dm loses a redbrand gets scared tommy gets more kills veldrin gets annoyed another ambush player death another trap is set off turg has an understandable conversation redbrand dungeon is cleared sylvester dose something cool brutal redbrand death turg starts breaking things nat20 cursed rp party has a short rest they leave tommy bumps into/ falls on something they win a perception check wholesome moment sylvester cant remember anything 2 or more of the party goes down nat1 more horrible injuries veldrin being cool dm loses a redbrand gets scared tommy gets more kills veldrin gets annoyed another ambush player death another trap is set off turg has an understandable conversation redbrand dungeon is cleared sylvester dose something cool brutal redbrand death turg starts breaking things nat20 cursed rp party has a short rest they leave tommy bumps into/ falls on something they win a perception check wholesome moment sylvester cant remember anything 2 or more of the party goes down nat1 more horrible injuries veldrin being cool
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-dm loses
O-a redbrand gets scared
I-tommy
gets more kills
N-veldrin gets annoyed
b-another ambush
O-player death
b-another trap is set off
G-turg has an understandable conversation
G-redbrand dungeon is cleared
O-sylvester dose something cool
O-brutal redbrand death
b-turg starts breaking things
I-nat20
N-cursed rp
b-party has a short rest
G-they leave
G-tommy bumps into/ falls on something
I-they win a perception check
I-wholesome moment
G-sylvester cant remember anything
N-2 or more of the party goes down
b-nat1
I-more horrible injuries
N-veldrin being cool