ValidityFibretypeAerobicPowerMuscularstrengthMuscularenduranceGatherbaselinedataBodycompositionActivityanalysisReactiontimeInformedconsentMuscularpower1RMBenchpressPhosphaterecoverytestReliabilityDigitalrecordingSpeedPAR-QSub-maximaltestsDetermineeffectivenessof trainingVerticaljumpYo-YotestAnaerobiccapacityIntensityAgilityValidityFibretypeAerobicPowerMuscularstrengthMuscularenduranceGatherbaselinedataBodycompositionActivityanalysisReactiontimeInformedconsentMuscularpower1RMBenchpressPhosphaterecoverytestReliabilityDigitalrecordingSpeedPAR-QSub-maximaltestsDetermineeffectivenessof trainingVerticaljumpYo-YotestAnaerobiccapacityIntensityAgility

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Validity
  2. Fibre type
  3. Aerobic Power
  4. Muscular strength
  5. Muscular endurance
  6. Gather baseline data
  7. Body composition
  8. Activity analysis
  9. Reaction time
  10. Informed consent
  11. Muscular power
  12. 1RM Bench press
  13. Phosphate recovery test
  14. Reliability
  15. Digital recording
  16. Speed
  17. PAR-Q
  18. Sub-maximal tests
  19. Determine effectiveness of training
  20. Vertical jump
  21. Yo-Yo test
  22. Anaerobic capacity
  23. Intensity
  24. Agility