Symbol Tone Dynamic Character Internal Conflict Resolution Stock Character Exposition Situational Irony 1st Person PoV Theme Antagonist Omniscient PoV Chronological Order Rising Action Indirect Characterization Flat Character Motivation External Conflict Climax Direct Characterization setting Diction Verbal Irony Foreshadow mood Plot Suspense Round Character Protagonist Symbol Tone Dynamic Character Internal Conflict Resolution Stock Character Exposition Situational Irony 1st Person PoV Theme Antagonist Omniscient PoV Chronological Order Rising Action Indirect Characterization Flat Character Motivation External Conflict Climax Direct Characterization setting Diction Verbal Irony Foreshadow mood Plot Suspense Round Character Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbol
Tone
Dynamic Character
Internal
Conflict
Resolution
Stock Character
Exposition
Situational
Irony
1st Person
PoV
Theme
Antagonist
Omniscient
PoV
Chronological
Order
Rising Action
Indirect Characterization
Flat
Character
Motivation
External
Conflict
Climax
Direct
Characterization
setting
Diction
Verbal
Irony
Foreshadow
mood
Plot
Suspense
Round Character
Protagonist