IntensityGatherbaselinedataDetermineeffectivenessof trainingAerobicPowerMuscularstrengthSpeedAnaerobiccapacityYo-YotestBodycompositionActivityanalysisReliabilityFibretypePAR-QMuscularenduranceReactiontime1RMBenchpressSub-maximaltestsPhosphaterecoverytestMuscularpowerAgilityVerticaljumpValidityDigitalrecordingInformedconsentIntensityGatherbaselinedataDetermineeffectivenessof trainingAerobicPowerMuscularstrengthSpeedAnaerobiccapacityYo-YotestBodycompositionActivityanalysisReliabilityFibretypePAR-QMuscularenduranceReactiontime1RMBenchpressSub-maximaltestsPhosphaterecoverytestMuscularpowerAgilityVerticaljumpValidityDigitalrecordingInformedconsent

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intensity
  2. Gather baseline data
  3. Determine effectiveness of training
  4. Aerobic Power
  5. Muscular strength
  6. Speed
  7. Anaerobic capacity
  8. Yo-Yo test
  9. Body composition
  10. Activity analysis
  11. Reliability
  12. Fibre type
  13. PAR-Q
  14. Muscular endurance
  15. Reaction time
  16. 1RM Bench press
  17. Sub-maximal tests
  18. Phosphate recovery test
  19. Muscular power
  20. Agility
  21. Vertical jump
  22. Validity
  23. Digital recording
  24. Informed consent