(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Enemy:
Gets Disarmed
Condition Alert: Someone is Blinded
Party Member:
Uses The Help Action
"Roll for Initiative"
Party: Takes a long rest
Condition Alert: Someone is Deafened
Condition Alert: Someone is Poisoned
DM skips players turn
Party Member:
Triggers a Trap
Condition Alert: Someone is Paralyzed
Someone uses Inspiration (not Bardic)
Party:
Take a long rest
DM Calls:
Stealth Check
DM Calls For: Stealth Check
Condition Alert: Someone is Petrified
Condition Alert: Someone is Incapacitated
"Attack of Oppritunity"
Party Member: Drinks a potion
Maximum Effort: Someone rolls max damage
Party Member: Rolls a nat 20
"Guidance"
Party: Takes a short rest
Party Member: Drops dice on floor
Party Member: Uses the disengage action
Party Member: Hit 3 or more enemies in an AOE
DM Calls: Investigation Check
Party Member:
Makes a death saving throw
Party Member: Deal over 25 damage in one attack
Party Member: Doesn't realize it's their turn
Party Member: Rolls a Nat 1
Condition Alert: Someone is Charmed
Condition Alert: Someone is Stunned
Party: Two or more players have the same initative
Party Member:
Rolls wrong die/dice
Condition Alert: Someone is Restrained
"Attack of Opportunity"
Condition Alert:
Deafened
Party Member: Wins a contested skill check
Party Member: Trips a trap
Condition Alert: Someone is Invisible
Party Member: Hits an enemy with an attack they are weak to
Party:
2 or more w/ same initiative
Condition Alert: Someone is Frightened
Party Membber: Uses wild shape
Party Member: Rolls above 25 on a skill check or ability
DM Calls:
Insight Check
Party Member: Goes down in a fight
DM Calls:
Persuasion Check
DM Calls For: Deception Check
Prepare a surprise attack or trap and have it succeed
Condition
Alert:
Stunned
Enemy:
Gets Flanked
Condition Alert: Someone is Prone
Maximum Effort:
Someone deals max damage
"I cast Shield"
Enemy: Gets knocked prone
DM Calls: Insight Check
"I cast Silvery barbs"
Enemy: Gets disarmed
"I put it in my bag of holding"
Condition Alert:
Paralyzed
Party Member: Uses action surge
"I Cast Shield"
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Enemy: Gets flanked
"Roll for Initiative"
DM Calls For: Persuasion Check
Party Member: Deal over 50 damage in one turn
Party Member: Uses metamagic
Minimum Effort: Somone rolls min damage
Condition
Alert:
Invisible
DM Calls For: Perception Check
DM: Forgets characters name
DM: Skips players turn in combat
Party Member: Picks a lock
Party Member: Rolls wrong die or dice
Party Member:
Nat 20
Party Member: Hit 5 or more enemies in an AOE
Party Member: Hit an enemy with an attack they resist
Prepare a surprise attack or trap and have it fail