65 degrees 69 degrees Alternate Angles Trapezium Adjacent Angles Vertically opposite angles Vertex Rhombus Transversal Parallelogram Isosceles triangle Polygon 180 degrees 360 degrees Co- interior angles Square Equilateral triangle Supplementary Angles Corresponding angles 104 degrees Acute Angle 110 degrees Complementary Angles Reflex Angle Perpendicular Lines 160 degrees 49 degrees Rectangle 107 degrees Kite Revolution Scalene triangle Obtuse Angle 60 degrees Parallel Lines 65 degrees 69 degrees Alternate Angles Trapezium Adjacent Angles Vertically opposite angles Vertex Rhombus Transversal Parallelogram Isosceles triangle Polygon 180 degrees 360 degrees Co- interior angles Square Equilateral triangle Supplementary Angles Corresponding angles 104 degrees Acute Angle 110 degrees Complementary Angles Reflex Angle Perpendicular Lines 160 degrees 49 degrees Rectangle 107 degrees Kite Revolution Scalene triangle Obtuse Angle 60 degrees Parallel Lines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
65 degrees
69 degrees
Alternate Angles
Trapezium
Adjacent Angles
Vertically opposite angles
Vertex
Rhombus
Transversal
Parallelogram
Isosceles triangle
Polygon
180 degrees
360 degrees
Co-interior angles
Square
Equilateral triangle
Supplementary
Angles
Corresponding angles
104 degrees
Acute Angle
110 degrees
Complementary Angles
Reflex Angle
Perpendicular Lines
160 degrees
49 degrees
Rectangle
107 degrees
Kite
Revolution
Scalene triangle
Obtuse Angle
60 degrees
Parallel Lines