Punishment Duration slack
Priming Extinction Provide choices LANGUAGE PAIRING graphing Frequency generalization Supervion TACT SHAPING central reach PROMPT First, then MAND DATA SEAT walkie talkies independence data sheet PECS Generalization SD playground BCBA POSITIVE REINFORECEMENT token board feedback ABC Data Replacement Behavior FCT prep time MAND natural environment Extinction Burst Negative Reinforcement Punishment Duration slack Priming Extinction Provide choices LANGUAGE PAIRING graphing Frequency generalization Supervion TACT SHAPING central reach PROMPT First, then MAND DATA SEAT walkie talkies independence data sheet PECS Generalization SD playground BCBA POSITIVE REINFORECEMENT token board feedback ABC Data Replacement Behavior FCT prep time MAND natural environment Extinction Burst Negative Reinforcement
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Punishment
I-Duration
O-slack
I-Priming
B-Extinction
I-Provide choices
B-LANGUAGE
N-PAIRING
O-graphing
I-Frequency
O-generalization
I-Supervion
O-TACT
N-SHAPING
G-central reach
B-PROMPT
G-First, then
G-MAND
G-DATA
N-SEAT
B-walkie talkies
G-independence
N-data sheet
N-PECS
N-Generalization
O-SD
I-playground
G-BCBA
G-POSITIVE REINFORECEMENT
I-token board
N-feedback
O-ABC Data
O-Replacement Behavior
I-FCT
G-prep time
B-MAND
B-natural environment
O-Extinction Burst
B-Negative Reinforcement