(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Party Member: Trips a trap
Party: Takes a short rest
DM Calls For: Persuasion Check
DM Calls:
Insight Check
Condition Alert: Someone is Poisoned
Party:
2 or more w/ same initiative
Party Member: Hits an enemy with an attack they are weak to
Prepare a surprise attack or trap and have it fail
"Roll for Initiative"
"I Cast Shield"
DM Calls For: Stealth Check
Prepare a surprise attack or trap and have it succeed
DM skips players turn
Party Member: Makes a death saving throw
Party Member:
Effect 3 foes with AOE
Party Member: Doesn't realize it's their turn
Condition
Alert:
Invisible
DM: Skips players turn in combat
Condition Alert: Someone is Grappled
DM Calls:
Persuasion Check
Enemy:
Gets Disarmed
Condition Alert: Someone is Deafened
DM Calls:
Stealth Check
DM: Forgets characters name
Party Member:
Nat 20
Condition Alert: Someone is Charmed
Condition Alert: Someone is Blinded
Someone uses Inspiration (not Bardic)
"I cast Shield"
Party Member: Wins a contested skill check
Party Member: Picks a lock
DM Calls For: Deception Check
"I cast Silvery barbs"
Maximum Effort:
Someone deals max damage
Party Member: Rolls a Nat 1
Minimum Effort: Somone rolls min damage
Someone uses Inspiration
Condition Alert: Someone is Invisible
Condition
Alert:
Stunned
Condition Alert: Someone is Incapacitated
Party Membber: Uses wild shape
"Attack of Opportunity"
Enemy: Gets knocked prone
Party Member: Rolls above 25 on a skill check or ability
Condition Alert: Someone is Paralyzed
Condition Alert:
Poisoned
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Party Member: Hit an enemy with an attack they resist
Condition Alert:
Deafened
Party Member: Uses action surge
Party Member: Goes down in a fight
DM Calls For: Perception Check
Party Member:
Triggers a Trap
Enemy: Gets disarmed
Party: Two or more players have the same initative