(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Condition Alert: Someone is Deafened
Maximum Effort: Someone rolls max damage
Party Member: Uses the help action
Condition Alert: Someone is Prone
Party: Two or more players have the same initative
"I put it in my bag of holding"
DM Calls: Insight Check
Enemy: Gets flanked
Party Member: Uses action surge
Party Member: Drinks a potion
Party Member: Uses metamagic
DM: Skips players turn in combat
Condition Alert: Someone is Frightened
Condition Alert: Someone is Invisible
Someone uses Inspiration (not Bardic)
Condition Alert: Someone is Paralyzed
Condition Alert: Someone is Stunned
Party Member: Rolls wrong die or dice
Party Member: Hit 5 or more enemies in an AOE
DM Calls For: Perception Check
DM Calls: Investigation Check
Party Member: Trips a trap
"I cast Shield"
Party Member: Wins a contested skill check
Party Member: Makes a death saving throw
"I cast Silvery barbs"
Party Member: Rolls a Nat 1
Party Membber: Uses wild shape
DM Calls For: Persuasion Check
Party: Takes a short rest
Party Member: Nat 20 or Nat 1 on a reroll or advantage
Party Member: Rolls above 25 on a skill check or ability
DM: Forgets characters name
Condition Alert: Someone is Charmed
Condition Alert: Someone is Poisoned
Party Member: Doesn't realize it's their turn
Party Member: Hit an enemy with an attack they resist
Prepare a surprise attack or trap and have it fail
Party Member: Hit 3 or more enemies in an AOE
Enemy: Gets knocked prone
DM Calls For: Deception Check
Party Member: Goes down in a fight
Condition Alert: Someone is Restrained
Minimum Effort: Somone rolls min damage
Party: Takes a long rest
Condition Alert: Someone is Blinded
Condition Alert: Someone is Petrified
"Roll for Initiative"
Party Member: Picks a lock
Enemy: Gets disarmed
Party Member: Deal over 50 damage in one turn
DM Calls For: Stealth Check
Condition Alert: Someone is Grappled
Party Member: Rolls a nat 20
Party Member: Uses the disengage action
"Guidance"
Condition Alert: Someone is Incapacitated
"Attack of Oppritunity"
Party Member: Drops dice on floor
Party Member: Hits an enemy with an attack they are weak to
Party Member: Deal over 25 damage in one attack
Prepare a surprise attack or trap and have it succeed