Obtuse Angle Trapezium 60 degrees Isosceles triangle Polygon Vertex Revolution Corresponding angles Vertically opposite angles Co- interior angles Acute Angle Complementary Angles Scalene triangle Reflex Angle 160 degrees 180 degrees Rhombus Square 107 degrees Supplementary Angles Rectangle 49 degrees Transversal 110 degrees Parallel Lines Perpendicular Lines 104 degrees 65 degrees Kite Equilateral triangle 360 degrees 69 degrees Adjacent Angles Parallelogram Alternate Angles Obtuse Angle Trapezium 60 degrees Isosceles triangle Polygon Vertex Revolution Corresponding angles Vertically opposite angles Co- interior angles Acute Angle Complementary Angles Scalene triangle Reflex Angle 160 degrees 180 degrees Rhombus Square 107 degrees Supplementary Angles Rectangle 49 degrees Transversal 110 degrees Parallel Lines Perpendicular Lines 104 degrees 65 degrees Kite Equilateral triangle 360 degrees 69 degrees Adjacent Angles Parallelogram Alternate Angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Obtuse Angle
Trapezium
60 degrees
Isosceles triangle
Polygon
Vertex
Revolution
Corresponding angles
Vertically opposite angles
Co-interior angles
Acute Angle
Complementary Angles
Scalene triangle
Reflex Angle
160 degrees
180 degrees
Rhombus
Square
107 degrees
Supplementary
Angles
Rectangle
49 degrees
Transversal
110 degrees
Parallel Lines
Perpendicular Lines
104 degrees
65 degrees
Kite
Equilateral triangle
360 degrees
69 degrees
Adjacent Angles
Parallelogram
Alternate Angles