FCT PECS
DATA SEAT walkie talkies slack Negative Reinforcement SHAPING Replacement Behavior Provide choices feedback TACT graphing LANGUAGE Generalization generalization playground Frequency token board natural environment ABC Data Duration MAND Extinction Burst prep time central reach First, then BCBA PROMPT PAIRING Punishment Supervion independence MAND Extinction data sheet POSITIVE REINFORECEMENT Priming SD FCT PECS DATA SEAT walkie talkies slack Negative Reinforcement SHAPING Replacement Behavior Provide choices feedback TACT graphing LANGUAGE Generalization generalization playground Frequency token board natural environment ABC Data Duration MAND Extinction Burst prep time central reach First, then BCBA PROMPT PAIRING Punishment Supervion independence MAND Extinction data sheet POSITIVE REINFORECEMENT Priming SD
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-FCT
N-PECS
G-DATA
N-SEAT
B-walkie talkies
O-slack
B-Negative Reinforcement
N-SHAPING
O-Replacement Behavior
I-Provide choices
N-feedback
O-TACT
O-graphing
B-LANGUAGE
N-Generalization
O-generalization
I-playground
I-Frequency
I-token board
B-natural environment
O-ABC Data
I-Duration
B-MAND
O-Extinction Burst
G-prep time
G-central reach
G-First, then
G-BCBA
B-PROMPT
N-PAIRING
B-Punishment
I-Supervion
G-independence
G-MAND
B-Extinction
N-data sheet
G-POSITIVE REINFORECEMENT
I-Priming
O-SD