FORGETTHEGOPRO(1 SIP)INCORRECTGHOSTTYPE(1 SHOT)COMPLETEANOBJECTIVE(1 SIP)GHOSTNAMEDKAREN(1 SHOT)MISS ANOBJECTIVE(1 SHOT)FIND THEBONE(1 SIP)GHOSTIS ACHILD(1 SIP)GHOSTEVENT(2 SIPS)REACH0%(1 SIP)SEE THEGHOST(2 SIPS)INSULTTHEGHOST(1 SHOT)GHOSTSINGSLULLABY(1 SIP)HUNTING(1 SIP)DIE (1 SHOT)FORGETTO BRINGGEAR(1 SHOT)HIDING INTHETRUCK(2 SHOTS)LAST TOLOAD IN(1 SIP)SCAREDNOISE(1 SIP)HALLWAYGHOST(1 SIP)FIND THECURSEDOBJECT(1 SIP)GETLOST(2 SIPS)DOESNTCIRCLEGHOSTTYPE(1 SHOT)TURNBREAKERBACK ON(1 SIP)USE THECURSEDOBJECT(1 SIP)FORGETTHEGOPRO(1 SIP)INCORRECTGHOSTTYPE(1 SHOT)COMPLETEANOBJECTIVE(1 SIP)GHOSTNAMEDKAREN(1 SHOT)MISS ANOBJECTIVE(1 SHOT)FIND THEBONE(1 SIP)GHOSTIS ACHILD(1 SIP)GHOSTEVENT(2 SIPS)REACH0%(1 SIP)SEE THEGHOST(2 SIPS)INSULTTHEGHOST(1 SHOT)GHOSTSINGSLULLABY(1 SIP)HUNTING(1 SIP)DIE (1 SHOT)FORGETTO BRINGGEAR(1 SHOT)HIDING INTHETRUCK(2 SHOTS)LAST TOLOAD IN(1 SIP)SCAREDNOISE(1 SIP)HALLWAYGHOST(1 SIP)FIND THECURSEDOBJECT(1 SIP)GETLOST(2 SIPS)DOESNTCIRCLEGHOSTTYPE(1 SHOT)TURNBREAKERBACK ON(1 SIP)USE THECURSEDOBJECT(1 SIP)

PHASMODRUNKIA - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
D
2
U
3
U
4
R
5
N
6
N
7
K
8
N
9
K
10
K
11
D
12
D
13
N
14
D
15
R
16
R
17
R
18
D
19
K
20
R
21
K
22
N
23
U
24
U
  1. D-FORGET THE GOPRO (1 SIP)
  2. U-INCORRECT GHOST TYPE (1 SHOT)
  3. U-COMPLETE AN OBJECTIVE (1 SIP)
  4. R-GHOST NAMED KAREN (1 SHOT)
  5. N-MISS AN OBJECTIVE (1 SHOT)
  6. N-FIND THE BONE (1 SIP)
  7. K-GHOST IS A CHILD (1 SIP)
  8. N-GHOST EVENT (2 SIPS)
  9. K-REACH 0% (1 SIP)
  10. K-SEE THE GHOST (2 SIPS)
  11. D-INSULT THE GHOST (1 SHOT)
  12. D-GHOST SINGS LULLABY (1 SIP)
  13. N-HUNTING (1 SIP)
  14. D-DIE (1 SHOT)
  15. R-FORGET TO BRING GEAR (1 SHOT)
  16. R-HIDING IN THE TRUCK (2 SHOTS)
  17. R-LAST TO LOAD IN (1 SIP)
  18. D-SCARED NOISE (1 SIP)
  19. K-HALLWAY GHOST (1 SIP)
  20. R-FIND THE CURSED OBJECT (1 SIP)
  21. K-GET LOST (2 SIPS)
  22. N-DOESNT CIRCLE GHOST TYPE (1 SHOT)
  23. U-TURN BREAKER BACK ON (1 SIP)
  24. U-USE THE CURSED OBJECT (1 SIP)