Extinction Discriminative Stimulus (SD) Total Task DTT Antecedent Positive Reinforcement Negative Punishment Negative Reinforcement Backward Chaining Positive Practice DRO DRI DRA Behavior Prompt Fading Fixed Interval (FI) NCR Variable Ratio (VR) WIR Frequency Extinction Burst Positive Punishment Variable Interval (VI) MTS Overcorrection Duration Forward Chaining Spontaneous Recovery NET Fixed Ratio (FR) PIR Shaping Task Analysis Consequence Extinction 4 Functions of Behavior Extinction Discriminative Stimulus (SD) Total Task DTT Antecedent Positive Reinforcement Negative Punishment Negative Reinforcement Backward Chaining Positive Practice DRO DRI DRA Behavior Prompt Fading Fixed Interval (FI) NCR Variable Ratio (VR) WIR Frequency Extinction Burst Positive Punishment Variable Interval (VI) MTS Overcorrection Duration Forward Chaining Spontaneous Recovery NET Fixed Ratio (FR) PIR Shaping Task Analysis Consequence Extinction 4 Functions of Behavior
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Extinction
Discriminative Stimulus (SD)
Total Task
DTT
Antecedent
Positive Reinforcement
Negative Punishment
Negative Reinforcement
Backward Chaining
Positive Practice
DRO
DRI
DRA
Behavior
Prompt Fading
Fixed Interval (FI)
NCR
Variable Ratio (VR)
WIR
Frequency
Extinction Burst
Positive Punishment
Variable Interval (VI)
MTS
Overcorrection
Duration
Forward Chaining
Spontaneous Recovery
NET
Fixed Ratio (FR)
PIR
Shaping
Task Analysis
Consequence
Extinction
4 Functions of Behavior