107 degrees Revolution Parallelogram 360 degrees Rectangle 160 degrees Isosceles triangle Equilateral triangle Trapezium Adjacent Angles Scalene triangle Square 60 degrees Kite 49 degrees Reflex Angle 180 degrees Vertex Co- interior angles 65 degrees Complementary Angles Vertically opposite angles Rhombus 104 degrees Perpendicular Lines Parallel Lines Supplementary Angles Acute Angle Corresponding angles Polygon Transversal 69 degrees Alternate Angles 110 degrees Obtuse Angle 107 degrees Revolution Parallelogram 360 degrees Rectangle 160 degrees Isosceles triangle Equilateral triangle Trapezium Adjacent Angles Scalene triangle Square 60 degrees Kite 49 degrees Reflex Angle 180 degrees Vertex Co- interior angles 65 degrees Complementary Angles Vertically opposite angles Rhombus 104 degrees Perpendicular Lines Parallel Lines Supplementary Angles Acute Angle Corresponding angles Polygon Transversal 69 degrees Alternate Angles 110 degrees Obtuse Angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
107 degrees
Revolution
Parallelogram
360 degrees
Rectangle
160 degrees
Isosceles triangle
Equilateral triangle
Trapezium
Adjacent Angles
Scalene triangle
Square
60 degrees
Kite
49 degrees
Reflex Angle
180 degrees
Vertex
Co-interior angles
65 degrees
Complementary Angles
Vertically opposite angles
Rhombus
104 degrees
Perpendicular Lines
Parallel Lines
Supplementary
Angles
Acute Angle
Corresponding angles
Polygon
Transversal
69 degrees
Alternate Angles
110 degrees
Obtuse Angle