Equilateral triangle Reflex Angle Transversal 180 degrees 60 degrees Parallelogram Kite 160 degrees Trapezium Supplementary Angles Scalene triangle Vertex Vertically opposite angles Acute Angle Isosceles triangle Complementary Angles Perpendicular Lines 360 degrees Rectangle Square Corresponding angles Co- interior angles 49 degrees 110 degrees Rhombus Obtuse Angle 69 degrees 104 degrees 65 degrees Polygon Alternate Angles Revolution Parallel Lines Adjacent Angles 107 degrees Equilateral triangle Reflex Angle Transversal 180 degrees 60 degrees Parallelogram Kite 160 degrees Trapezium Supplementary Angles Scalene triangle Vertex Vertically opposite angles Acute Angle Isosceles triangle Complementary Angles Perpendicular Lines 360 degrees Rectangle Square Corresponding angles Co- interior angles 49 degrees 110 degrees Rhombus Obtuse Angle 69 degrees 104 degrees 65 degrees Polygon Alternate Angles Revolution Parallel Lines Adjacent Angles 107 degrees
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Equilateral triangle
Reflex Angle
Transversal
180 degrees
60 degrees
Parallelogram
Kite
160 degrees
Trapezium
Supplementary
Angles
Scalene triangle
Vertex
Vertically opposite angles
Acute Angle
Isosceles triangle
Complementary Angles
Perpendicular Lines
360 degrees
Rectangle
Square
Corresponding angles
Co-interior angles
49 degrees
110 degrees
Rhombus
Obtuse Angle
69 degrees
104 degrees
65 degrees
Polygon
Alternate Angles
Revolution
Parallel Lines
Adjacent Angles
107 degrees