A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES MARIO A CHARACTER SHOWS EMPATHY A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES A BREAK A CHARACTER APOLOGIZES A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER SHOWS RESILIENCY A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER TAKES RESPONSIBILITY CHARACTER USES A COPING SKILL A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES MARIO A CHARACTER SHOWS EMPATHY A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES A BREAK A CHARACTER APOLOGIZES A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER SHOWS RESILIENCY A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER TAKES RESPONSIBILITY CHARACTER USES A COPING SKILL A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
MARIO
A CHARACTER SHOWS EMPATHY
A CHARACTER ASKS SOMEONE FOR HELP
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
A CHARACTER USES HUMOR APPROPRIATELY
A CHARACTER TAKES A BREAK
A CHARACTER APOLOGIZES
A CHARACTER SETS A GOAL OR MAKES A PLAN
A CHARACTER SHOWS RESILIENCY
A CHARACTER DEFENDS ANOTHER CHARACTER
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
A CHARACTER TAKES RESPONSIBILITY
CHARACTER USES A COPING SKILL
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS