GHOST IS A CHILD (1 SIP) HALLWAY GHOST (1 SIP) INSULT THE GHOST (1 SHOT) HIDING IN THE TRUCK (2 SHOTS) GET LOST (2 SIPS) FORGET TO BRING GEAR (1 SHOT) USE THE CURSED OBJECT (1 SIP) GHOST NAMED KAREN (1 SHOT) REACH 0% (1 SIP) MISS AN OBJECTIVE (1 SHOT) FIND THE BONE (1 SIP) GHOST EVENT (2 SIPS) SEE THE GHOST (2 SIPS) GHOST SINGS LULLABY (1 SIP) FIND THE CURSED OBJECT (1 SIP) TURN BREAKER BACK ON (1 SIP) FORGET THE GOPRO (1 SIP) SCARED NOISE (1 SIP) LAST TO LOAD IN (1 SIP) INCORRECT GHOST TYPE (1 SHOT) DOESNT CIRCLE GHOST TYPE (1 SHOT) COMPLETE AN OBJECTIVE (1 SIP) HUNTING (1 SIP) DIE (1 SHOT) GHOST IS A CHILD (1 SIP) HALLWAY GHOST (1 SIP) INSULT THE GHOST (1 SHOT) HIDING IN THE TRUCK (2 SHOTS) GET LOST (2 SIPS) FORGET TO BRING GEAR (1 SHOT) USE THE CURSED OBJECT (1 SIP) GHOST NAMED KAREN (1 SHOT) REACH 0% (1 SIP) MISS AN OBJECTIVE (1 SHOT) FIND THE BONE (1 SIP) GHOST EVENT (2 SIPS) SEE THE GHOST (2 SIPS) GHOST SINGS LULLABY (1 SIP) FIND THE CURSED OBJECT (1 SIP) TURN BREAKER BACK ON (1 SIP) FORGET THE GOPRO (1 SIP) SCARED NOISE (1 SIP) LAST TO LOAD IN (1 SIP) INCORRECT GHOST TYPE (1 SHOT) DOESNT CIRCLE GHOST TYPE (1 SHOT) COMPLETE AN OBJECTIVE (1 SIP) HUNTING (1 SIP) DIE (1 SHOT)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
K-GHOST IS A CHILD
(1 SIP)
K-HALLWAY GHOST
(1 SIP)
D-INSULT THE GHOST
(1 SHOT)
R-HIDING IN THE TRUCK
(2 SHOTS)
K-GET LOST
(2 SIPS)
R-FORGET TO BRING GEAR
(1 SHOT)
U-USE THE CURSED OBJECT
(1 SIP)
R-GHOST NAMED KAREN
(1 SHOT)
K-REACH 0%
(1 SIP)
N-MISS AN OBJECTIVE
(1 SHOT)
N-FIND THE BONE
(1 SIP)
N-GHOST EVENT
(2 SIPS)
K-SEE THE GHOST
(2 SIPS)
D-GHOST SINGS LULLABY
(1 SIP)
R-FIND THE CURSED OBJECT
(1 SIP)
U-TURN BREAKER BACK ON
(1 SIP)
D-FORGET THE GOPRO (1 SIP)
D-SCARED NOISE
(1 SIP)
R-LAST TO LOAD IN
(1 SIP)
U-INCORRECT GHOST TYPE
(1 SHOT)
N-DOESNT CIRCLE GHOST TYPE
(1 SHOT)
U-COMPLETE AN OBJECTIVE
(1 SIP)
N-HUNTING
(1 SIP)
D-DIE
(1 SHOT)