(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Enemy: Gets flanked
Enemy: Gets disarmed
Someone uses Inspiration
Enemy: Gets knocked prone
DM: Forgets characters name
DM Calls For: Perception Check
"Guidance"
Party Member: Rolls above 25 on a skill check or ability
Condition Alert:
Poisoned
Minimum Effort: Somone rolls min damage
Party Member: Rolls wrong die or dice
DM Calls:
Stealth Check
"I cast Silvery barbs"
Condition Alert: Someone is Petrified
DM Calls:
Insight Check
Party: Two or more players have the same initative
Party Member: Trips a trap
Condition Alert: Someone is Restrained
Party Member: Rolls a Nat 1
Party Member:
Makes a death saving throw
Enemy:
Gets Flanked
Party Member: Hit an enemy with an attack they resist
Party Member: Rolls a nat 20
Condition Alert:
Deafened
Condition Alert: Someone is Paralyzed
Party: Takes a long rest
"Roll for Initiative"
DM Calls For: Persuasion Check
"Attack of Opportunity"
Party:
Take a long rest
Condition Alert: Someone is Blinded
DM Calls For: Deception Check
Maximum Effort:
Someone deals max damage
Party Member: Uses the help action
Condition Alert: Someone is Stunned
Someone uses Inspiration (not Bardic)
Party Member: Drops dice on floor
Condition Alert: Someone is Deafened
Party Member: Uses metamagic
DM Calls: Investigation Check
"Attack of Oppritunity"
Party Member: Picks a lock
Condition Alert: Someone is Incapacitated
DM: Skips players turn in combat
Party:
2 or more w/ same initiative
Party Member: Deal over 25 damage in one attack
Condition Alert: Someone is Poisoned
"Roll for Initiative"
Prepare a surprise attack or trap and have it fail
Enemy:
Gets Disarmed
Party Member:
Rolls wrong die/dice
Party Member: Hits an enemy with an attack they are weak to
Party Member: Deal over 50 damage in one turn
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Party Member: Hit 5 or more enemies in an AOE
Party Member:
Uses The Help Action
Party Member:
Triggers a Trap
Maximum Effort: Someone rolls max damage
Condition Alert:
Paralyzed
Party Member: Wins a contested skill check
Party Member: Goes down in a fight
DM skips players turn
Condition Alert: Someone is Invisible
"I cast Shield"
Party Member:
Effect 3 foes with AOE
Condition
Alert:
Invisible
DM Calls: Insight Check
Condition Alert: Someone is Grappled
Prepare a surprise attack or trap and have it succeed