HAVINGMORETHAN WHATIS NEEDEDMOTIONMOTIONTHT DOESNOT ADDVALUEINVENTORYANYNON-ESSENTIALTRANSPORTPROBLEMSOLVINGOVERPROCESSINGANYREWORK,REPAIR ORSCRAPPRODUCINGTOO MUCHTOO SOONKAIZENINTELLECT2 C'S2 O'S2 I'SM & WCONVEYANCEVALUESTREAMMAPPINGPULLSYSTEMWAITINGSTWDOINGMORETHAN WHATISREQUIREDGEMBAWAITING ONPRODUCT,PARTS ORMACHINETO CYCLE5'SOVERPRODUCTIONCORRECTIONFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLEHAVINGMORETHAN WHATIS NEEDEDMOTIONMOTIONTHT DOESNOT ADDVALUEINVENTORYANYNON-ESSENTIALTRANSPORTPROBLEMSOLVINGOVERPROCESSINGANYREWORK,REPAIR ORSCRAPPRODUCINGTOO MUCHTOO SOONKAIZENINTELLECT2 C'S2 O'S2 I'SM & WCONVEYANCEVALUESTREAMMAPPINGPULLSYSTEMWAITINGSTWDOINGMORETHAN WHATISREQUIREDGEMBAWAITING ONPRODUCT,PARTS ORMACHINETO CYCLE5'SOVERPRODUCTIONCORRECTIONFAILURE TOFULLYUTILIZE TIME& TALENTSOF PEOPLE

8 WASTE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. HAVING MORE THAN WHAT IS NEEDED
  2. MOTION
  3. MOTION THT DOES NOT ADD VALUE
  4. INVENTORY
  5. ANY NON-ESSENTIAL TRANSPORT
  6. PROBLEM SOLVING
  7. OVER PROCESSING
  8. ANY REWORK, REPAIR OR SCRAP
  9. PRODUCING TOO MUCH TOO SOON
  10. KAIZEN
  11. INTELLECT
  12. 2 C'S 2 O'S 2 I'S M & W
  13. CONVEYANCE
  14. VALUE STREAM MAPPING
  15. PULL SYSTEM
  16. WAITING
  17. STW
  18. DOING MORE THAN WHAT IS REQUIRED
  19. GEMBA
  20. WAITING ON PRODUCT, PARTS OR MACHINE TO CYCLE
  21. 5'S
  22. OVER PRODUCTION
  23. CORRECTION
  24. FAILURE TO FULLY UTILIZE TIME & TALENTS OF PEOPLE