1RMBenchpressVerticaljumpPAR-QMuscularenduranceReactiontimeInformedconsentReliabilityGatherbaselinedataBodycompositionIntensityAgilitySub-maximaltestsAerobicPowerFibretypePhosphaterecoverytestDigitalrecordingActivityanalysisMuscularstrengthDetermineeffectivenessof trainingValidityYo-YotestMuscularpowerSpeedAnaerobiccapacity1RMBenchpressVerticaljumpPAR-QMuscularenduranceReactiontimeInformedconsentReliabilityGatherbaselinedataBodycompositionIntensityAgilitySub-maximaltestsAerobicPowerFibretypePhosphaterecoverytestDigitalrecordingActivityanalysisMuscularstrengthDetermineeffectivenessof trainingValidityYo-YotestMuscularpowerSpeedAnaerobiccapacity

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1RM Bench press
  2. Vertical jump
  3. PAR-Q
  4. Muscular endurance
  5. Reaction time
  6. Informed consent
  7. Reliability
  8. Gather baseline data
  9. Body composition
  10. Intensity
  11. Agility
  12. Sub-maximal tests
  13. Aerobic Power
  14. Fibre type
  15. Phosphate recovery test
  16. Digital recording
  17. Activity analysis
  18. Muscular strength
  19. Determine effectiveness of training
  20. Validity
  21. Yo-Yo test
  22. Muscular power
  23. Speed
  24. Anaerobic capacity