ReliabilityValidityDetermineeffectivenessof trainingAerobicPowerVerticaljumpReactiontimeMuscularpowerGatherbaselinedataAgilityInformedconsentActivityanalysisIntensityAnaerobiccapacityBodycompositionMuscularendurancePAR-QDigitalrecordingFibretypeSub-maximaltestsYo-YotestPhosphaterecoverytest1RMBenchpressSpeedMuscularstrengthReliabilityValidityDetermineeffectivenessof trainingAerobicPowerVerticaljumpReactiontimeMuscularpowerGatherbaselinedataAgilityInformedconsentActivityanalysisIntensityAnaerobiccapacityBodycompositionMuscularendurancePAR-QDigitalrecordingFibretypeSub-maximaltestsYo-YotestPhosphaterecoverytest1RMBenchpressSpeedMuscularstrength

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reliability
  2. Validity
  3. Determine effectiveness of training
  4. Aerobic Power
  5. Vertical jump
  6. Reaction time
  7. Muscular power
  8. Gather baseline data
  9. Agility
  10. Informed consent
  11. Activity analysis
  12. Intensity
  13. Anaerobic capacity
  14. Body composition
  15. Muscular endurance
  16. PAR-Q
  17. Digital recording
  18. Fibre type
  19. Sub-maximal tests
  20. Yo-Yo test
  21. Phosphate recovery test
  22. 1RM Bench press
  23. Speed
  24. Muscular strength