A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER SHOWSEMPATHY          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         A CHARACTERSHOWS RESILIENCY        A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         A CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTER ASKSSOMEONE FOR HELP         CHARACTER USES ACOPING SKILL          A CHARACTER TAKES ABREAK          A CHARACTERAPOLOGIZES          MARIOA CHARACTER WORKS ONONE OF THEIRWEAKNESSES          A CHARACTER TAKESRESPONSIBILITY         A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER SHOWSEMPATHY          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         A CHARACTERSHOWS RESILIENCY        A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         A CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTER ASKSSOMEONE FOR HELP         CHARACTER USES ACOPING SKILL          A CHARACTER TAKES ABREAK          A CHARACTERAPOLOGIZES          MARIOA CHARACTER WORKS ONONE OF THEIRWEAKNESSES          A CHARACTER TAKESRESPONSIBILITY         

MARIO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A CHARACTER USES HUMOR APPROPRIATELY
  2. A CHARACTER SHOWS EMPATHY
  3. A CHARACTER SETS A GOAL OR MAKES A PLAN
  4. A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
  5. A CHARACTER SHOWS RESILIENCY
  6. A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
  7. A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
  8. A CHARACTER DEFENDS ANOTHER CHARACTER
  9. A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
  10. A CHARACTER ASKS SOMEONE FOR HELP
  11. CHARACTER USES A COPING SKILL
  12. A CHARACTER TAKES A BREAK
  13. A CHARACTER APOLOGIZES
  14. MARIO
  15. A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
  16. A CHARACTER TAKES RESPONSIBILITY