A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTER WORKS ONONE OF THEIRWEAKNESSES          MARIOA CHARACTER SHOWSEMPATHY          A CHARACTER ASKSSOMEONE FOR HELP         A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER TAKES ABREAK          A CHARACTERAPOLOGIZES          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTERSHOWS RESILIENCY        A CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         A CHARACTER TAKESRESPONSIBILITY         CHARACTER USES ACOPING SKILL          A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTER WORKS ONONE OF THEIRWEAKNESSES          MARIOA CHARACTER SHOWSEMPATHY          A CHARACTER ASKSSOMEONE FOR HELP         A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER TAKES ABREAK          A CHARACTERAPOLOGIZES          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTERSHOWS RESILIENCY        A CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         A CHARACTER TAKESRESPONSIBILITY         CHARACTER USES ACOPING SKILL          A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        

MARIO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
  2. A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
  3. MARIO
  4. A CHARACTER SHOWS EMPATHY
  5. A CHARACTER ASKS SOMEONE FOR HELP
  6. A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
  7. A CHARACTER USES HUMOR APPROPRIATELY
  8. A CHARACTER TAKES A BREAK
  9. A CHARACTER APOLOGIZES
  10. A CHARACTER SETS A GOAL OR MAKES A PLAN
  11. A CHARACTER SHOWS RESILIENCY
  12. A CHARACTER DEFENDS ANOTHER CHARACTER
  13. A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
  14. A CHARACTER TAKES RESPONSIBILITY
  15. CHARACTER USES A COPING SKILL
  16. A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS