Go intothe soundeffectsAdd akoopaChangeintoSMWChange thetheme intoUndergroundChangeintoSM3DWDon’tforget toput atwister!TurnMario intoSMB2MarioDon’t addsomeenemiesAdd morebuzzybeetlesRemovekoopasAddiciclesAddsomecoins 5XAdd abuzzybeetleAdd twoBomb-ombsChangethe themeintoDesertAddmorekoopasChangethe themeintoCastleAdd abigbowserAdd somepower upsTurnMario intoCat MarioAddGoombas4XDon’tforget thefireflowersAdd anangryboomboomDon’taddspiniesGo intothe soundeffectsAdd akoopaChangeintoSMWChange thetheme intoUndergroundChangeintoSM3DWDon’tforget toput atwister!TurnMario intoSMB2MarioDon’t addsomeenemiesAdd morebuzzybeetlesRemovekoopasAddiciclesAddsomecoins 5XAdd abuzzybeetleAdd twoBomb-ombsChangethe themeintoDesertAddmorekoopasChangethe themeintoCastleAdd abigbowserAdd somepower upsTurnMario intoCat MarioAddGoombas4XDon’tforget thefireflowersAdd anangryboomboomDon’taddspinies

SMM2 Steps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Go into the sound effects
  2. Add a koopa
  3. Change into SMW
  4. Change the theme into Underground
  5. Change into SM3DW
  6. Don’t forget to put a twister!
  7. Turn Mario into SMB2 Mario
  8. Don’t add some enemies
  9. Add more buzzy beetles
  10. Remove koopas
  11. Add icicles
  12. Add some coins 5X
  13. Add a buzzy beetle
  14. Add two Bomb-ombs
  15. Change the theme into Desert
  16. Add more koopas
  17. Change the theme into Castle
  18. Add a big bowser
  19. Add some power ups
  20. Turn Mario into Cat Mario
  21. Add Goombas 4X
  22. Don’t forget the fire flowers
  23. Add an angry boom boom
  24. Don’t add spinies