Projection.Passiveagression."That'snot goingto work."Emotionalreasoning.Forcingexpectationsonto people."Youdo itthen."Displacement.Pessimism/"We're nevergoing to beable to winthis."Refusing tolet a singlepersonspeak.Argumentof somesort.Blackand whitethinking.Summarisingprevioussuccesses toapplypressure.Hiddensuggestionsof lesgate.Catastrophising.Referral g toprevioussuccessful escaperoom to suggestthat others are theproblem.Forcing aperson tosolve alltasks of acertain kind.Mentalfilters."Right, caneveryonejust calmdown."Fightingto takeposition ofleader.Scapegoat.Spectator.NarcissismDenyingpart inpreviousargument.People havingnormalconversationsand get blamedfor not helpingas a result.Projection.Passiveagression."That'snot goingto work."Emotionalreasoning.Forcingexpectationsonto people."Youdo itthen."Displacement.Pessimism/"We're nevergoing to beable to winthis."Refusing tolet a singlepersonspeak.Argumentof somesort.Blackand whitethinking.Summarisingprevioussuccesses toapplypressure.Hiddensuggestionsof lesgate.Catastrophising.Referral g toprevioussuccessful escaperoom to suggestthat others are theproblem.Forcing aperson tosolve alltasks of acertain kind.Mentalfilters."Right, caneveryonejust calmdown."Fightingto takeposition ofleader.Scapegoat.Spectator.NarcissismDenyingpart inpreviousargument.People havingnormalconversationsand get blamedfor not helpingas a result.

Abnormal Psychology - Escape Room Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Projection.
  2. Passive agression.
  3. "That's not going to work."
  4. Emotional reasoning.
  5. Forcing expectations onto people.
  6. "You do it then."
  7. Displacement.
  8. Pessimism/ "We're never going to be able to win this."
  9. Refusing to let a single person speak.
  10. Argument of some sort.
  11. Black and white thinking.
  12. Summarising previous successes to apply pressure.
  13. Hidden suggestions of lesgate.
  14. Catastrophising.
  15. Referral g to previous successful escape room to suggest that others are the problem.
  16. Forcing a person to solve all tasks of a certain kind.
  17. Mental filters.
  18. "Right, can everyone just calm down."
  19. Fighting to take position of leader.
  20. Scape goat.
  21. Spectator.
  22. Narcissism
  23. Denying part in previous argument.
  24. People having normal conversations and get blamed for not helping as a result.