Extinction Shaping Negative Reinforcement Total Task WIR Prompt Fading MTS DRO Variable Interval (VI) PIR Spontaneous Recovery DRA Negative Punishment NET Positive Reinforcement Duration Extinction Burst Backward Chaining DTT Forward Chaining Extinction Variable Ratio (VR) Positive Practice Fixed Interval (FI) Behavior Discriminative Stimulus (SD) DRI 4 Functions of Behavior Consequence Task Analysis Antecedent Fixed Ratio (FR) Positive Punishment Frequency Overcorrection NCR Extinction Shaping Negative Reinforcement Total Task WIR Prompt Fading MTS DRO Variable Interval (VI) PIR Spontaneous Recovery DRA Negative Punishment NET Positive Reinforcement Duration Extinction Burst Backward Chaining DTT Forward Chaining Extinction Variable Ratio (VR) Positive Practice Fixed Interval (FI) Behavior Discriminative Stimulus (SD) DRI 4 Functions of Behavior Consequence Task Analysis Antecedent Fixed Ratio (FR) Positive Punishment Frequency Overcorrection NCR
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Extinction
Shaping
Negative Reinforcement
Total Task
WIR
Prompt Fading
MTS
DRO
Variable Interval (VI)
PIR
Spontaneous Recovery
DRA
Negative Punishment
NET
Positive Reinforcement
Duration
Extinction Burst
Backward Chaining
DTT
Forward Chaining
Extinction
Variable Ratio (VR)
Positive Practice
Fixed Interval (FI)
Behavior
Discriminative Stimulus (SD)
DRI
4 Functions of Behavior
Consequence
Task Analysis
Antecedent
Fixed Ratio (FR)
Positive Punishment
Frequency
Overcorrection
NCR