WIR Extinction Burst DRI Variable Ratio (VR) Total Task Negative Reinforcement Backward Chaining Task Analysis DRO Duration Positive Punishment Antecedent Negative Punishment Extinction DTT Forward Chaining 4 Functions of Behavior Behavior Positive Practice DRA Shaping Positive Reinforcement Consequence MTS Discriminative Stimulus (SD) Prompt Fading Extinction NCR Variable Interval (VI) Frequency Spontaneous Recovery NET Overcorrection Fixed Interval (FI) PIR Fixed Ratio (FR) WIR Extinction Burst DRI Variable Ratio (VR) Total Task Negative Reinforcement Backward Chaining Task Analysis DRO Duration Positive Punishment Antecedent Negative Punishment Extinction DTT Forward Chaining 4 Functions of Behavior Behavior Positive Practice DRA Shaping Positive Reinforcement Consequence MTS Discriminative Stimulus (SD) Prompt Fading Extinction NCR Variable Interval (VI) Frequency Spontaneous Recovery NET Overcorrection Fixed Interval (FI) PIR Fixed Ratio (FR)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
WIR
Extinction Burst
DRI
Variable Ratio (VR)
Total Task
Negative Reinforcement
Backward Chaining
Task Analysis
DRO
Duration
Positive Punishment
Antecedent
Negative Punishment
Extinction
DTT
Forward Chaining
4 Functions of Behavior
Behavior
Positive Practice
DRA
Shaping
Positive Reinforcement
Consequence
MTS
Discriminative Stimulus (SD)
Prompt Fading
Extinction
NCR
Variable Interval (VI)
Frequency
Spontaneous Recovery
NET
Overcorrection
Fixed Interval (FI)
PIR
Fixed Ratio (FR)