Adjacent Angles 49 degrees 104 degrees 60 degrees Parallel Lines Perpendicular Lines Scalene triangle Kite Transversal Corresponding angles 65 degrees Rectangle Reflex Angle 360 degrees 110 degrees Acute Angle Equilateral triangle Square Obtuse Angle 107 degrees Isosceles triangle Parallelogram Revolution Co- interior angles 180 degrees Polygon 160 degrees 69 degrees Complementary Angles Vertically opposite angles Vertex Rhombus Trapezium Supplementary Angles Alternate Angles Adjacent Angles 49 degrees 104 degrees 60 degrees Parallel Lines Perpendicular Lines Scalene triangle Kite Transversal Corresponding angles 65 degrees Rectangle Reflex Angle 360 degrees 110 degrees Acute Angle Equilateral triangle Square Obtuse Angle 107 degrees Isosceles triangle Parallelogram Revolution Co- interior angles 180 degrees Polygon 160 degrees 69 degrees Complementary Angles Vertically opposite angles Vertex Rhombus Trapezium Supplementary Angles Alternate Angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Adjacent Angles
49 degrees
104 degrees
60 degrees
Parallel Lines
Perpendicular Lines
Scalene triangle
Kite
Transversal
Corresponding angles
65 degrees
Rectangle
Reflex Angle
360 degrees
110 degrees
Acute Angle
Equilateral triangle
Square
Obtuse Angle
107 degrees
Isosceles triangle
Parallelogram
Revolution
Co-interior angles
180 degrees
Polygon
160 degrees
69 degrees
Complementary Angles
Vertically opposite angles
Vertex
Rhombus
Trapezium
Supplementary
Angles
Alternate Angles