CONVEYANCEPROBLEMSOLVINGPULLSYSTEMDOINGMORETHAN WHATISREQUIREDWAITING ONPRODUCT,PARTS ORMACHINETO CYCLEWAITINGFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLECORRECTION2 C'S2 O'S2 I'SM & WPRODUCINGTOO MUCHTOO SOONSTWOVERPRODUCTION5'SGEMBAKAIZENANYNON-ESSENTIALTRANSPORTOVERPROCESSINGINTELLECTHAVINGMORETHAN WHATIS NEEDEDMOTIONTHT DOESNOT ADDVALUEINVENTORYVALUESTREAMMAPPINGMOTIONANYREWORK,REPAIR ORSCRAPCONVEYANCEPROBLEMSOLVINGPULLSYSTEMDOINGMORETHAN WHATISREQUIREDWAITING ONPRODUCT,PARTS ORMACHINETO CYCLEWAITINGFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLECORRECTION2 C'S2 O'S2 I'SM & WPRODUCINGTOO MUCHTOO SOONSTWOVERPRODUCTION5'SGEMBAKAIZENANYNON-ESSENTIALTRANSPORTOVERPROCESSINGINTELLECTHAVINGMORETHAN WHATIS NEEDEDMOTIONTHT DOESNOT ADDVALUEINVENTORYVALUESTREAMMAPPINGMOTIONANYREWORK,REPAIR ORSCRAP

8 WASTE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CONVEYANCE
  2. PROBLEM SOLVING
  3. PULL SYSTEM
  4. DOING MORE THAN WHAT IS REQUIRED
  5. WAITING ON PRODUCT, PARTS OR MACHINE TO CYCLE
  6. WAITING
  7. FAILURE TO FULLY UTILIZE TIME & TALENTS OF PEOPLE
  8. CORRECTION
  9. 2 C'S 2 O'S 2 I'S M & W
  10. PRODUCING TOO MUCH TOO SOON
  11. STW
  12. OVER PRODUCTION
  13. 5'S
  14. GEMBA
  15. KAIZEN
  16. ANY NON-ESSENTIAL TRANSPORT
  17. OVER PROCESSING
  18. INTELLECT
  19. HAVING MORE THAN WHAT IS NEEDED
  20. MOTION THT DOES NOT ADD VALUE
  21. INVENTORY
  22. VALUE STREAM MAPPING
  23. MOTION
  24. ANY REWORK, REPAIR OR SCRAP