DRO Discriminative Stimulus (SD) Prompt Fading Fixed Interval (FI) Positive Reinforcement Spontaneous Recovery Antecedent PIR Consequence Variable Ratio (VR) Total Task Negative Punishment DRI Overcorrection DTT Behavior Extinction 4 Functions of Behavior Extinction Negative Reinforcement Duration Variable Interval (VI) Extinction Burst MTS Backward Chaining Positive Practice WIR Task Analysis Fixed Ratio (FR) Forward Chaining DRA Frequency Shaping NET Positive Punishment NCR DRO Discriminative Stimulus (SD) Prompt Fading Fixed Interval (FI) Positive Reinforcement Spontaneous Recovery Antecedent PIR Consequence Variable Ratio (VR) Total Task Negative Punishment DRI Overcorrection DTT Behavior Extinction 4 Functions of Behavior Extinction Negative Reinforcement Duration Variable Interval (VI) Extinction Burst MTS Backward Chaining Positive Practice WIR Task Analysis Fixed Ratio (FR) Forward Chaining DRA Frequency Shaping NET Positive Punishment NCR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DRO
Discriminative Stimulus (SD)
Prompt Fading
Fixed Interval (FI)
Positive Reinforcement
Spontaneous Recovery
Antecedent
PIR
Consequence
Variable Ratio (VR)
Total Task
Negative Punishment
DRI
Overcorrection
DTT
Behavior
Extinction
4 Functions of Behavior
Extinction
Negative Reinforcement
Duration
Variable Interval (VI)
Extinction Burst
MTS
Backward Chaining
Positive Practice
WIR
Task Analysis
Fixed Ratio (FR)
Forward Chaining
DRA
Frequency
Shaping
NET
Positive Punishment
NCR