Infer Background Knowledge Man V. Self Character Summary Setting Figurative Language Fact Oxymoron Climax Theme Simile External Conflict Exposition Man v. Technology Cite Plot Resolution Rising Action Conflict Onomatopoeia Personification Internal Conflict Hyperbole Falling Action Man v. Society Main Idea Inference Man v. Man Man v. Nature Textual Evidence Metaphor Opinion Idiom Infer Background Knowledge Man V. Self Character Summary Setting Figurative Language Fact Oxymoron Climax Theme Simile External Conflict Exposition Man v. Technology Cite Plot Resolution Rising Action Conflict Onomatopoeia Personification Internal Conflict Hyperbole Falling Action Man v. Society Main Idea Inference Man v. Man Man v. Nature Textual Evidence Metaphor Opinion Idiom
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Infer
Background Knowledge
Man V. Self
Character
Summary
Setting
Figurative Language
Fact
Oxymoron
Climax
Theme
Simile
External Conflict
Exposition
Man v. Technology
Cite
Plot
Resolution
Rising Action
Conflict
Onomatopoeia
Personification
Internal Conflict
Hyperbole
Falling Action
Man v. Society
Main Idea
Inference
Man v. Man
Man v. Nature
Textual Evidence
Metaphor
Opinion
Idiom