ASCREMSubjectivemeasureEOGCasestudyNREM2QualitativedataBeheffectof SDEEGNWCPrecisionCognitiveeffect ofSDmelatoninAccuracyConsciousnessInternalvalidityBrightlighttherapy50/50REM:NREMCircadianrhythmNREM3Within-subjectsDSPSExternalvalidityPinealglandUltradianRhythmZeitgeberEMGSCNNREM1ObjectivemeasureASPDVideomonitoringQuantitativedataAffectiveeffect ofSDFieldworkHypnogramASCREMSubjectivemeasureEOGCasestudyNREM2QualitativedataBeheffectof SDEEGNWCPrecisionCognitiveeffect ofSDmelatoninAccuracyConsciousnessInternalvalidityBrightlighttherapy50/50REM:NREMCircadianrhythmNREM3Within-subjectsDSPSExternalvalidityPinealglandUltradianRhythmZeitgeberEMGSCNNREM1ObjectivemeasureASPDVideomonitoringQuantitativedataAffectiveeffect ofSDFieldworkHypnogram

Unit 4 AOS1 Psychology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. ASC
  2. REM
  3. Subjective measure
  4. EOG
  5. Case study
  6. NREM 2
  7. Qualitative data
  8. Beh effect of SD
  9. EEG
  10. NWC
  11. Precision
  12. Cognitive effect of SD
  13. melatonin
  14. Accuracy
  15. Consciousness
  16. Internal validity
  17. Bright light therapy
  18. 50/50 REM: NREM
  19. Circadian rhythm
  20. NREM 3
  21. Within-subjects
  22. DSPS
  23. External validity
  24. Pineal gland
  25. Ultradian Rhythm
  26. Zeitgeber
  27. EMG
  28. SCN
  29. NREM 1
  30. Objective measure
  31. ASPD
  32. Video monitoring
  33. Quantitative data
  34. Affective effect of SD
  35. Fieldwork
  36. Hypnogram