Argumentof somesort.Forcing aperson tosolve alltasks of acertain kind.NarcissismScapegoat.Displacement.People havingnormalconversationsand get blamedfor not helpingas a result.Spectator.Hiddensuggestionsof lesgate.Emotionalreasoning.Mentalfilters.Denyingpart inpreviousargument.Referral g toprevioussuccessful escaperoom to suggestthat others are theproblem.Catastrophising."Youdo itthen."Summarisingprevioussuccesses toapplypressure.Refusing tolet a singlepersonspeak.Passiveagression.Blackand whitethinking."Right, caneveryonejust calmdown."Forcingexpectationsonto people.Pessimism/"We're nevergoing to beable to winthis."Fightingto takeposition ofleader."That'snot goingto work."Projection.Argumentof somesort.Forcing aperson tosolve alltasks of acertain kind.NarcissismScapegoat.Displacement.People havingnormalconversationsand get blamedfor not helpingas a result.Spectator.Hiddensuggestionsof lesgate.Emotionalreasoning.Mentalfilters.Denyingpart inpreviousargument.Referral g toprevioussuccessful escaperoom to suggestthat others are theproblem.Catastrophising."Youdo itthen."Summarisingprevioussuccesses toapplypressure.Refusing tolet a singlepersonspeak.Passiveagression.Blackand whitethinking."Right, caneveryonejust calmdown."Forcingexpectationsonto people.Pessimism/"We're nevergoing to beable to winthis."Fightingto takeposition ofleader."That'snot goingto work."Projection.

Abnormal Psychology - Escape Room Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Argument of some sort.
  2. Forcing a person to solve all tasks of a certain kind.
  3. Narcissism
  4. Scape goat.
  5. Displacement.
  6. People having normal conversations and get blamed for not helping as a result.
  7. Spectator.
  8. Hidden suggestions of lesgate.
  9. Emotional reasoning.
  10. Mental filters.
  11. Denying part in previous argument.
  12. Referral g to previous successful escape room to suggest that others are the problem.
  13. Catastrophising.
  14. "You do it then."
  15. Summarising previous successes to apply pressure.
  16. Refusing to let a single person speak.
  17. Passive agression.
  18. Black and white thinking.
  19. "Right, can everyone just calm down."
  20. Forcing expectations onto people.
  21. Pessimism/ "We're never going to be able to win this."
  22. Fighting to take position of leader.
  23. "That's not going to work."
  24. Projection.