Change thetheme intoUndergroundAdd abuzzybeetleAddiciclesChangethe themeintoDesertAdd twoBomb-ombsDon’t addsomeenemiesChangethe themeintoCastleAdd abigbowserAdd anangryboomboomAddGoombas4XChangeintoSM3DWAdd akoopaDon’tforget toput atwister!Add morebuzzybeetlesAddmorekoopasGo intothe soundeffectsDon’taddspiniesDon’tforget thefireflowersAddsomecoins 5XChangeintoSMWTurnMario intoCat MarioRemovekoopasAdd somepower upsTurnMario intoSMB2MarioChange thetheme intoUndergroundAdd abuzzybeetleAddiciclesChangethe themeintoDesertAdd twoBomb-ombsDon’t addsomeenemiesChangethe themeintoCastleAdd abigbowserAdd anangryboomboomAddGoombas4XChangeintoSM3DWAdd akoopaDon’tforget toput atwister!Add morebuzzybeetlesAddmorekoopasGo intothe soundeffectsDon’taddspiniesDon’tforget thefireflowersAddsomecoins 5XChangeintoSMWTurnMario intoCat MarioRemovekoopasAdd somepower upsTurnMario intoSMB2Mario

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Change the theme into Underground
  2. Add a buzzy beetle
  3. Add icicles
  4. Change the theme into Desert
  5. Add two Bomb-ombs
  6. Don’t add some enemies
  7. Change the theme into Castle
  8. Add a big bowser
  9. Add an angry boom boom
  10. Add Goombas 4X
  11. Change into SM3DW
  12. Add a koopa
  13. Don’t forget to put a twister!
  14. Add more buzzy beetles
  15. Add more koopas
  16. Go into the sound effects
  17. Don’t add spinies
  18. Don’t forget the fire flowers
  19. Add some coins 5X
  20. Change into SMW
  21. Turn Mario into Cat Mario
  22. Remove koopas
  23. Add some power ups
  24. Turn Mario into SMB2 Mario