Suspense Dynamic Character Chronological Order Diction Resolution Antagonist Protagonist Flat Character External Conflict Plot 1st Person PoV Stock Character Rising Action setting Symbol Theme Situational Irony Omniscient PoV Indirect Characterization Round Character mood Verbal Irony Motivation Exposition Tone Internal Conflict Climax Direct Characterization Foreshadow Suspense Dynamic Character Chronological Order Diction Resolution Antagonist Protagonist Flat Character External Conflict Plot 1st Person PoV Stock Character Rising Action setting Symbol Theme Situational Irony Omniscient PoV Indirect Characterization Round Character mood Verbal Irony Motivation Exposition Tone Internal Conflict Climax Direct Characterization Foreshadow
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Suspense
Dynamic Character
Chronological
Order
Diction
Resolution
Antagonist
Protagonist
Flat
Character
External
Conflict
Plot
1st Person
PoV
Stock Character
Rising Action
setting
Symbol
Theme
Situational
Irony
Omniscient
PoV
Indirect Characterization
Round Character
mood
Verbal
Irony
Motivation
Exposition
Tone
Internal
Conflict
Climax
Direct
Characterization
Foreshadow