(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
Enemy: Gets knocked prone
DM: Skips players turn in combat
DM Calls: Insight Check
Condition
Alert:
Invisible
Party Member:
Makes a death saving throw
Party Member:
Effect 3 foes with AOE
Enemy: Gets flanked
Condition Alert: Someone is Stunned
Party Member:
Nat 20
Party Member: Hits an enemy with an attack they are weak to
Party Member: Hit an enemy with an attack they resist
DM: Forgets characters name
Party Member: Wins a contested skill check
Enemy:
Gets Flanked
"I cast Silvery barbs"
DM Calls For: Perception Check
Maximum Effort: Someone rolls max damage
Enemy:
Gets Disarmed
Condition Alert: Someone is Grappled
Condition
Alert:
Stunned
Party Member: Rolls wrong die or dice
"I put it in my bag of holding"
Condition Alert: Someone is Invisible
Party: Takes a short rest
Party Member: Drops dice on floor
Party: Two or more players have the same initative
Party Member:
Rolls wrong die/dice
Party Member: Uses metamagic
"Roll for Initiative"
Party Member: Rolls a nat 20
Someone uses Inspiration (not Bardic)
Party Member: Hit 5 or more enemies in an AOE
Party Member: Uses the disengage action
Party:
2 or more w/ same initiative
Condition Alert: Someone is Charmed
Condition Alert: Someone is Blinded
Party:
Take a long rest
DM Calls: Investigation Check
DM Calls:
Stealth Check
DM Calls:
Insight Check
DM Calls For: Stealth Check
Condition Alert: Someone is Frightened
Condition Alert: Someone is Restrained
Condition Alert: Someone is Petrified
Condition Alert: Someone is Deafened
Party Member:
Uses The Help Action
Prepare a surprise attack or trap and have it succeed
Condition Alert:
Deafened
Party Membber: Uses wild shape
DM skips players turn
Party Member: Makes a death saving throw
Party Member: Deal over 50 damage in one turn
Party Member: Uses the help action
"Guidance"
Condition Alert:
Poisoned
"Roll for Initiative"
Minimum Effort: Somone rolls min damage
Party Member: Goes down in a fight
Enemy: Gets disarmed
Party Member: Uses action surge
Party Member: Doesn't realize it's their turn
Someone uses Inspiration
DM Calls:
Persuasion Check
Condition Alert: Someone is Poisoned
DM Calls For: Deception Check
Party: Takes a long rest
Party Member: Deal over 25 damage in one attack
"Attack of Opportunity"
Condition Alert: Someone is Incapacitated
"Attack of Oppritunity"
Condition Alert: Someone is Prone
"I Cast Shield"
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Condition Alert:
Paralyzed
"I cast Shield"
Party Member: Rolls above 25 on a skill check or ability
DM Calls For: Persuasion Check
Party Member: Rolls a Nat 1
Condition Alert: Someone is Paralyzed
Maximum Effort:
Someone deals max damage
Party Member:
Triggers a Trap
Party Member: Trips a trap
Prepare a surprise attack or trap and have it fail