Verbal Irony Dynamic Character Motivation Protagonist Foreshadow Tone Rising Action Diction Round Character mood Antagonist Omniscient PoV 1st Person PoV Indirect Characterization Chronological Order Direct Characterization Plot External Conflict setting Theme Stock Character Climax Symbol Situational Irony Internal Conflict Exposition Suspense Flat Character Resolution Verbal Irony Dynamic Character Motivation Protagonist Foreshadow Tone Rising Action Diction Round Character mood Antagonist Omniscient PoV 1st Person PoV Indirect Characterization Chronological Order Direct Characterization Plot External Conflict setting Theme Stock Character Climax Symbol Situational Irony Internal Conflict Exposition Suspense Flat Character Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal
Irony
Dynamic Character
Motivation
Protagonist
Foreshadow
Tone
Rising Action
Diction
Round Character
mood
Antagonist
Omniscient
PoV
1st Person
PoV
Indirect Characterization
Chronological
Order
Direct
Characterization
Plot
External
Conflict
setting
Theme
Stock Character
Climax
Symbol
Situational
Irony
Internal
Conflict
Exposition
Suspense
Flat
Character
Resolution