PAR-QBodycompositionSpeedMuscularstrengthYo-YotestMuscularenduranceActivityanalysisAgilityIntensityAnaerobiccapacityDigitalrecordingInformedconsentReliabilityDetermineeffectivenessof trainingValidityGatherbaselinedataSub-maximaltestsReactiontimeAerobicPowerMuscularpowerFibretypeVerticaljumpPhosphaterecoverytest1RMBenchpressPAR-QBodycompositionSpeedMuscularstrengthYo-YotestMuscularenduranceActivityanalysisAgilityIntensityAnaerobiccapacityDigitalrecordingInformedconsentReliabilityDetermineeffectivenessof trainingValidityGatherbaselinedataSub-maximaltestsReactiontimeAerobicPowerMuscularpowerFibretypeVerticaljumpPhosphaterecoverytest1RMBenchpress

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PAR-Q
  2. Body composition
  3. Speed
  4. Muscular strength
  5. Yo-Yo test
  6. Muscular endurance
  7. Activity analysis
  8. Agility
  9. Intensity
  10. Anaerobic capacity
  11. Digital recording
  12. Informed consent
  13. Reliability
  14. Determine effectiveness of training
  15. Validity
  16. Gather baseline data
  17. Sub-maximal tests
  18. Reaction time
  19. Aerobic Power
  20. Muscular power
  21. Fibre type
  22. Vertical jump
  23. Phosphate recovery test
  24. 1RM Bench press