A CHARACTER SHOWS EMPATHY A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES RESPONSIBILITY CHARACTER USES A COPING SKILL A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER SUCCESSFULLY SOLVES A PROBLEM MARIO A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER APOLOGIZES A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER TAKES A BREAK A CHARACTER SHOWS RESILIENCY A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES A CHARACTER SHOWS EMPATHY A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES RESPONSIBILITY CHARACTER USES A COPING SKILL A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER SUCCESSFULLY SOLVES A PROBLEM MARIO A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER APOLOGIZES A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER TAKES A BREAK A CHARACTER SHOWS RESILIENCY A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER SHOWS EMPATHY
A CHARACTER SETS A GOAL OR MAKES A PLAN
A CHARACTER USES HUMOR APPROPRIATELY
A CHARACTER TAKES RESPONSIBILITY
CHARACTER USES A COPING SKILL
A CHARACTER ASKS SOMEONE FOR HELP
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
MARIO
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
A CHARACTER APOLOGIZES
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
A CHARACTER TAKES A BREAK
A CHARACTER SHOWS RESILIENCY
A CHARACTER DEFENDS ANOTHER CHARACTER
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES