Exposition Internal Conflict Omniscient PoV External Conflict Protagonist Direct Characterization Motivation Foreshadow Indirect Characterization Situational Irony 1st Person PoV Round Character setting Verbal Irony Tone mood Plot Suspense Stock Character Climax Rising Action Antagonist Flat Character Dynamic Character Theme Symbol Diction Resolution Chronological Order Exposition Internal Conflict Omniscient PoV External Conflict Protagonist Direct Characterization Motivation Foreshadow Indirect Characterization Situational Irony 1st Person PoV Round Character setting Verbal Irony Tone mood Plot Suspense Stock Character Climax Rising Action Antagonist Flat Character Dynamic Character Theme Symbol Diction Resolution Chronological Order
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Internal
Conflict
Omniscient
PoV
External
Conflict
Protagonist
Direct
Characterization
Motivation
Foreshadow
Indirect Characterization
Situational
Irony
1st Person
PoV
Round Character
setting
Verbal
Irony
Tone
mood
Plot
Suspense
Stock Character
Climax
Rising Action
Antagonist
Flat
Character
Dynamic Character
Theme
Symbol
Diction
Resolution
Chronological
Order