constant isosceles triangle perimeter point circumference transversal line perpendicular square line algebra diameter quadrants supplementary angles absolute value binomial trigonometry vertex circle odd numbers parallel lines exponent obtuse angle angle least common multiple (LCM) quotient polynomial variable Pythagorean theorem ray sine (trigonometric function) rectangle distributive property rational number x- axis right triangle triangle composite numbers area parabola inequality prime number terminal side even numbers slope radius factors theorem prime factorization plane line segment integer Cartesian plane geometry x- intercept commutative property of equality point of origin complementary angles reflex angle equation greatest common factor (GCF) constant isosceles triangle perimeter point circumference transversal line perpendicular square line algebra diameter quadrants supplementary angles absolute value binomial trigonometry vertex circle odd numbers parallel lines exponent obtuse angle angle least common multiple (LCM) quotient polynomial variable Pythagorean theorem ray sine (trigonometric function) rectangle distributive property rational number x- axis right triangle triangle composite numbers area parabola inequality prime number terminal side even numbers slope radius factors theorem prime factorization plane line segment integer Cartesian plane geometry x- intercept commutative property of equality point of origin complementary angles reflex angle equation greatest common factor (GCF)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
constant
isosceles triangle
perimeter
point
circumference
transversal line
perpendicular
square
line
algebra
diameter
quadrants
supplementary angles
absolute value
binomial
trigonometry
vertex
circle
odd numbers
parallel lines
exponent
obtuse angle
angle
least common multiple (LCM)
quotient
polynomial
variable
Pythagorean theorem
ray
sine (trigonometric function)
rectangle
distributive property
rational number
x-axis
right triangle
triangle
composite numbers
area
parabola
inequality
prime number
terminal side
even numbers
slope
radius
factors
theorem
prime factorization
plane
line segment
integer
Cartesian plane
geometry
x-intercept
commutative property of equality
point of origin
complementary angles
reflex angle
equation
greatest common factor (GCF)