(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Party Member: Hit an enemy with an attack they resist
DM Calls For: Perception Check
Party Membber: Uses wild shape
DM Calls For: Persuasion Check
Condition Alert: Someone is Grappled
Party Member: Hit 3 or more enemies in an AOE
Someone uses Inspiration (not Bardic)
Condition Alert: Someone is Charmed
DM: Forgets characters name
Condition Alert: Someone is Petrified
Condition Alert: Someone is Incapacitated
Condition Alert: Someone is Frightened
Party: Two or more players have the same initative
"I put it in my bag of holding"
Party Member: Rolls a nat 20
Condition Alert: Someone is Deafened
DM Calls: Insight Check
Prepare a surprise attack or trap and have it fail
Party Member: Doesn't realize it's their turn
DM Calls: Investigation Check
"I cast Silvery barbs"
Minimum Effort: Somone rolls min damage
Party Member: Rolls above 25 on a skill check or ability
DM Calls For: Deception Check
Party Member: Drops dice on floor
Maximum Effort: Someone rolls max damage
Condition Alert: Someone is Poisoned
Party: Takes a long rest
Condition Alert: Someone is Paralyzed
Party Member: Picks a lock
"Guidance"
Condition Alert: Someone is Stunned
Condition Alert: Someone is Invisible
Party Member: Uses metamagic
Condition Alert: Someone is Blinded
Party Member: Wins a contested skill check
"Attack of Oppritunity"
"Roll for Initiative"
Party Member: Rolls wrong die or dice
"I cast Shield"
Party Member: Uses action surge
Party Member: Trips a trap
Enemy: Gets flanked
Party Member: Deal over 50 damage in one turn
Party: Takes a short rest
Party Member: Uses the disengage action
Condition Alert: Someone is Prone
Enemy: Gets disarmed
DM: Skips players turn in combat
Party Member: Makes a death saving throw
DM Calls For: Stealth Check
Enemy: Gets knocked prone
Prepare a surprise attack or trap and have it succeed
Party Member: Rolls a Nat 1
Party Member: Hits an enemy with an attack they are weak to
Condition Alert: Someone is Restrained
Party Member: Goes down in a fight
Party Member: Nat 20 or Nat 1 on a reroll or advantage