Man v. Nature Falling Action Theme Simile Background Knowledge Resolution Hyperbole Man V. Self Infer Man v. Technology Idiom Inference Summary Oxymoron Internal Conflict Personification Character Climax Cite Rising Action Textual Evidence Fact Man v. Man Man v. Society Metaphor Setting Plot Exposition Conflict Main Idea Figurative Language Onomatopoeia External Conflict Opinion Man v. Nature Falling Action Theme Simile Background Knowledge Resolution Hyperbole Man V. Self Infer Man v. Technology Idiom Inference Summary Oxymoron Internal Conflict Personification Character Climax Cite Rising Action Textual Evidence Fact Man v. Man Man v. Society Metaphor Setting Plot Exposition Conflict Main Idea Figurative Language Onomatopoeia External Conflict Opinion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man v. Nature
Falling Action
Theme
Simile
Background Knowledge
Resolution
Hyperbole
Man V. Self
Infer
Man v. Technology
Idiom
Inference
Summary
Oxymoron
Internal Conflict
Personification
Character
Climax
Cite
Rising Action
Textual Evidence
Fact
Man v. Man
Man v. Society
Metaphor
Setting
Plot
Exposition
Conflict
Main Idea
Figurative Language
Onomatopoeia
External Conflict
Opinion