Theme Climax Third person Exposition Static character Point of view Antagonist Connotation Setting Memoir Protagonist Hyperbole Short story Alliteration Onomatopoeia Metaphor Transitions Plot Inciting incident protagonist Free! Internal conflict Direct characterization Coherence Rising action Denotation Personal narrative Cause + Effect Personification Foreshadowing External conflict First person Sequence Falling action Dynamic character Simile Indirect characterization Resolution Theme Climax Third person Exposition Static character Point of view Antagonist Connotation Setting Memoir Protagonist Hyperbole Short story Alliteration Onomatopoeia Metaphor Transitions Plot Inciting incident protagonist Free! Internal conflict Direct characterization Coherence Rising action Denotation Personal narrative Cause + Effect Personification Foreshadowing External conflict First person Sequence Falling action Dynamic character Simile Indirect characterization Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Climax
Third person
Exposition
Static character
Point of view
Antagonist
Connotation
Setting
Memoir
Protagonist
Hyperbole
Short story
Alliteration
Onomatopoeia
Metaphor
Transitions
Plot
Inciting incident
protagonist
Free!
Internal conflict
Direct characterization
Coherence
Rising action
Denotation
Personal narrative
Cause + Effect
Personification
Foreshadowing
External conflict
First person
Sequence
Falling action
Dynamic character
Simile
Indirect characterization
Resolution