Don’tforget thefireflowersDon’t addsomeenemiesTurnMario intoCat MarioAdd abigbowserAdd anangryboomboomAddGoombas4XChangethe themeintoCastleAddmorekoopasRemovekoopasAdd somepower upsTurnMario intoSMB2MarioGo intothe soundeffectsChangeintoSM3DWAdd morebuzzybeetlesAddiciclesAdd twoBomb-ombsDon’tforget toput atwister!Add abuzzybeetleChangethe themeintoDesertChangeintoSMWAdd akoopaDon’taddspiniesAddsomecoins 5XChange thetheme intoUndergroundDon’tforget thefireflowersDon’t addsomeenemiesTurnMario intoCat MarioAdd abigbowserAdd anangryboomboomAddGoombas4XChangethe themeintoCastleAddmorekoopasRemovekoopasAdd somepower upsTurnMario intoSMB2MarioGo intothe soundeffectsChangeintoSM3DWAdd morebuzzybeetlesAddiciclesAdd twoBomb-ombsDon’tforget toput atwister!Add abuzzybeetleChangethe themeintoDesertChangeintoSMWAdd akoopaDon’taddspiniesAddsomecoins 5XChange thetheme intoUnderground

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Don’t forget the fire flowers
  2. Don’t add some enemies
  3. Turn Mario into Cat Mario
  4. Add a big bowser
  5. Add an angry boom boom
  6. Add Goombas 4X
  7. Change the theme into Castle
  8. Add more koopas
  9. Remove koopas
  10. Add some power ups
  11. Turn Mario into SMB2 Mario
  12. Go into the sound effects
  13. Change into SM3DW
  14. Add more buzzy beetles
  15. Add icicles
  16. Add two Bomb-ombs
  17. Don’t forget to put a twister!
  18. Add a buzzy beetle
  19. Change the theme into Desert
  20. Change into SMW
  21. Add a koopa
  22. Don’t add spinies
  23. Add some coins 5X
  24. Change the theme into Underground