Connotation Denotation Rising action Simile First person Foreshadowing Protagonist Inciting incident Indirect characterization Plot protagonist Free! Dynamic character Climax External conflict Static character Sequence Coherence Short story Direct characterization Setting Theme Personal narrative Falling action Metaphor Third person Internal conflict Transitions Cause + Effect Personification Alliteration Onomatopoeia Memoir Antagonist Point of view Exposition Resolution Hyperbole Connotation Denotation Rising action Simile First person Foreshadowing Protagonist Inciting incident Indirect characterization Plot protagonist Free! Dynamic character Climax External conflict Static character Sequence Coherence Short story Direct characterization Setting Theme Personal narrative Falling action Metaphor Third person Internal conflict Transitions Cause + Effect Personification Alliteration Onomatopoeia Memoir Antagonist Point of view Exposition Resolution Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Connotation
Denotation
Rising action
Simile
First person
Foreshadowing
Protagonist
Inciting incident
Indirect characterization
Plot
protagonist
Free!
Dynamic character
Climax
External conflict
Static character
Sequence
Coherence
Short story
Direct characterization
Setting
Theme
Personal narrative
Falling action
Metaphor
Third person
Internal conflict
Transitions
Cause + Effect
Personification
Alliteration
Onomatopoeia
Memoir
Antagonist
Point of view
Exposition
Resolution
Hyperbole