A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER SHOWS EMPATHY A CHARACTER TAKES RESPONSIBILITY A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES A CHARACTER ASKS SOMEONE FOR HELP MARIO A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER SHOWS RESILIENCY A CHARACTER TAKES A BREAK A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER APOLOGIZES CHARACTER USES A COPING SKILL A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER SHOWS EMPATHY A CHARACTER TAKES RESPONSIBILITY A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES A CHARACTER ASKS SOMEONE FOR HELP MARIO A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER SHOWS RESILIENCY A CHARACTER TAKES A BREAK A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER APOLOGIZES CHARACTER USES A COPING SKILL A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
A CHARACTER SHOWS EMPATHY
A CHARACTER TAKES RESPONSIBILITY
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
A CHARACTER ASKS SOMEONE FOR HELP
MARIO
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER SETS A GOAL OR MAKES A PLAN
A CHARACTER DEFENDS ANOTHER CHARACTER
A CHARACTER USES HUMOR APPROPRIATELY
A CHARACTER SHOWS RESILIENCY
A CHARACTER TAKES A BREAK
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
A CHARACTER APOLOGIZES
CHARACTER USES A COPING SKILL
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL