PartyMember:Wins acontestedskill checkConditionAlert:Someone isRestrainedPartyMember: Hit3 or moreenemies inan AOEPartyMember:Deal over 50damage inone turnConditionAlert:Someoneis BlindedPartyMember:Rolls anat 20DM: Skipsplayersturn incombatConditionAlert:Someone isParalyzed"Attack ofOppritunity"Party Member:Hits an enemywith an attackthey are weakto"I put it inmy bag ofholding"ConditionAlert:Someone isGrappledPrepare asurpriseattack or trapand have itfailPartyMember:Rolls wrongdie or diceConditionAlert:Someone isCharmed"Roll forInitiative"PartyMember:Uses thehelp actionPartyMember:Drinks apotionDM Calls:InvestigationCheckDM CallsFor:PersuasionCheckDM CallsFor:DeceptionCheckDM CallsFor:PerceptionCheckDM CallsFor:StealthCheckPartyMember:UsesmetamagicMinimumEffort:Somone rollsmin damageMaximumEffort:Someonerolls maxdamagePartyMember:Trips atrapDM:Forgetscharactersname"Guidance"ConditionAlert:Someone isIncapacitated"I castSilverybarbs""I castShield"PartyMember: Hit5 or moreenemies inan AOEPartyMember:Doesn'trealize it'stheir turnConditionAlert:Someoneis PetrifiedPrepare asurpriseattack or trapand have itsucceedPartyMember:Deal over 25damage inone attackConditionAlert:Someoneis StunnedParty Member:Rolls above 25on a skill checkor abilityDM Calls:InsightCheckSomeoneusesInspiration(not Bardic)PartyMember:Goes downin a fightPartyMember:Uses actionsurgeEnemy:GetsdisarmedEnemy:GetsknockedproneConditionAlert:Someoneis InvisiblePartyMember:Drops diceon floorEnemy:GetsflankedParty: Twoor moreplayers havethe sameinitativeConditionAlert:Someone isFrightenedConditionAlert:Someone isDeafenedConditionAlert:Someone isPoisonedPartyMember:Rolls aNat 1Party:Takes along restPartyMember: Nat20 or Nat 1on a reroll oradvantagePartyMember:Picks alockConditionAlert:Someoneis PronePartyMember:Uses thedisengageactionPartyMember:Makes adeath savingthrowParty:Takes ashort restPartyMembber:Uses wildshapePartyMember: Hitan enemywith an attackthey resistPartyMember:Wins acontestedskill checkConditionAlert:Someone isRestrainedPartyMember: Hit3 or moreenemies inan AOEPartyMember:Deal over 50damage inone turnConditionAlert:Someoneis BlindedPartyMember:Rolls anat 20DM: Skipsplayersturn incombatConditionAlert:Someone isParalyzed"Attack ofOppritunity"Party Member:Hits an enemywith an attackthey are weakto"I put it inmy bag ofholding"ConditionAlert:Someone isGrappledPrepare asurpriseattack or trapand have itfailPartyMember:Rolls wrongdie or diceConditionAlert:Someone isCharmed"Roll forInitiative"PartyMember:Uses thehelp actionPartyMember:Drinks apotionDM Calls:InvestigationCheckDM CallsFor:PersuasionCheckDM CallsFor:DeceptionCheckDM CallsFor:PerceptionCheckDM CallsFor:StealthCheckPartyMember:UsesmetamagicMinimumEffort:Somone rollsmin damageMaximumEffort:Someonerolls maxdamagePartyMember:Trips atrapDM:Forgetscharactersname"Guidance"ConditionAlert:Someone isIncapacitated"I castSilverybarbs""I castShield"PartyMember: Hit5 or moreenemies inan AOEPartyMember:Doesn'trealize it'stheir turnConditionAlert:Someoneis PetrifiedPrepare asurpriseattack or trapand have itsucceedPartyMember:Deal over 25damage inone attackConditionAlert:Someoneis StunnedParty Member:Rolls above 25on a skill checkor abilityDM Calls:InsightCheckSomeoneusesInspiration(not Bardic)PartyMember:Goes downin a fightPartyMember:Uses actionsurgeEnemy:GetsdisarmedEnemy:GetsknockedproneConditionAlert:Someoneis InvisiblePartyMember:Drops diceon floorEnemy:GetsflankedParty: Twoor moreplayers havethe sameinitativeConditionAlert:Someone isFrightenedConditionAlert:Someone isDeafenedConditionAlert:Someone isPoisonedPartyMember:Rolls aNat 1Party:Takes along restPartyMember: Nat20 or Nat 1on a reroll oradvantagePartyMember:Picks alockConditionAlert:Someoneis PronePartyMember:Uses thedisengageactionPartyMember:Makes adeath savingthrowParty:Takes ashort restPartyMembber:Uses wildshapePartyMember: Hitan enemywith an attackthey resist

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party Member: Wins a contested skill check
  2. Condition Alert: Someone is Restrained
  3. Party Member: Hit 3 or more enemies in an AOE
  4. Party Member: Deal over 50 damage in one turn
  5. Condition Alert: Someone is Blinded
  6. Party Member: Rolls a nat 20
  7. DM: Skips players turn in combat
  8. Condition Alert: Someone is Paralyzed
  9. "Attack of Oppritunity"
  10. Party Member: Hits an enemy with an attack they are weak to
  11. "I put it in my bag of holding"
  12. Condition Alert: Someone is Grappled
  13. Prepare a surprise attack or trap and have it fail
  14. Party Member: Rolls wrong die or dice
  15. Condition Alert: Someone is Charmed
  16. "Roll for Initiative"
  17. Party Member: Uses the help action
  18. Party Member: Drinks a potion
  19. DM Calls: Investigation Check
  20. DM Calls For: Persuasion Check
  21. DM Calls For: Deception Check
  22. DM Calls For: Perception Check
  23. DM Calls For: Stealth Check
  24. Party Member: Uses metamagic
  25. Minimum Effort: Somone rolls min damage
  26. Maximum Effort: Someone rolls max damage
  27. Party Member: Trips a trap
  28. DM: Forgets characters name
  29. "Guidance"
  30. Condition Alert: Someone is Incapacitated
  31. "I cast Silvery barbs"
  32. "I cast Shield"
  33. Party Member: Hit 5 or more enemies in an AOE
  34. Party Member: Doesn't realize it's their turn
  35. Condition Alert: Someone is Petrified
  36. Prepare a surprise attack or trap and have it succeed
  37. Party Member: Deal over 25 damage in one attack
  38. Condition Alert: Someone is Stunned
  39. Party Member: Rolls above 25 on a skill check or ability
  40. DM Calls: Insight Check
  41. Someone uses Inspiration (not Bardic)
  42. Party Member: Goes down in a fight
  43. Party Member: Uses action surge
  44. Enemy: Gets disarmed
  45. Enemy: Gets knocked prone
  46. Condition Alert: Someone is Invisible
  47. Party Member: Drops dice on floor
  48. Enemy: Gets flanked
  49. Party: Two or more players have the same initative
  50. Condition Alert: Someone is Frightened
  51. Condition Alert: Someone is Deafened
  52. Condition Alert: Someone is Poisoned
  53. Party Member: Rolls a Nat 1
  54. Party: Takes a long rest
  55. Party Member: Nat 20 or Nat 1 on a reroll or advantage
  56. Party Member: Picks a lock
  57. Condition Alert: Someone is Prone
  58. Party Member: Uses the disengage action
  59. Party Member: Makes a death saving throw
  60. Party: Takes a short rest
  61. Party Membber: Uses wild shape
  62. Party Member: Hit an enemy with an attack they resist