ANYREWORK,REPAIR ORSCRAPWAITINGKAIZENINTELLECTPROBLEMSOLVINGPULLSYSTEMMOTIONDOINGMORETHAN WHATISREQUIRED2 C'S2 O'S2 I'SM & WMOTIONTHT DOESNOT ADDVALUEINVENTORYHAVINGMORETHAN WHATIS NEEDEDCONVEYANCEOVERPRODUCTIONCORRECTIONWAITING ONPRODUCT,PARTS ORMACHINETO CYCLEGEMBA5'SANYNON-ESSENTIALTRANSPORTOVERPROCESSINGVALUESTREAMMAPPINGFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLEPRODUCINGTOO MUCHTOO SOONSTWANYREWORK,REPAIR ORSCRAPWAITINGKAIZENINTELLECTPROBLEMSOLVINGPULLSYSTEMMOTIONDOINGMORETHAN WHATISREQUIRED2 C'S2 O'S2 I'SM & WMOTIONTHT DOESNOT ADDVALUEINVENTORYHAVINGMORETHAN WHATIS NEEDEDCONVEYANCEOVERPRODUCTIONCORRECTIONWAITING ONPRODUCT,PARTS ORMACHINETO CYCLEGEMBA5'SANYNON-ESSENTIALTRANSPORTOVERPROCESSINGVALUESTREAMMAPPINGFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLEPRODUCINGTOO MUCHTOO SOONSTW

8 WASTE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ANY REWORK, REPAIR OR SCRAP
  2. WAITING
  3. KAIZEN
  4. INTELLECT
  5. PROBLEM SOLVING
  6. PULL SYSTEM
  7. MOTION
  8. DOING MORE THAN WHAT IS REQUIRED
  9. 2 C'S 2 O'S 2 I'S M & W
  10. MOTION THT DOES NOT ADD VALUE
  11. INVENTORY
  12. HAVING MORE THAN WHAT IS NEEDED
  13. CONVEYANCE
  14. OVER PRODUCTION
  15. CORRECTION
  16. WAITING ON PRODUCT, PARTS OR MACHINE TO CYCLE
  17. GEMBA
  18. 5'S
  19. ANY NON-ESSENTIAL TRANSPORT
  20. OVER PROCESSING
  21. VALUE STREAM MAPPING
  22. FAILURE TO FULLY UTILIZE TIME & TALENTS OF PEOPLE
  23. PRODUCING TOO MUCH TOO SOON
  24. STW