Alternate Angles 160 degrees 65 degrees Isosceles triangle Adjacent Angles Vertically opposite angles Acute Angle Revolution Co- interior angles 110 degrees Reflex Angle Supplementary Angles Rectangle Kite 69 degrees Square 360 degrees Perpendicular Lines Trapezium Obtuse Angle 107 degrees Equilateral triangle Parallelogram Rhombus Parallel Lines 60 degrees Transversal Polygon Scalene triangle 49 degrees Complementary Angles 180 degrees Corresponding angles 104 degrees Vertex Alternate Angles 160 degrees 65 degrees Isosceles triangle Adjacent Angles Vertically opposite angles Acute Angle Revolution Co- interior angles 110 degrees Reflex Angle Supplementary Angles Rectangle Kite 69 degrees Square 360 degrees Perpendicular Lines Trapezium Obtuse Angle 107 degrees Equilateral triangle Parallelogram Rhombus Parallel Lines 60 degrees Transversal Polygon Scalene triangle 49 degrees Complementary Angles 180 degrees Corresponding angles 104 degrees Vertex
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Alternate Angles
160 degrees
65 degrees
Isosceles triangle
Adjacent Angles
Vertically opposite angles
Acute Angle
Revolution
Co-interior angles
110 degrees
Reflex Angle
Supplementary
Angles
Rectangle
Kite
69 degrees
Square
360 degrees
Perpendicular Lines
Trapezium
Obtuse Angle
107 degrees
Equilateral triangle
Parallelogram
Rhombus
Parallel Lines
60 degrees
Transversal
Polygon
Scalene triangle
49 degrees
Complementary Angles
180 degrees
Corresponding angles
104 degrees
Vertex