Weleavecampwe learnulfur'sfatejimmydoes whatjimmy doNat1familiarfunniescombatallergyseasonactivatesNPClorelokrclassrevealsendingstoneshenaniganssuccessfulcrafttrainnoises8008135Spike failsto build aprison(taylor)+5quoteswe entertheminesMaevearchitecturalstamp ofapproval(reece)Kyle drinksbecause ofgroup(isabel)unexpectedguestsadcomputernoises(solomon)Nat20Morebackstoryrevealed forlokr(kyle)foul playoccurs orisdiscoverednewmagicthingWeleavecampwe learnulfur'sfatejimmydoes whatjimmy doNat1familiarfunniescombatallergyseasonactivatesNPClorelokrclassrevealsendingstoneshenaniganssuccessfulcrafttrainnoises8008135Spike failsto build aprison(taylor)+5quoteswe entertheminesMaevearchitecturalstamp ofapproval(reece)Kyle drinksbecause ofgroup(isabel)unexpectedguestsadcomputernoises(solomon)Nat20Morebackstoryrevealed forlokr(kyle)foul playoccurs orisdiscoverednewmagicthing

Let's hope the soundboard doesn’t kill us this time :> - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We leave camp
  2. we learn ulfur's fate
  3. jimmy does what jimmy do
  4. Nat 1
  5. familiar funnies
  6. combat
  7. allergy season activates
  8. NPC lore
  9. lokr class reveal
  10. sending stone shenanigans
  11. successful craft
  12. train noises
  13. 8008135
  14. Spike fails to build a prison (taylor)
  15. +5 quotes
  16. we enter the mines
  17. Maeve architectural stamp of approval (reece)
  18. Kyle drinks because of group (isabel)
  19. unexpected guest
  20. sad computer noises (solomon)
  21. Nat 20
  22. More backstory revealed for lokr (kyle)
  23. foul play occurs or is discovered
  24. new magic thing