(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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DM Calls For: Deception Check
Someone uses Inspiration (not Bardic)
Party Member:
Triggers a Trap
Prepare a surprise attack or trap and have it succeed
DM: Skips players turn in combat
Condition
Alert:
Stunned
Party Member: Goes down in a fight
Condition Alert: Someone is Frightened
Party: Takes a long rest
"I cast Shield"
Party Member:
Uses The Help Action
"I cast Silvery barbs"
Condition Alert: Someone is Paralyzed
Party Member: Deal over 50 damage in one turn
Condition Alert: Someone is Petrified
Condition Alert: Someone is Incapacitated
Condition Alert: Someone is Charmed
Party Member:
Effect 3 foes with AOE
Condition Alert: Someone is Deafened
Condition Alert: Someone is Poisoned
Party Member: Uses the help action
DM Calls For: Stealth Check
Enemy: Gets flanked
Party Member: Hit 3 or more enemies in an AOE
"Attack of Oppritunity"
"Guidance"
Party Member: Hit 5 or more enemies in an AOE
Party Member: Rolls a Nat 1
Enemy: Gets knocked prone
Party Member: Trips a trap
Party Member: Rolls above 25 on a skill check or ability
Minimum Effort: Somone rolls min damage
Enemy:
Gets Disarmed
Condition Alert:
Poisoned
Maximum Effort:
Someone deals max damage
Party Member: Wins a contested skill check
Party Member: Makes a death saving throw
Party Member: Drinks a potion
Party:
2 or more w/ same initiative
"Roll for Initiative"
DM Calls For: Perception Check
"I put it in my bag of holding"
Party Member: Doesn't realize it's their turn
Party Member:
Rolls wrong die/dice
DM Calls:
Stealth Check
Party Member: Rolls wrong die or dice
Party Member: Uses the disengage action
Party Member: Hits an enemy with an attack they are weak to
"I Cast Shield"
Party: Takes a short rest
Prepare a surprise attack or trap and have it fail
Party Member: Deal over 25 damage in one attack
Condition Alert: Someone is Invisible
Condition Alert:
Deafened
Condition Alert: Someone is Restrained
Party Member: Uses action surge
DM skips players turn
"Attack of Opportunity"
DM Calls:
Persuasion Check
Party Member: Rolls a nat 20
Condition Alert: Someone is Prone
Condition Alert: Someone is Grappled
Party:
Take a long rest
DM Calls: Investigation Check
Someone uses Inspiration
Party Member: Hit an enemy with an attack they resist
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Party Member: Picks a lock
Condition Alert:
Paralyzed
Condition
Alert:
Invisible
Enemy: Gets disarmed
Condition Alert: Someone is Stunned
Party Member: Drops dice on floor
Maximum Effort: Someone rolls max damage
Enemy:
Gets Flanked
Condition Alert: Someone is Blinded
DM Calls For: Persuasion Check
Party Member: Uses metamagic
DM Calls:
Insight Check
Party Membber: Uses wild shape
Party: Two or more players have the same initative