Talks tosomeone onspeakerphone/voicetextMentioningMSUFootballVolunteersto donatebloodJeopardyTells youabout aLisa emailLeavesa StrayFrescaComplainsabout hiskidsChallengesyou to wallballAnythinggrantrelatedUnreasonablerequest time-lineWhispersIQ dramaBrings inanythingbut soupfor lunchReal-timeSeinfeldrecapForgetshis IDAnyconspiracytheoryShowsyou anemail oncomputerTells a storyyou've heardbeforeThreatensleavingIQAsksSuzannefor coffeeGoesin thelabGrabs yourphoneduringHeardleMakes youwatchsomethingon his phoneSerenadedbyunknownsongMentionsa trackstory toyouMentionsthat hecooksdinnerMentionsNoel'stracktrainingTalks tosomeone onspeakerphone/voicetextMentioningMSUFootballVolunteersto donatebloodJeopardyTells youabout aLisa emailLeavesa StrayFrescaComplainsabout hiskidsChallengesyou to wallballAnythinggrantrelatedUnreasonablerequest time-lineWhispersIQ dramaBrings inanythingbut soupfor lunchReal-timeSeinfeldrecapForgetshis IDAnyconspiracytheoryShowsyou anemail oncomputerTells a storyyou've heardbeforeThreatensleavingIQAsksSuzannefor coffeeGoesin thelabGrabs yourphoneduringHeardleMakes youwatchsomethingon his phoneSerenadedbyunknownsongMentionsa trackstory toyouMentionsthat hecooksdinnerMentionsNoel'stracktraining

Spence Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Talks to someone on speaker phone/voice text
  2. Mentioning MSU Football
  3. Volunteers to donate blood
  4. Jeopardy
  5. Tells you about a Lisa email
  6. Leaves a Stray Fresca
  7. Complains about his kids
  8. Challenges you to wall ball
  9. Anything grant related
  10. Unreasonable request time-line
  11. Whispers IQ drama
  12. Brings in anything but soup for lunch
  13. Real-time Seinfeld recap
  14. Forgets his ID
  15. Any conspiracy theory
  16. Shows you an email on computer
  17. Tells a story you've heard before
  18. Threatens leaving IQ
  19. Asks Suzanne for coffee
  20. Goes in the lab
  21. Grabs your phone during Heardle
  22. Makes you watch something on his phone
  23. Serenaded by unknown song
  24. Mentions a track story to you
  25. Mentions that he cooks dinner
  26. Mentions Noel's track training