Don’tforget toput atwister!AddiciclesRemovekoopasAddsomecoins 5XChangethe themeintoDesertChangeintoSM3DWAdd abuzzybeetleAdd morebuzzybeetlesDon’t addsomeenemiesGo intothe soundeffectsAdd abigbowserChangeintoSMWTurnMario intoSMB2MarioDon’taddspiniesAdd somepower upsAdd anangryboomboomDon’tforget thefireflowersAddGoombas4XTurnMario intoCat MarioAdd akoopaChange thetheme intoUndergroundChangethe themeintoCastleAddmorekoopasAdd twoBomb-ombsDon’tforget toput atwister!AddiciclesRemovekoopasAddsomecoins 5XChangethe themeintoDesertChangeintoSM3DWAdd abuzzybeetleAdd morebuzzybeetlesDon’t addsomeenemiesGo intothe soundeffectsAdd abigbowserChangeintoSMWTurnMario intoSMB2MarioDon’taddspiniesAdd somepower upsAdd anangryboomboomDon’tforget thefireflowersAddGoombas4XTurnMario intoCat MarioAdd akoopaChange thetheme intoUndergroundChangethe themeintoCastleAddmorekoopasAdd twoBomb-ombs

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Don’t forget to put a twister!
  2. Add icicles
  3. Remove koopas
  4. Add some coins 5X
  5. Change the theme into Desert
  6. Change into SM3DW
  7. Add a buzzy beetle
  8. Add more buzzy beetles
  9. Don’t add some enemies
  10. Go into the sound effects
  11. Add a big bowser
  12. Change into SMW
  13. Turn Mario into SMB2 Mario
  14. Don’t add spinies
  15. Add some power ups
  16. Add an angry boom boom
  17. Don’t forget the fire flowers
  18. Add Goombas 4X
  19. Turn Mario into Cat Mario
  20. Add a koopa
  21. Change the theme into Underground
  22. Change the theme into Castle
  23. Add more koopas
  24. Add two Bomb-ombs