MuscularenduranceReactiontimeIntensityAgilityPhosphaterecoverytestInformedconsentDigitalrecordingMuscularpowerBodycompositionSpeedFibretypeDetermineeffectivenessof trainingValidityAerobicPowerYo-YotestActivityanalysisAnaerobiccapacityGatherbaselinedataMuscularstrengthReliability1RMBenchpressVerticaljumpSub-maximaltestsPAR-QMuscularenduranceReactiontimeIntensityAgilityPhosphaterecoverytestInformedconsentDigitalrecordingMuscularpowerBodycompositionSpeedFibretypeDetermineeffectivenessof trainingValidityAerobicPowerYo-YotestActivityanalysisAnaerobiccapacityGatherbaselinedataMuscularstrengthReliability1RMBenchpressVerticaljumpSub-maximaltestsPAR-Q

UNIT 4 AOS1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Muscular endurance
  2. Reaction time
  3. Intensity
  4. Agility
  5. Phosphate recovery test
  6. Informed consent
  7. Digital recording
  8. Muscular power
  9. Body composition
  10. Speed
  11. Fibre type
  12. Determine effectiveness of training
  13. Validity
  14. Aerobic Power
  15. Yo-Yo test
  16. Activity analysis
  17. Anaerobic capacity
  18. Gather baseline data
  19. Muscular strength
  20. Reliability
  21. 1RM Bench press
  22. Vertical jump
  23. Sub-maximal tests
  24. PAR-Q