1st Person PoV Internal Conflict Stock Character Dynamic Character Suspense Motivation Resolution Round Character Antagonist Verbal Irony Symbol Tone Situational Irony Plot Chronological Order Theme External Conflict Indirect Characterization Diction Rising Action Flat Character mood Exposition Direct Characterization Climax setting Omniscient PoV Protagonist Foreshadow 1st Person PoV Internal Conflict Stock Character Dynamic Character Suspense Motivation Resolution Round Character Antagonist Verbal Irony Symbol Tone Situational Irony Plot Chronological Order Theme External Conflict Indirect Characterization Diction Rising Action Flat Character mood Exposition Direct Characterization Climax setting Omniscient PoV Protagonist Foreshadow
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1st Person
PoV
Internal
Conflict
Stock Character
Dynamic Character
Suspense
Motivation
Resolution
Round Character
Antagonist
Verbal
Irony
Symbol
Tone
Situational
Irony
Plot
Chronological
Order
Theme
External
Conflict
Indirect Characterization
Diction
Rising Action
Flat
Character
mood
Exposition
Direct
Characterization
Climax
setting
Omniscient
PoV
Protagonist
Foreshadow