A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER SHOWS EMPATHY A CHARACTER SETS A GOAL OR MAKES A PLAN CHARACTER USES A COPING SKILL MARIO A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER TAKES RESPONSIBILITY A CHARACTER APOLOGIZES A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES A BREAK A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER SHOWS RESILIENCY A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER SHOWS EMPATHY A CHARACTER SETS A GOAL OR MAKES A PLAN CHARACTER USES A COPING SKILL MARIO A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER TAKES RESPONSIBILITY A CHARACTER APOLOGIZES A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES A BREAK A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER SHOWS RESILIENCY A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER ASKS SOMEONE FOR HELP
A CHARACTER SHOWS EMPATHY
A CHARACTER SETS A GOAL OR MAKES A PLAN
CHARACTER USES A COPING SKILL
MARIO
A CHARACTER DEFENDS ANOTHER CHARACTER
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
A CHARACTER TAKES RESPONSIBILITY
A CHARACTER APOLOGIZES
A CHARACTER USES HUMOR APPROPRIATELY
A CHARACTER TAKES A BREAK
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
A CHARACTER SHOWS RESILIENCY
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES