can cancel into fafnir wild throw nerf tyrant rave CL has an animation or effect vortex gets a hit during low profile wall has more/less health somehow 6S nerfed again less than 4 changes unusable new universal mecanics new move ? sidewinder ? jH has recovery 5K no longer 3F new jump cancel fafnir no longer guard crush revolver 2 still doesn't hit crouching on delay 2S low profile hvv damage nerf BB nerf gunflamme CH combo 2k 2d finally works at all range "damage reduced" but actually not RRC scales combo again somehow HMC stays the same all combo routing changes 2H horizontal range buff can cancel into fafnir wild throw nerf tyrant rave CL has an animation or effect vortex gets a hit during low profile wall has more/less health somehow 6S nerfed again less than 4 changes unusable new universal mecanics new move ? sidewinder ? jH has recovery 5K no longer 3F new jump cancel fafnir no longer guard crush revolver 2 still doesn't hit crouching on delay 2S low profile hvv damage nerf BB nerf gunflamme CH combo 2k 2d finally works at all range "damage reduced" but actually not RRC scales combo again somehow HMC stays the same all combo routing changes 2H horizontal range buff
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
can cancel into fafnir
wild throw nerf
tyrant rave CL has an animation or effect
vortex gets a hit during low profile
wall has more/less health
somehow 6S nerfed again
less than 4 changes
unusable new universal mecanics
new move ? sidewinder ?
jH has recovery
5K no longer 3F
new jump cancel
fafnir no longer guard crush
revolver 2 still doesn't hit crouching on delay
2S low profile
hvv damage nerf
BB nerf
gunflamme CH combo
2k 2d finally works at all range
"damage reduced" but actually not
RRC scales combo again
somehow HMC stays the same
all combo routing changes
2H horizontal range buff