PIR Extinction Extinction Backward Chaining Behavior Shaping Frequency Forward Chaining Total Task Task Analysis Extinction Burst Consequence MTS DRI Overcorrection Positive Punishment Duration Spontaneous Recovery Discriminative Stimulus (SD) WIR Negative Reinforcement Variable Interval (VI) DTT DRA Conversions Prompt Fading Negative Punishment DRO Variable Ratio (VR) Positive Practice Fixed Ratio (FR) Time Sampling 4 Functions of Behavior Differential Reinforcement NCR Antecedent Positive Reinforcement NET Fixed Interval (FI) PIR Extinction Extinction Backward Chaining Behavior Shaping Frequency Forward Chaining Total Task Task Analysis Extinction Burst Consequence MTS DRI Overcorrection Positive Punishment Duration Spontaneous Recovery Discriminative Stimulus (SD) WIR Negative Reinforcement Variable Interval (VI) DTT DRA Conversions Prompt Fading Negative Punishment DRO Variable Ratio (VR) Positive Practice Fixed Ratio (FR) Time Sampling 4 Functions of Behavior Differential Reinforcement NCR Antecedent Positive Reinforcement NET Fixed Interval (FI)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PIR
Extinction
Extinction
Backward Chaining
Behavior
Shaping
Frequency
Forward Chaining
Total Task
Task Analysis
Extinction Burst
Consequence
MTS
DRI
Overcorrection
Positive Punishment
Duration
Spontaneous Recovery
Discriminative Stimulus (SD)
WIR
Negative Reinforcement
Variable Interval (VI)
DTT
DRA
Conversions
Prompt Fading
Negative Punishment
DRO
Variable Ratio (VR)
Positive Practice
Fixed Ratio (FR)
Time Sampling
4 Functions of Behavior
Differential Reinforcement
NCR
Antecedent
Positive Reinforcement
NET
Fixed Interval (FI)