Charactermakes ajokeCharacterwatchesanothercharacter dieCharacterkilled/Charactergot a killCharacterdoessomethingimportantCharacterthinks ofthe pastCharacterruns intoa fightCharactercelebratesCharactercreatessomethingCharacterdoessomethingcoolCharactertalks for 5framesCharacterdoessomethingdumbCharacterwent intoa differentrealityCharacterruns fromfight/problemCharacterdidn'ttalked for5 framesCharacterreturnsFighthappenedTalkedabout adifferentcharacterCharacterdestroyssomethingCharactermakeanothercharactermadCharacterinteractswithsomeoneCharacterflips onanothercharacterCharacteris happyfor 3framesCharactercriesCharacterannoysanothercharacterCharactermakes ajokeCharacterwatchesanothercharacter dieCharacterkilled/Charactergot a killCharacterdoessomethingimportantCharacterthinks ofthe pastCharacterruns intoa fightCharactercelebratesCharactercreatessomethingCharacterdoessomethingcoolCharactertalks for 5framesCharacterdoessomethingdumbCharacterwent intoa differentrealityCharacterruns fromfight/problemCharacterdidn'ttalked for5 framesCharacterreturnsFighthappenedTalkedabout adifferentcharacterCharacterdestroyssomethingCharactermakeanothercharactermadCharacterinteractswithsomeoneCharacterflips onanothercharacterCharacteris happyfor 3framesCharactercriesCharacterannoysanothercharacter

Dimension Battles - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
B
4
I
5
N
6
G
7
O
8
N
9
N
10
G
11
I
12
N
13
I
14
O
15
G
16
B
17
I
18
O
19
O
20
G
21
O
22
I
23
B
24
G
  1. B-Character makes a joke
  2. B-Character watches another character die
  3. B-Character killed/Character got a kill
  4. I-Character does something important
  5. N-Character thinks of the past
  6. G-Character runs into a fight
  7. O-Character celebrates
  8. N-Character creates something
  9. N-Character does something cool
  10. G-Character talks for 5 frames
  11. I-Character does something dumb
  12. N-Character went into a different reality
  13. I-Character runs from fight/problem
  14. O-Character didn't talked for 5 frames
  15. G-Character returns
  16. B-Fight happened
  17. I-Talked about a different character
  18. O-Character destroys something
  19. O-Character make another character mad
  20. G-Character interacts with someone
  21. O-Character flips on another character
  22. I-Character is happy for 3 frames
  23. B-Character cries
  24. G-Character annoys another character