PositivePracticeFixedInterval(FI)DifferentialReinforcementBackwardChainingExtinctionNCROvercorrectionFixedRatio(FR)VariableInterval(VI)DRIDRODiscriminativeStimulus (SD)DurationSpontaneousRecoveryDRAPIRNegativePunishmentNETExtinctionBurstBehavior4FunctionsofBehaviorFrequencyMTSPositivePunishmentExtinctionConversionsPromptFadingAntecedentDTTTimeSamplingVariableRatio(VR)WIRConsequenceTotalTaskPositiveReinforcementForwardChainingShapingTaskAnalysisNegativeReinforcementPositivePracticeFixedInterval(FI)DifferentialReinforcementBackwardChainingExtinctionNCROvercorrectionFixedRatio(FR)VariableInterval(VI)DRIDRODiscriminativeStimulus (SD)DurationSpontaneousRecoveryDRAPIRNegativePunishmentNETExtinctionBurstBehavior4FunctionsofBehaviorFrequencyMTSPositivePunishmentExtinctionConversionsPromptFadingAntecedentDTTTimeSamplingVariableRatio(VR)WIRConsequenceTotalTaskPositiveReinforcementForwardChainingShapingTaskAnalysisNegativeReinforcement

Westside Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive Practice
  2. Fixed Interval (FI)
  3. Differential Reinforcement
  4. Backward Chaining
  5. Extinction
  6. NCR
  7. Overcorrection
  8. Fixed Ratio (FR)
  9. Variable Interval (VI)
  10. DRI
  11. DRO
  12. Discriminative Stimulus (SD)
  13. Duration
  14. Spontaneous Recovery
  15. DRA
  16. PIR
  17. Negative Punishment
  18. NET
  19. Extinction Burst
  20. Behavior
  21. 4 Functions of Behavior
  22. Frequency
  23. MTS
  24. Positive Punishment
  25. Extinction
  26. Conversions
  27. Prompt Fading
  28. Antecedent
  29. DTT
  30. Time Sampling
  31. Variable Ratio (VR)
  32. WIR
  33. Consequence
  34. Total Task
  35. Positive Reinforcement
  36. Forward Chaining
  37. Shaping
  38. Task Analysis
  39. Negative Reinforcement