Don’tforget thefireflowersAddGoombas4XGo intothe soundeffectsAdd akoopaAdd abuzzybeetleChangethe themeintoDesertChange thetheme intoUndergroundAdd somepower upsAddmorekoopasChangethe themeintoCastleDon’taddspiniesAdd morebuzzybeetlesAdd anangryboomboomTurnMario intoSMB2MarioAdd abigbowserRemovekoopasAddiciclesTurnMario intoCat MarioDon’t addsomeenemiesChangeintoSMWDon’tforget toput atwister!ChangeintoSM3DWAdd twoBomb-ombsAddsomecoins 5XDon’tforget thefireflowersAddGoombas4XGo intothe soundeffectsAdd akoopaAdd abuzzybeetleChangethe themeintoDesertChange thetheme intoUndergroundAdd somepower upsAddmorekoopasChangethe themeintoCastleDon’taddspiniesAdd morebuzzybeetlesAdd anangryboomboomTurnMario intoSMB2MarioAdd abigbowserRemovekoopasAddiciclesTurnMario intoCat MarioDon’t addsomeenemiesChangeintoSMWDon’tforget toput atwister!ChangeintoSM3DWAdd twoBomb-ombsAddsomecoins 5X

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Don’t forget the fire flowers
  2. Add Goombas 4X
  3. Go into the sound effects
  4. Add a koopa
  5. Add a buzzy beetle
  6. Change the theme into Desert
  7. Change the theme into Underground
  8. Add some power ups
  9. Add more koopas
  10. Change the theme into Castle
  11. Don’t add spinies
  12. Add more buzzy beetles
  13. Add an angry boom boom
  14. Turn Mario into SMB2 Mario
  15. Add a big bowser
  16. Remove koopas
  17. Add icicles
  18. Turn Mario into Cat Mario
  19. Don’t add some enemies
  20. Change into SMW
  21. Don’t forget to put a twister!
  22. Change into SM3DW
  23. Add two Bomb-ombs
  24. Add some coins 5X