160 degrees Scalene triangle Trapezium Complementary Angles 180 degrees Acute Angle Co- interior angles Isosceles triangle Polygon 360 degrees Supplementary Angles Corresponding angles Transversal Equilateral triangle 104 degrees Adjacent Angles Reflex Angle Vertex Square Rhombus Obtuse Angle Rectangle 110 degrees Parallel Lines Vertically opposite angles Kite Revolution 107 degrees 60 degrees 69 degrees Alternate Angles 49 degrees 65 degrees Parallelogram Perpendicular Lines 160 degrees Scalene triangle Trapezium Complementary Angles 180 degrees Acute Angle Co- interior angles Isosceles triangle Polygon 360 degrees Supplementary Angles Corresponding angles Transversal Equilateral triangle 104 degrees Adjacent Angles Reflex Angle Vertex Square Rhombus Obtuse Angle Rectangle 110 degrees Parallel Lines Vertically opposite angles Kite Revolution 107 degrees 60 degrees 69 degrees Alternate Angles 49 degrees 65 degrees Parallelogram Perpendicular Lines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
160 degrees
Scalene triangle
Trapezium
Complementary Angles
180 degrees
Acute Angle
Co-interior angles
Isosceles triangle
Polygon
360 degrees
Supplementary
Angles
Corresponding angles
Transversal
Equilateral triangle
104 degrees
Adjacent Angles
Reflex Angle
Vertex
Square
Rhombus
Obtuse Angle
Rectangle
110 degrees
Parallel Lines
Vertically opposite angles
Kite
Revolution
107 degrees
60 degrees
69 degrees
Alternate Angles
49 degrees
65 degrees
Parallelogram
Perpendicular Lines