(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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DM Calls: Insight Check
Condition Alert: Someone is Poisoned
Party Member:
Effect 3 foes with AOE
DM Calls For: Stealth Check
Party Member: Deal over 25 damage in one attack
"I put it in my bag of holding"
Condition Alert:
Deafened
Party:
Take a long rest
Condition Alert:
Paralyzed
Party Member: Wins a contested skill check
"I cast Silvery barbs"
Condition
Alert:
Invisible
Party: Two or more players have the same initative
Party Member: Hit 5 or more enemies in an AOE
"Guidance"
Party Member: Uses metamagic
"Attack of Oppritunity"
Party Member: Goes down in a fight
Party Member:
Nat 20
Party Member: Uses action surge
Party Member: Rolls above 25 on a skill check or ability
DM: Forgets characters name
Condition Alert: Someone is Frightened
Party Member: Makes a death saving throw
"Roll for Initiative"
Condition Alert: Someone is Deafened
"Attack of Opportunity"
Party Member: Picks a lock
"I cast Shield"
Condition Alert: Someone is Incapacitated
Someone uses Inspiration
Party Member: Uses the help action
Condition
Alert:
Stunned
Party Member: Drops dice on floor
Party Member: Uses the disengage action
Enemy: Gets disarmed
Party Member: Drinks a potion
DM Calls: Investigation Check
Party Member:
Rolls wrong die/dice
Condition Alert: Someone is Restrained
Party: Takes a short rest
Maximum Effort:
Someone deals max damage
Condition Alert: Someone is Charmed
Prepare a surprise attack or trap and have it fail
Party Member: Rolls a nat 20
Party Member: Trips a trap
DM Calls:
Insight Check
Party Member: Hit 3 or more enemies in an AOE
Party Member: Doesn't realize it's their turn
Party Member:
Uses The Help Action
Party Member:
Triggers a Trap
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Enemy: Gets flanked
Party:
2 or more w/ same initiative
DM Calls:
Stealth Check
Enemy:
Gets Flanked
Condition Alert: Someone is Prone
DM Calls:
Persuasion Check
Condition Alert: Someone is Stunned
Party Member: Rolls wrong die or dice
DM: Skips players turn in combat
Party Membber: Uses wild shape
Someone uses Inspiration (not Bardic)
Condition Alert: Someone is Invisible
Condition Alert:
Poisoned
DM Calls For: Persuasion Check
Party Member: Hits an enemy with an attack they are weak to
DM skips players turn
DM Calls For: Perception Check
Enemy: Gets knocked prone
Party Member: Rolls a Nat 1
Minimum Effort: Somone rolls min damage
Condition Alert: Someone is Grappled
Prepare a surprise attack or trap and have it succeed
"I Cast Shield"
Party Member: Hit an enemy with an attack they resist