ActuallyEscapesBlighttownBoss DropsCoins/RubbishBoss inCORRECTAreaArtorias):FourKingsNoEstusUpgradeReRollFindsLordVesselBoss KillsotherBossUnbeatableO&S FightForced toLeaveArea (TooHard)Makes itto AnorLondoKalameetQuelaagin SmallRoomZweihanderGetSomethingDies offScreen andGives me10K+ SoulsKilled byRandomOrnsteinBossReplaced byBug/SmallEnemy/HollowBrokenBuildEarlyGameCrashesGywnJackieLoses 10Kor moreSoulsCan't GetPastAsylumGameBreakingGlitchJackieOne-Shots aBossSoftlockBoss/Enemyis Too Bigfor AreaActuallyEscapesBlighttownBoss DropsCoins/RubbishBoss inCORRECTAreaArtorias):FourKingsNoEstusUpgradeReRollFindsLordVesselBoss KillsotherBossUnbeatableO&S FightForced toLeaveArea (TooHard)Makes itto AnorLondoKalameetQuelaagin SmallRoomZweihanderGetSomethingDies offScreen andGives me10K+ SoulsKilled byRandomOrnsteinBossReplaced byBug/SmallEnemy/HollowBrokenBuildEarlyGameCrashesGywnJackieLoses 10Kor moreSoulsCan't GetPastAsylumGameBreakingGlitchJackieOne-Shots aBossSoftlockBoss/Enemyis Too Bigfor Area

DARK SOULS 1 RANDO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Actually Escapes Blighttown
  2. Boss Drops Coins/Rubbish
  3. Boss in CORRECT Area
  4. Artorias ):
  5. Four Kings
  6. No Estus Upgrade
  7. ReRoll
  8. Finds Lord Vessel
  9. Boss Kills other Boss
  10. Unbeatable O&S Fight
  11. Forced to Leave Area (Too Hard)
  12. Makes it to Anor Londo
  13. Kalameet
  14. Quelaag in Small Room
  15. Zweihander Get
  16. Something Dies off Screen and Gives me 10K+ Souls
  17. Killed by Random Ornstein
  18. Boss Replaced by Bug/Small Enemy/Hollow
  19. Broken Build Early
  20. Game Crashes
  21. Gywn
  22. Jackie Loses 10K or more Souls
  23. Can't Get Past Asylum
  24. Game Breaking Glitch
  25. Jackie One-Shots a Boss
  26. Softlock
  27. Boss/Enemy is Too Big for Area