Discriminative Stimulus (SD) Extinction Burst Fixed Ratio (FR) DRI Positive Punishment Extinction Prompt Fading Task Analysis WIR Antecedent Negative Punishment NET DTT PIR Frequency Behavior Positive Reinforcement DRO Overcorrection Duration Fixed Interval (FI) Extinction Forward Chaining NCR Backward Chaining Spontaneous Recovery 4 Functions of Behavior Consequence Variable Interval (VI) Variable Ratio (VR) Negative Reinforcement Total Task DRA Shaping MTS Positive Practice Discriminative Stimulus (SD) Extinction Burst Fixed Ratio (FR) DRI Positive Punishment Extinction Prompt Fading Task Analysis WIR Antecedent Negative Punishment NET DTT PIR Frequency Behavior Positive Reinforcement DRO Overcorrection Duration Fixed Interval (FI) Extinction Forward Chaining NCR Backward Chaining Spontaneous Recovery 4 Functions of Behavior Consequence Variable Interval (VI) Variable Ratio (VR) Negative Reinforcement Total Task DRA Shaping MTS Positive Practice
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Discriminative Stimulus (SD)
Extinction Burst
Fixed Ratio (FR)
DRI
Positive Punishment
Extinction
Prompt Fading
Task Analysis
WIR
Antecedent
Negative Punishment
NET
DTT
PIR
Frequency
Behavior
Positive Reinforcement
DRO
Overcorrection
Duration
Fixed Interval (FI)
Extinction
Forward Chaining
NCR
Backward Chaining
Spontaneous Recovery
4 Functions of Behavior
Consequence
Variable Interval (VI)
Variable Ratio (VR)
Negative Reinforcement
Total Task
DRA
Shaping
MTS
Positive Practice