A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER TAKES ABREAK          A CHARACTER ASKSSOMEONE FOR HELP         A CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTERSHOWS RESILIENCY        A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         A CHARACTERAPOLOGIZES          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTER WORKS ONONE OF THEIRWEAKNESSES          CHARACTER USES ACOPING SKILL          MARIOA CHARACTER SHOWSEMPATHY          A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTER TAKESRESPONSIBILITY         A CHARACTER USESHUMOR APPROPRIATELY           A CHARACTER TAKES ABREAK          A CHARACTER ASKSSOMEONE FOR HELP         A CHARACTER DEFENDSANOTHER CHARACTER         A CHARACTERSHOWS RESILIENCY        A CHARACTERIDENTIFIES AN EMOTIONTHEY FEEL         A CHARACTERRECOGNIZES ONE OFTHEIR STRENGTHS        A CHARACTERSUCCESSFULLY SOLVESA PROBLEM         A CHARACTERAPOLOGIZES          A CHARACTER SETS AGOAL OR MAKES A PLAN         A CHARACTER WORKS ONONE OF THEIRWEAKNESSES          CHARACTER USES ACOPING SKILL          MARIOA CHARACTER SHOWSEMPATHY          A CHARACTER CONSIDERSPOSSIBLECONSEQUENCES          A CHARACTER TAKESRESPONSIBILITY         

MARIO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A CHARACTER USES HUMOR APPROPRIATELY
  2. A CHARACTER TAKES A BREAK
  3. A CHARACTER ASKS SOMEONE FOR HELP
  4. A CHARACTER DEFENDS ANOTHER CHARACTER
  5. A CHARACTER SHOWS RESILIENCY
  6. A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
  7. A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
  8. A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
  9. A CHARACTER APOLOGIZES
  10. A CHARACTER SETS A GOAL OR MAKES A PLAN
  11. A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
  12. CHARACTER USES A COPING SKILL
  13. MARIO
  14. A CHARACTER SHOWS EMPATHY
  15. A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
  16. A CHARACTER TAKES RESPONSIBILITY