PlayerCharactercommitsWar CrimeEscort/DefenseMissionAbetrayalby a allyFortressRaidDropOperationFalseflagoperationFinalStandMaverickAIChaseMissionPickupMissionPlayerCharacterScapegoatedOne-MissionUpgradeMulti-ChoiceendingDeath fromabove (AKAColony dropor similar)TanksareuselessWeatherBattle(Sandstorm,rain, mistetc)Megacorporationcalling thePlayercharactersa murdererMysteriousACWastedLandscapeLegendaryAce PilotRaceagainstthe clockMentorCharacterCorporateWarfarePlayerCharactercommitsWar CrimeEscort/DefenseMissionAbetrayalby a allyFortressRaidDropOperationFalseflagoperationFinalStandMaverickAIChaseMissionPickupMissionPlayerCharacterScapegoatedOne-MissionUpgradeMulti-ChoiceendingDeath fromabove (AKAColony dropor similar)TanksareuselessWeatherBattle(Sandstorm,rain, mistetc)Megacorporationcalling thePlayercharactersa murdererMysteriousACWastedLandscapeLegendaryAce PilotRaceagainstthe clockMentorCharacterCorporateWarfare

Armored Core VI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player Character commits War Crime
  2. Escort/Defense Mission
  3. A betrayal by a ally
  4. Fortress Raid
  5. Drop Operation
  6. False flag operation
  7. Final Stand
  8. Maverick AI
  9. Chase Mission
  10. Pickup Mission
  11. Player Character Scapegoated
  12. One-Mission Upgrade
  13. Multi-Choice ending
  14. Death from above (AKA Colony drop or similar)
  15. Tanks are useless
  16. Weather Battle (Sandstorm, rain, mist etc)
  17. Megacorporation
  18. calling the Player characters a murderer
  19. Mysterious AC
  20. Wasted Landscape
  21. Legendary Ace Pilot
  22. Race against the clock
  23. Mentor Character
  24. Corporate Warfare