. Muscular power
  21. Reliability
  22. Validity
  23. Muscular endurance
  24. Sub-maximal tests