MuscularstrengthActivityanalysisReactiontimeReliabilityMuscularenduranceInformedconsentYo-YotestAgilityBodycompositionMuscularpowerSpeed1RMBenchpressDetermineeffectivenessof trainingAnaerobiccapacityValidityAerobicPowerSub-maximaltestsPAR-QIntensityPhosphaterecoverytestVerticaljumpFibretypeGatherbaselinedataDigitalrecordingMuscularstrengthActivityanalysisReactiontimeReliabilityMuscularenduranceInformedconsentYo-YotestAgilityBodycompositionMuscularpowerSpeed1RMBenchpressDetermineeffectivenessof trainingAnaerobiccapacityValidityAerobicPowerSub-maximaltestsPAR-QIntensityPhosphaterecoverytestVerticaljumpFibretypeGatherbaselinedataDigitalrecording

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Muscular strength
  2. Activity analysis
  3. Reaction time
  4. Reliability
  5. Muscular endurance
  6. Informed consent
  7. Yo-Yo test
  8. Agility
  9. Body composition
  10. Muscular power
  11. Speed
  12. 1RM Bench press
  13. Determine effectiveness of training
  14. Anaerobic capacity
  15. Validity
  16. Aerobic Power
  17. Sub-maximal tests
  18. PAR-Q
  19. Intensity
  20. Phosphate recovery test
  21. Vertical jump
  22. Fibre type
  23. Gather baseline data
  24. Digital recording