redbranddungeonis clearedtommybumps into/falls onsomethingaredbrandgetsscaredtheyleavethey win aperceptioncheckwholesomemomentturg startsbreakingthingsnat1tommygetsmore killssylvestercantrememberanythingmorehorribleinjuriesveldringetsannoyedveldrinbeingcoolnat20sylvesterdosesomethingcoolparty hasa shortrest2 or moreof theparty goesdowncursedrpbrutalredbranddeathturg has anunderstandableconversationplayerdeathanothertrap isset offanotherambushdmlosesredbranddungeonis clearedtommybumps into/falls onsomethingaredbrandgetsscaredtheyleavethey win aperceptioncheckwholesomemomentturg startsbreakingthingsnat1tommygetsmore killssylvestercantrememberanythingmorehorribleinjuriesveldringetsannoyedveldrinbeingcoolnat20sylvesterdosesomethingcoolparty hasa shortrest2 or moreof theparty goesdowncursedrpbrutalredbranddeathturg has anunderstandableconversationplayerdeathanothertrap isset offanotherambushdmloses

lost mines of phandelver session 6 "the rebrand bandits" - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
O
4
G
5
I
6
I
7
b
8
b
9
I
10
G
11
I
12
N
13
N
14
I
15
O
16
b
17
N
18
N
19
O
20
G
21
O
22
b
23
b
24
O
  1. G-redbrand dungeon is cleared
  2. G-tommy bumps into/ falls on something
  3. O-a redbrand gets scared
  4. G-they leave
  5. I-they win a perception check
  6. I-wholesome moment
  7. b-turg starts breaking things
  8. b-nat1
  9. I-tommy gets more kills
  10. G-sylvester cant remember anything
  11. I-more horrible injuries
  12. N-veldrin gets annoyed
  13. N-veldrin being cool
  14. I-nat20
  15. O-sylvester dose something cool
  16. b-party has a short rest
  17. N-2 or more of the party goes down
  18. N-cursed rp
  19. O-brutal redbrand death
  20. G-turg has an understandable conversation
  21. O-player death
  22. b-another trap is set off
  23. b-another ambush
  24. O-dm loses