(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Enemy: Gets flanked
DM Calls:
Stealth Check
DM Calls: Insight Check
Minimum Effort: Somone rolls min damage
DM Calls:
Insight Check
"Guidance"
Party: Two or more players have the same initative
DM Calls For: Stealth Check
Party Member:
Uses The Help Action
DM Calls For: Persuasion Check
Maximum Effort: Someone rolls max damage
Party Member: Deal over 50 damage in one turn
Condition Alert:
Poisoned
Party Member: Doesn't realize it's their turn
"I put it in my bag of holding"
Condition Alert: Someone is Grappled
Party Member: Hit 5 or more enemies in an AOE
Condition Alert: Someone is Stunned
Condition Alert: Someone is Frightened
Party Member: Uses metamagic
Party Member:
Nat 20
Party Member: Uses the disengage action
"Roll for Initiative"
Party Member: Wins a contested skill check
Condition Alert:
Paralyzed
DM skips players turn
Someone uses Inspiration (not Bardic)
Party Member: Uses action surge
Party Member: Trips a trap
"Attack of Oppritunity"
Party Membber: Uses wild shape
Condition Alert: Someone is Deafened
Party Member: Deal over 25 damage in one attack
DM: Forgets characters name
Party: Takes a short rest
Condition Alert:
Deafened
Party:
2 or more w/ same initiative
Condition Alert: Someone is Restrained
Party Member: Rolls a nat 20
Party Member: Rolls a Nat 1
Condition Alert: Someone is Charmed
Party Member: Drops dice on floor
Party Member: Rolls above 25 on a skill check or ability
Party Member:
Effect 3 foes with AOE
Condition
Alert:
Stunned
"Attack of Opportunity"
Condition Alert: Someone is Blinded
Party Member: Picks a lock
Prepare a surprise attack or trap and have it fail
"I cast Shield"
Party Member: Makes a death saving throw
Condition Alert: Someone is Petrified
Enemy: Gets disarmed
Enemy:
Gets Flanked
Party Member:
Triggers a Trap
Party Member: Uses the help action
Party Member: Hits an enemy with an attack they are weak to
DM Calls: Investigation Check
Enemy:
Gets Disarmed
"I cast Silvery barbs"
Enemy: Gets knocked prone
DM Calls:
Persuasion Check
Party Member:
Makes a death saving throw
Party:
Take a long rest
Condition
Alert:
Invisible
Party Member: Drinks a potion
"Roll for Initiative"
Prepare a surprise attack or trap and have it succeed
DM Calls For: Deception Check
Party Member:
Rolls wrong die/dice
DM Calls For: Perception Check
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Someone uses Inspiration
Condition Alert: Someone is Prone
Party Member: Hit 3 or more enemies in an AOE
Condition Alert: Someone is Poisoned
Party Member: Rolls wrong die or dice
Party Member: Hit an enemy with an attack they resist