ReliabilityMuscularenduranceValiditySpeedDetermineeffectivenessof trainingActivityanalysisMuscularstrengthAgilityBodycompositionAnaerobiccapacityMuscularpowerInformedconsent1RMBenchpressPAR-QYo-YotestIntensityAerobicPowerVerticaljumpPhosphaterecoverytestReactiontimeDigitalrecordingSub-maximaltestsGatherbaselinedataFibretypeReliabilityMuscularenduranceValiditySpeedDetermineeffectivenessof trainingActivityanalysisMuscularstrengthAgilityBodycompositionAnaerobiccapacityMuscularpowerInformedconsent1RMBenchpressPAR-QYo-YotestIntensityAerobicPowerVerticaljumpPhosphaterecoverytestReactiontimeDigitalrecordingSub-maximaltestsGatherbaselinedataFibretype

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reliability
  2. Muscular endurance
  3. Validity
  4. Speed
  5. Determine effectiveness of training
  6. Activity analysis
  7. Muscular strength
  8. Agility
  9. Body composition
  10. Anaerobic capacity
  11. Muscular power
  12. Informed consent
  13. 1RM Bench press
  14. PAR-Q
  15. Yo-Yo test
  16. Intensity
  17. Aerobic Power
  18. Vertical jump
  19. Phosphate recovery test
  20. Reaction time
  21. Digital recording
  22. Sub-maximal tests
  23. Gather baseline data
  24. Fibre type