๐ŸŽˆ๐Ÿ”โ›ฐ๏ธโ˜€๏ธ๐Ÿงธ๐ŸŽต๐Ÿšฒ๐Ÿ•๐ŸŽจ๐Ÿฆ๐Ÿš—โšฝ๐Ÿฑ๐ŸŒˆ๐Ÿ“š๐ŸŽฒ๐ŸŽ๐Ÿฐ๐Ÿฆ๐ŸŒผ๐ŸŽ‚๐Ÿถ๐ŸŠโ€โ™€๏ธ๐Ÿ“๐Ÿฆ„๐Ÿšข๐Ÿงก๐Ÿš€๐ŸŒบ๐ŸŽˆ๐Ÿ”โ›ฐ๏ธโ˜€๏ธ๐Ÿงธ๐ŸŽต๐Ÿšฒ๐Ÿ•๐ŸŽจ๐Ÿฆ๐Ÿš—โšฝ๐Ÿฑ๐ŸŒˆ๐Ÿ“š๐ŸŽฒ๐ŸŽ๐Ÿฐ๐Ÿฆ๐ŸŒผ๐ŸŽ‚๐Ÿถ๐ŸŠโ€โ™€๏ธ๐Ÿ“๐Ÿฆ„๐Ÿšข๐Ÿงก๐Ÿš€๐ŸŒบ

Kennlern-Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ๐ŸŽˆ
  2. ๐Ÿ”
  3. โ›ฐ๏ธ
  4. โ˜€๏ธ
  5. ๐Ÿงธ
  6. ๐ŸŽต
  7. ๐Ÿšฒ
  8. ๐Ÿ•
  9. ๐ŸŽจ
  10. ๐Ÿฆ
  11. ๐Ÿš—
  12. โšฝ
  13. ๐Ÿฑ
  14. ๐ŸŒˆ
  15. ๐Ÿ“š
  16. ๐ŸŽฒ
  17. ๐ŸŽ
  18. ๐Ÿฐ
  19. ๐Ÿฆ
  20. ๐ŸŒผ
  21. ๐ŸŽ‚
  22. ๐Ÿถ
  23. ๐ŸŠโ€โ™€๏ธ
  24. ๐Ÿ“
  25. ๐Ÿฆ„
  26. ๐Ÿšข
  27. ๐Ÿงก
  28. ๐Ÿš€
  29. ๐ŸŒบ