Diction Resolution mood Climax Situational Irony Omniscient PoV Protagonist Foreshadow Flat Character Internal Conflict Stock Character Plot Rising Action Tone Theme Dynamic Character Exposition External Conflict Round Character Chronological Order Verbal Irony Direct Characterization Suspense Indirect Characterization Motivation Symbol 1st Person PoV setting Antagonist Diction Resolution mood Climax Situational Irony Omniscient PoV Protagonist Foreshadow Flat Character Internal Conflict Stock Character Plot Rising Action Tone Theme Dynamic Character Exposition External Conflict Round Character Chronological Order Verbal Irony Direct Characterization Suspense Indirect Characterization Motivation Symbol 1st Person PoV setting Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Diction
Resolution
mood
Climax
Situational
Irony
Omniscient
PoV
Protagonist
Foreshadow
Flat
Character
Internal
Conflict
Stock Character
Plot
Rising Action
Tone
Theme
Dynamic Character
Exposition
External
Conflict
Round Character
Chronological
Order
Verbal
Irony
Direct
Characterization
Suspense
Indirect Characterization
Motivation
Symbol
1st Person
PoV
setting
Antagonist