Antecedent Forward Chaining Fixed Interval (FI) Shaping Duration Positive Practice DRA Negative Reinforcement Backward Chaining PIR Positive Punishment Overcorrection Fixed Ratio (FR) Conversions WIR DRI Extinction Prompt Fading Negative Punishment Discriminative Stimulus (SD) DTT Variable Ratio (VR) Consequence Extinction Burst Frequency Behavior Differential Reinforcement Time Sampling Positive Reinforcement Task Analysis Spontaneous Recovery MTS Extinction Total Task DRO NET 4 Functions of Behavior Variable Interval (VI) NCR Antecedent Forward Chaining Fixed Interval (FI) Shaping Duration Positive Practice DRA Negative Reinforcement Backward Chaining PIR Positive Punishment Overcorrection Fixed Ratio (FR) Conversions WIR DRI Extinction Prompt Fading Negative Punishment Discriminative Stimulus (SD) DTT Variable Ratio (VR) Consequence Extinction Burst Frequency Behavior Differential Reinforcement Time Sampling Positive Reinforcement Task Analysis Spontaneous Recovery MTS Extinction Total Task DRO NET 4 Functions of Behavior Variable Interval (VI) NCR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antecedent
Forward Chaining
Fixed Interval (FI)
Shaping
Duration
Positive Practice
DRA
Negative Reinforcement
Backward Chaining
PIR
Positive Punishment
Overcorrection
Fixed Ratio (FR)
Conversions
WIR
DRI
Extinction
Prompt Fading
Negative Punishment
Discriminative Stimulus (SD)
DTT
Variable Ratio (VR)
Consequence
Extinction Burst
Frequency
Behavior
Differential Reinforcement
Time Sampling
Positive Reinforcement
Task Analysis
Spontaneous Recovery
MTS
Extinction
Total Task
DRO
NET
4 Functions of Behavior
Variable Interval (VI)
NCR