A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER APOLOGIZES A CHARACTER SHOWS EMPATHY A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER TAKES RESPONSIBILITY A CHARACTER SHOWS RESILIENCY A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER TAKES A BREAK A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES CHARACTER USES A COPING SKILL MARIO A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER APOLOGIZES A CHARACTER SHOWS EMPATHY A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER TAKES RESPONSIBILITY A CHARACTER SHOWS RESILIENCY A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER TAKES A BREAK A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES CHARACTER USES A COPING SKILL MARIO A CHARACTER USES HUMOR APPROPRIATELY
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER DEFENDS ANOTHER CHARACTER
A CHARACTER APOLOGIZES
A CHARACTER SHOWS EMPATHY
A CHARACTER ASKS SOMEONE FOR HELP
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
A CHARACTER TAKES RESPONSIBILITY
A CHARACTER SHOWS RESILIENCY
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
A CHARACTER TAKES A BREAK
A CHARACTER SETS A GOAL OR MAKES A PLAN
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
CHARACTER USES A COPING SKILL
MARIO
A CHARACTER USES HUMOR APPROPRIATELY