Chronological Order Indirect Characterization Suspense Tone Verbal Irony Theme Antagonist Internal Conflict Foreshadow Climax Exposition Direct Characterization Motivation Dynamic Character Stock Character Resolution Protagonist setting Omniscient PoV Flat Character External Conflict Diction Rising Action Plot Symbol Situational Irony Round Character 1st Person PoV mood Chronological Order Indirect Characterization Suspense Tone Verbal Irony Theme Antagonist Internal Conflict Foreshadow Climax Exposition Direct Characterization Motivation Dynamic Character Stock Character Resolution Protagonist setting Omniscient PoV Flat Character External Conflict Diction Rising Action Plot Symbol Situational Irony Round Character 1st Person PoV mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Chronological
Order
Indirect Characterization
Suspense
Tone
Verbal
Irony
Theme
Antagonist
Internal
Conflict
Foreshadow
Climax
Exposition
Direct
Characterization
Motivation
Dynamic Character
Stock Character
Resolution
Protagonist
setting
Omniscient
PoV
Flat
Character
External
Conflict
Diction
Rising Action
Plot
Symbol
Situational
Irony
Round Character
1st Person
PoV
mood