Reflex Angle Parallel Lines Vertex 65 degrees 49 degrees Scalene triangle Adjacent Angles Rectangle 160 degrees Perpendicular Lines Obtuse Angle 69 degrees 60 degrees Square Revolution 110 degrees 104 degrees Alternate Angles Transversal Rhombus Vertically opposite angles Acute Angle Parallelogram 360 degrees Trapezium Equilateral triangle Co- interior angles 107 degrees Polygon Complementary Angles Isosceles triangle Kite Supplementary Angles 180 degrees Corresponding angles Reflex Angle Parallel Lines Vertex 65 degrees 49 degrees Scalene triangle Adjacent Angles Rectangle 160 degrees Perpendicular Lines Obtuse Angle 69 degrees 60 degrees Square Revolution 110 degrees 104 degrees Alternate Angles Transversal Rhombus Vertically opposite angles Acute Angle Parallelogram 360 degrees Trapezium Equilateral triangle Co- interior angles 107 degrees Polygon Complementary Angles Isosceles triangle Kite Supplementary Angles 180 degrees Corresponding angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflex Angle
Parallel Lines
Vertex
65 degrees
49 degrees
Scalene triangle
Adjacent Angles
Rectangle
160 degrees
Perpendicular Lines
Obtuse Angle
69 degrees
60 degrees
Square
Revolution
110 degrees
104 degrees
Alternate Angles
Transversal
Rhombus
Vertically opposite angles
Acute Angle
Parallelogram
360 degrees
Trapezium
Equilateral triangle
Co-interior angles
107 degrees
Polygon
Complementary Angles
Isosceles triangle
Kite
Supplementary
Angles
180 degrees
Corresponding angles