A CHARACTER TAKES RESPONSIBILITY A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER APOLOGIZES A CHARACTER SHOWS RESILIENCY MARIO CHARACTER USES A COPING SKILL A CHARACTER TAKES A BREAK A CHARACTER SHOWS EMPATHY A CHARACTER DEFENDS ANOTHER CHARACTER A CHARACTER TAKES RESPONSIBILITY A CHARACTER SUCCESSFULLY SOLVES A PROBLEM A CHARACTER SETS A GOAL OR MAKES A PLAN A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES A CHARACTER USES HUMOR APPROPRIATELY A CHARACTER IDENTIFIES AN EMOTION THEY FEEL A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES A CHARACTER ASKS SOMEONE FOR HELP A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS A CHARACTER APOLOGIZES A CHARACTER SHOWS RESILIENCY MARIO CHARACTER USES A COPING SKILL A CHARACTER TAKES A BREAK A CHARACTER SHOWS EMPATHY A CHARACTER DEFENDS ANOTHER CHARACTER
MARIO - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A CHARACTER TAKES RESPONSIBILITY
A CHARACTER SUCCESSFULLY SOLVES A PROBLEM
A CHARACTER SETS A GOAL OR MAKES A PLAN
A CHARACTER CONSIDERS POSSIBLE CONSEQUENCES
A CHARACTER USES HUMOR APPROPRIATELY
A CHARACTER IDENTIFIES AN EMOTION THEY FEEL
A CHARACTER WORKS ON ONE OF THEIR WEAKNESSES
A CHARACTER ASKS SOMEONE FOR HELP
A CHARACTER RECOGNIZES ONE OF THEIR STRENGTHS
A CHARACTER APOLOGIZES
A CHARACTER SHOWS RESILIENCY
MARIO
CHARACTER USES A COPING SKILL
A CHARACTER TAKES A BREAK
A CHARACTER SHOWS EMPATHY
A CHARACTER DEFENDS ANOTHER CHARACTER