PlayerCharactercommitsWar CrimeMentorCharacterFalseflagoperationcalling thePlayercharactersa murdererWeatherBattle(Sandstorm,rain, mistetc)MaverickAIEscort/DefenseMissionCorporateWarfareDropOperationMegacorporationFortressRaidWastedLandscapeChaseMissionPickupMissionMysteriousACOne-MissionUpgradeAbetrayalby a allyTanksareuselessMulti-ChoiceendingDeath fromabove (AKAColony dropor similar)LegendaryAce PilotPlayerCharacterScapegoatedFinalStandRaceagainstthe clockPlayerCharactercommitsWar CrimeMentorCharacterFalseflagoperationcalling thePlayercharactersa murdererWeatherBattle(Sandstorm,rain, mistetc)MaverickAIEscort/DefenseMissionCorporateWarfareDropOperationMegacorporationFortressRaidWastedLandscapeChaseMissionPickupMissionMysteriousACOne-MissionUpgradeAbetrayalby a allyTanksareuselessMulti-ChoiceendingDeath fromabove (AKAColony dropor similar)LegendaryAce PilotPlayerCharacterScapegoatedFinalStandRaceagainstthe clock

Armored Core VI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player Character commits War Crime
  2. Mentor Character
  3. False flag operation
  4. calling the Player characters a murderer
  5. Weather Battle (Sandstorm, rain, mist etc)
  6. Maverick AI
  7. Escort/Defense Mission
  8. Corporate Warfare
  9. Drop Operation
  10. Megacorporation
  11. Fortress Raid
  12. Wasted Landscape
  13. Chase Mission
  14. Pickup Mission
  15. Mysterious AC
  16. One-Mission Upgrade
  17. A betrayal by a ally
  18. Tanks are useless
  19. Multi-Choice ending
  20. Death from above (AKA Colony drop or similar)
  21. Legendary Ace Pilot
  22. Player Character Scapegoated
  23. Final Stand
  24. Race against the clock