Conflict Man v. Society Climax Textual Evidence Character Metaphor Theme Summary Rising Action Cite Inference Main Idea Figurative Language Fact Internal Conflict Resolution Simile Onomatopoeia Idiom Man v. Technology Man v. Nature Man v. Man Opinion Background Knowledge Infer External Conflict Oxymoron Exposition Falling Action Personification Plot Hyperbole Man V. Self Setting Conflict Man v. Society Climax Textual Evidence Character Metaphor Theme Summary Rising Action Cite Inference Main Idea Figurative Language Fact Internal Conflict Resolution Simile Onomatopoeia Idiom Man v. Technology Man v. Nature Man v. Man Opinion Background Knowledge Infer External Conflict Oxymoron Exposition Falling Action Personification Plot Hyperbole Man V. Self Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Conflict
Man v. Society
Climax
Textual Evidence
Character
Metaphor
Theme
Summary
Rising Action
Cite
Inference
Main Idea
Figurative Language
Fact
Internal Conflict
Resolution
Simile
Onomatopoeia
Idiom
Man v. Technology
Man v. Nature
Man v. Man
Opinion
Background Knowledge
Infer
External Conflict
Oxymoron
Exposition
Falling Action
Personification
Plot
Hyperbole
Man V. Self
Setting