A CHARACTER ASKSSOMEONE FOR HELP         A CHARACTER TAKESRESPONSIBILITY         A CHARACTER TAKES ABREAK          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         MARIOA CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER WORKS ONONE OF THEIRWEAKNESSES          A CHARACTER SHOWSEMPATHY          A CHARACTERSHOWS RESILIENCY        A CHARACTERAPOLOGIZES          A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         CHARACTER USES ACOPING SKILL          A CHARACTER ASKSSOMEONE FOR HELP         A CHARACTER TAKESRESPONSIBILITY         A CHARACTER TAKES ABREAK          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         MARIOA CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER WORKS ONONE OF THEIRWEAKNESSES          A CHARACTER SHOWSEMPATHY          A CHARACTERSHOWS RESILIENCY        A CHARACTERAPOLOGIZES          A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         CHARACTER USES ACOPING SKILL          

MARIO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A CHARACTER ASKS SOMEONE FOR HELP
  2. A CHARACTER TAKES RESPONSIBILITY
  3. A CHARACTER TAKES A BREAK
  4. A CHARACTER SETS A GOAL OR MAKES A PLAN
  5. A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
  6. MARIO
  7. A CHARACTER DEFENDS ANOTHER CHARACTER
  8. A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
  9. A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
  10. A CHARACTER USES HUMOR APPROPRIATELY
  11. A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
  12. A CHARACTER SHOWS EMPATHY
  13. A CHARACTER SHOWS RESILIENCY
  14. A CHARACTER APOLOGIZES
  15. A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
  16. CHARACTER USES A COPING SKILL