(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Enemy:
Gets Flanked
Condition Alert: Someone is Blinded
Party: Two or more players have the same initative
Party Member: Hit 3 or more enemies in an AOE
Condition Alert: Someone is Frightened
Maximum Effort: Someone rolls max damage
DM Calls For: Deception Check
DM Calls:
Persuasion Check
Party Member: Hits an enemy with an attack they are weak to
Condition Alert: Someone is Charmed
DM Calls:
Stealth Check
Condition Alert: Someone is Incapacitated
Party Member: Makes a death saving throw
Condition Alert:
Paralyzed
Party Member:
Effect 3 foes with AOE
Someone uses Inspiration
Condition Alert: Someone is Invisible
Condition Alert:
Deafened
"Guidance"
DM Calls:
Insight Check
Condition Alert: Someone is Paralyzed
Condition Alert:
Poisoned
Condition Alert: Someone is Poisoned
Condition
Alert:
Stunned
Party:
2 or more w/ same initiative
Minimum Effort: Somone rolls min damage
DM Calls For: Perception Check
Party Member: Goes down in a fight
Enemy:
Gets Disarmed
Party Member: Trips a trap
"Attack of Opportunity"
DM Calls For: Stealth Check
Party Member: Rolls a nat 20
Party Member: Picks a lock
Condition Alert: Someone is Petrified
Party Member: Hit an enemy with an attack they resist
DM Calls: Insight Check
Party: Takes a short rest
Party Member: Hit 5 or more enemies in an AOE
Party Member: Doesn't realize it's their turn
Party Member: Uses metamagic
Party Member:
Triggers a Trap
Party Member: Rolls above 25 on a skill check or ability
"I cast Silvery barbs"
Party Member: Wins a contested skill check
DM skips players turn
Enemy: Gets knocked prone
Condition
Alert:
Invisible
Party Member: Drops dice on floor
Condition Alert: Someone is Deafened
Someone uses Inspiration (not Bardic)
DM Calls: Investigation Check
Party Member: Deal over 50 damage in one turn
Prepare a surprise attack or trap and have it fail
Party Membber: Uses wild shape
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Enemy: Gets disarmed
Party Member:
Rolls wrong die/dice
Party Member: Uses the disengage action
"Roll for Initiative"
"I cast Shield"
Party Member:
Nat 20
"Roll for Initiative"
"I put it in my bag of holding"
Party Member:
Uses The Help Action
Party Member: Uses action surge
Party Member: Uses the help action
Maximum Effort:
Someone deals max damage
Party Member: Drinks a potion
"Attack of Oppritunity"
Prepare a surprise attack or trap and have it succeed