A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES A BREAK A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER SHOWS RESILIENCY A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER APOLOGIZES A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES CHARACTER USES A COPING SKILL MARIO A CHARACTER SHOWS EMPATHY A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER TAKES RESPONSIBILITY A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER TAKES A BREAK A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER SHOWS RESILIENCY A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER APOLOGIZES A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES CHARACTER USES A COPING SKILL MARIO A CHARACTER SHOWS EMPATHY A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER TAKES RESPONSIBILITY
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER USES HUMOR APPROPRIATELY
A CHARACTER TAKES A BREAK
A CHARACTER ASKS SOMEONE FOR HELP
A CHARACTER DEFENDS ANOTHER CHARACTER
A CHARACTER SHOWS RESILIENCY
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
A CHARACTER APOLOGIZES
A CHARACTER SETS A GOAL OR MAKES A PLAN
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
CHARACTER USES A COPING SKILL
MARIO
A CHARACTER SHOWS EMPATHY
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER TAKES RESPONSIBILITY