Cognitiveeffect ofSDNREM3SubjectivemeasureWithin-subjectsASPDInternalvalidityNWCObjectivemeasureConsciousnessNREM1PinealglandExternalvalidityASC50/50REM:NREMVideomonitoringUltradianRhythmAffectiveeffect ofSDBeheffectof SDQuantitativedataNREM2DSPSEEGEMGFieldworkBrightlighttherapyHypnogramCircadianrhythmPrecisionSCNmelatoninZeitgeberAccuracyREMQualitativedataEOGCasestudyCognitiveeffect ofSDNREM3SubjectivemeasureWithin-subjectsASPDInternalvalidityNWCObjectivemeasureConsciousnessNREM1PinealglandExternalvalidityASC50/50REM:NREMVideomonitoringUltradianRhythmAffectiveeffect ofSDBeheffectof SDQuantitativedataNREM2DSPSEEGEMGFieldworkBrightlighttherapyHypnogramCircadianrhythmPrecisionSCNmelatoninZeitgeberAccuracyREMQualitativedataEOGCasestudy

Unit 4 AOS1 Psychology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cognitive effect of SD
  2. NREM 3
  3. Subjective measure
  4. Within-subjects
  5. ASPD
  6. Internal validity
  7. NWC
  8. Objective measure
  9. Consciousness
  10. NREM 1
  11. Pineal gland
  12. External validity
  13. ASC
  14. 50/50 REM: NREM
  15. Video monitoring
  16. Ultradian Rhythm
  17. Affective effect of SD
  18. Beh effect of SD
  19. Quantitative data
  20. NREM 2
  21. DSPS
  22. EEG
  23. EMG
  24. Fieldwork
  25. Bright light therapy
  26. Hypnogram
  27. Circadian rhythm
  28. Precision
  29. SCN
  30. melatonin
  31. Zeitgeber
  32. Accuracy
  33. REM
  34. Qualitative data
  35. EOG
  36. Case study