(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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G-No swords in shop
G-Random burst of boredom
O-Too scared to keep progressing
G-Still being determined to win after nearly dying twice
G-Cryptic Cemetery
D-Great items in shop
D-Too poor for a good item
O-RNG button sets health to 1
G-"This is the run"
!-Decent items in shop
!-Complete Merciless desert without bad curses
G-Ton of damage to that one world 7 room
O-Blockers spawning twice in a row
G-Trash item encountered
G-Chaotic jumpscares you and does damage
D-Take severe damage to a random enemy
D-Brightness saves you by making it daytime
D-Two rooms without enemies, ability not used when it first could
D-Relying on other friend to kill enemies while you are at low health
L-Critical health
D-Spawner summons tons of enemies before you get to it
O-BPM being at 180 at low health with lava jumps ahead
!-Terrible sword for the current world
O-Unlucky with a ! button
O-Praying to God that you will win
!-Unable to pick up a naturally spawned item
O-Shocked doing high damage
L-Innocent killed to gain cash for an item, however it isn't enough cash
!-Carpal tunnel simulator
L-No damage from Shocked
O-A spawner spawned since you were too slow to kill it