๐Ÿšฒ๐ŸŽ‚๐Ÿš—๐ŸŒบ๐Ÿ•๐Ÿ”๐ŸŽฒ๐Ÿฑโšฝ๐Ÿงธ๐Ÿฆ๐Ÿš€๐ŸŽต๐Ÿ“š๐Ÿถ๐ŸŒผ๐ŸŠโ€โ™€๏ธ๐Ÿงก๐Ÿฆ„๐Ÿšข๐Ÿ“๐Ÿฐ๐Ÿฆโ˜€๏ธ๐ŸŽˆโ›ฐ๏ธ๐ŸŒˆ๐ŸŽ๐ŸŽจ๐Ÿšฒ๐ŸŽ‚๐Ÿš—๐ŸŒบ๐Ÿ•๐Ÿ”๐ŸŽฒ๐Ÿฑโšฝ๐Ÿงธ๐Ÿฆ๐Ÿš€๐ŸŽต๐Ÿ“š๐Ÿถ๐ŸŒผ๐ŸŠโ€โ™€๏ธ๐Ÿงก๐Ÿฆ„๐Ÿšข๐Ÿ“๐Ÿฐ๐Ÿฆโ˜€๏ธ๐ŸŽˆโ›ฐ๏ธ๐ŸŒˆ๐ŸŽ๐ŸŽจ

Kennlern-Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. ๐Ÿšฒ
  2. ๐ŸŽ‚
  3. ๐Ÿš—
  4. ๐ŸŒบ
  5. ๐Ÿ•
  6. ๐Ÿ”
  7. ๐ŸŽฒ
  8. ๐Ÿฑ
  9. โšฝ
  10. ๐Ÿงธ
  11. ๐Ÿฆ
  12. ๐Ÿš€
  13. ๐ŸŽต
  14. ๐Ÿ“š
  15. ๐Ÿถ
  16. ๐ŸŒผ
  17. ๐ŸŠโ€โ™€๏ธ
  18. ๐Ÿงก
  19. ๐Ÿฆ„
  20. ๐Ÿšข
  21. ๐Ÿ“
  22. ๐Ÿฐ
  23. ๐Ÿฆ
  24. โ˜€๏ธ
  25. ๐ŸŽˆ
  26. โ›ฐ๏ธ
  27. ๐ŸŒˆ
  28. ๐ŸŽ
  29. ๐ŸŽจ