DTT Prompt Fading Extinction Shaping WIR Spontaneous Recovery Positive Reinforcement Variable Ratio (VR) Fixed Interval (FI) Extinction MTS Overcorrection 4 Functions of Behavior Extinction Burst Backward Chaining Discriminative Stimulus (SD) NET PIR Task Analysis DRO Consequence Positive Practice Duration Negative Reinforcement DRI NCR DRA Fixed Ratio (FR) Negative Punishment Variable Interval (VI) Frequency Forward Chaining Antecedent Total Task Behavior Positive Punishment DTT Prompt Fading Extinction Shaping WIR Spontaneous Recovery Positive Reinforcement Variable Ratio (VR) Fixed Interval (FI) Extinction MTS Overcorrection 4 Functions of Behavior Extinction Burst Backward Chaining Discriminative Stimulus (SD) NET PIR Task Analysis DRO Consequence Positive Practice Duration Negative Reinforcement DRI NCR DRA Fixed Ratio (FR) Negative Punishment Variable Interval (VI) Frequency Forward Chaining Antecedent Total Task Behavior Positive Punishment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DTT
Prompt Fading
Extinction
Shaping
WIR
Spontaneous Recovery
Positive Reinforcement
Variable Ratio (VR)
Fixed Interval (FI)
Extinction
MTS
Overcorrection
4 Functions of Behavior
Extinction Burst
Backward Chaining
Discriminative Stimulus (SD)
NET
PIR
Task Analysis
DRO
Consequence
Positive Practice
Duration
Negative Reinforcement
DRI
NCR
DRA
Fixed Ratio (FR)
Negative Punishment
Variable Interval (VI)
Frequency
Forward Chaining
Antecedent
Total Task
Behavior
Positive Punishment