AddmorekoopasAdd twoBomb-ombsAddGoombas4XAdd somepower upsDon’taddspiniesRemovekoopasTurnMario intoSMB2MarioChangethe themeintoCastleAddiciclesChangeintoSM3DWAddsomecoins 5XChangeintoSMWAdd morebuzzybeetlesGo intothe soundeffectsDon’t addsomeenemiesAdd abigbowserChange thetheme intoUndergroundAdd abuzzybeetleDon’tforget thefireflowersDon’tforget toput atwister!Add akoopaTurnMario intoCat MarioChangethe themeintoDesertAdd anangryboomboomAddmorekoopasAdd twoBomb-ombsAddGoombas4XAdd somepower upsDon’taddspiniesRemovekoopasTurnMario intoSMB2MarioChangethe themeintoCastleAddiciclesChangeintoSM3DWAddsomecoins 5XChangeintoSMWAdd morebuzzybeetlesGo intothe soundeffectsDon’t addsomeenemiesAdd abigbowserChange thetheme intoUndergroundAdd abuzzybeetleDon’tforget thefireflowersDon’tforget toput atwister!Add akoopaTurnMario intoCat MarioChangethe themeintoDesertAdd anangryboomboom

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Add more koopas
  2. Add two Bomb-ombs
  3. Add Goombas 4X
  4. Add some power ups
  5. Don’t add spinies
  6. Remove koopas
  7. Turn Mario into SMB2 Mario
  8. Change the theme into Castle
  9. Add icicles
  10. Change into SM3DW
  11. Add some coins 5X
  12. Change into SMW
  13. Add more buzzy beetles
  14. Go into the sound effects
  15. Don’t add some enemies
  16. Add a big bowser
  17. Change the theme into Underground
  18. Add a buzzy beetle
  19. Don’t forget the fire flowers
  20. Don’t forget to put a twister!
  21. Add a koopa
  22. Turn Mario into Cat Mario
  23. Change the theme into Desert
  24. Add an angry boom boom