TACT SD LANGUAGE
PAIRING slack SHAPING independence FCT Punishment Provide choices Negative Reinforcement SEAT token board Duration graphing PECS feedback PROMPT ABC Data playground data sheet Extinction Burst central reach Priming MAND prep time DATA POSITIVE REINFORECEMENT Generalization Frequency natural environment BCBA MAND Extinction walkie talkies Supervion Replacement Behavior First, then generalization TACT SD LANGUAGE PAIRING slack SHAPING independence FCT Punishment Provide choices Negative Reinforcement SEAT token board Duration graphing PECS feedback PROMPT ABC Data playground data sheet Extinction Burst central reach Priming MAND prep time DATA POSITIVE REINFORECEMENT Generalization Frequency natural environment BCBA MAND Extinction walkie talkies Supervion Replacement Behavior First, then generalization
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-TACT
O-SD
B-LANGUAGE
N-PAIRING
O-slack
N-SHAPING
G-independence
I-FCT
B-Punishment
I-Provide choices
B-Negative Reinforcement
N-SEAT
I-token board
I-Duration
O-graphing
N-PECS
N-feedback
B-PROMPT
O-ABC Data
I-playground
N-data sheet
O-Extinction Burst
G-central reach
I-Priming
B-MAND
G-prep time
G-DATA
G-POSITIVE REINFORECEMENT
N-Generalization
I-Frequency
B-natural environment
G-BCBA
G-MAND
B-Extinction
B-walkie talkies
I-Supervion
O-Replacement Behavior
G-First, then
O-generalization