Omniscient PoV setting Indirect Characterization Suspense Plot Tone Rising Action Verbal Irony Chronological Order Flat Character Motivation Stock Character mood Round Character Symbol Resolution Antagonist Foreshadow Direct Characterization Climax Diction Exposition Protagonist Theme 1st Person PoV Situational Irony Internal Conflict External Conflict Dynamic Character Omniscient PoV setting Indirect Characterization Suspense Plot Tone Rising Action Verbal Irony Chronological Order Flat Character Motivation Stock Character mood Round Character Symbol Resolution Antagonist Foreshadow Direct Characterization Climax Diction Exposition Protagonist Theme 1st Person PoV Situational Irony Internal Conflict External Conflict Dynamic Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Omniscient
PoV
setting
Indirect Characterization
Suspense
Plot
Tone
Rising Action
Verbal
Irony
Chronological
Order
Flat
Character
Motivation
Stock Character
mood
Round Character
Symbol
Resolution
Antagonist
Foreshadow
Direct
Characterization
Climax
Diction
Exposition
Protagonist
Theme
1st Person
PoV
Situational
Irony
Internal
Conflict
External
Conflict
Dynamic Character