AddmorekoopasAdd twoBomb-ombsDon’taddspiniesDon’tforget thefireflowersChangeintoSMWRemovekoopasDon’tforget toput atwister!Add abuzzybeetleAddsomecoins 5XGo intothe soundeffectsTurnMario intoSMB2MarioAddiciclesChangethe themeintoCastleAdd akoopaChangeintoSM3DWAdd morebuzzybeetlesAdd somepower upsAddGoombas4XDon’t addsomeenemiesChangethe themeintoDesertAdd anangryboomboomAdd abigbowserTurnMario intoCat MarioChange thetheme intoUndergroundAddmorekoopasAdd twoBomb-ombsDon’taddspiniesDon’tforget thefireflowersChangeintoSMWRemovekoopasDon’tforget toput atwister!Add abuzzybeetleAddsomecoins 5XGo intothe soundeffectsTurnMario intoSMB2MarioAddiciclesChangethe themeintoCastleAdd akoopaChangeintoSM3DWAdd morebuzzybeetlesAdd somepower upsAddGoombas4XDon’t addsomeenemiesChangethe themeintoDesertAdd anangryboomboomAdd abigbowserTurnMario intoCat MarioChange thetheme intoUnderground

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Add more koopas
  2. Add two Bomb-ombs
  3. Don’t add spinies
  4. Don’t forget the fire flowers
  5. Change into SMW
  6. Remove koopas
  7. Don’t forget to put a twister!
  8. Add a buzzy beetle
  9. Add some coins 5X
  10. Go into the sound effects
  11. Turn Mario into SMB2 Mario
  12. Add icicles
  13. Change the theme into Castle
  14. Add a koopa
  15. Change into SM3DW
  16. Add more buzzy beetles
  17. Add some power ups
  18. Add Goombas 4X
  19. Don’t add some enemies
  20. Change the theme into Desert
  21. Add an angry boom boom
  22. Add a big bowser
  23. Turn Mario into Cat Mario
  24. Change the theme into Underground