MOTIONGEMBAPRODUCINGTOO MUCHTOO SOONPULLSYSTEMMOTIONTHT DOESNOT ADDVALUEKAIZENCORRECTIONSTWANYNON-ESSENTIALTRANSPORTOVERPROCESSINGPROBLEMSOLVINGDOINGMORETHAN WHATISREQUIREDFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLEWAITINGOVERPRODUCTION5'SWAITING ONPRODUCT,PARTS ORMACHINETO CYCLEHAVINGMORETHAN WHATIS NEEDEDINTELLECT2 C'S2 O'S2 I'SM & WINVENTORYANYREWORK,REPAIR ORSCRAPCONVEYANCEVALUESTREAMMAPPINGMOTIONGEMBAPRODUCINGTOO MUCHTOO SOONPULLSYSTEMMOTIONTHT DOESNOT ADDVALUEKAIZENCORRECTIONSTWANYNON-ESSENTIALTRANSPORTOVERPROCESSINGPROBLEMSOLVINGDOINGMORETHAN WHATISREQUIREDFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLEWAITINGOVERPRODUCTION5'SWAITING ONPRODUCT,PARTS ORMACHINETO CYCLEHAVINGMORETHAN WHATIS NEEDEDINTELLECT2 C'S2 O'S2 I'SM & WINVENTORYANYREWORK,REPAIR ORSCRAPCONVEYANCEVALUESTREAMMAPPING

8 WASTE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. MOTION
  2. GEMBA
  3. PRODUCING TOO MUCH TOO SOON
  4. PULL SYSTEM
  5. MOTION THT DOES NOT ADD VALUE
  6. KAIZEN
  7. CORRECTION
  8. STW
  9. ANY NON-ESSENTIAL TRANSPORT
  10. OVER PROCESSING
  11. PROBLEM SOLVING
  12. DOING MORE THAN WHAT IS REQUIRED
  13. FAILURE TO FULLY UTILIZE TIME & TALENTS OF PEOPLE
  14. WAITING
  15. OVER PRODUCTION
  16. 5'S
  17. WAITING ON PRODUCT, PARTS OR MACHINE TO CYCLE
  18. HAVING MORE THAN WHAT IS NEEDED
  19. INTELLECT
  20. 2 C'S 2 O'S 2 I'S M & W
  21. INVENTORY
  22. ANY REWORK, REPAIR OR SCRAP
  23. CONVEYANCE
  24. VALUE STREAM MAPPING