Background Knowledge Character Resolution Rising Action Opinion Oxymoron Figurative Language Summary Theme Setting Inference Simile Personification Man v. Technology Fact Man v. Nature Climax Falling Action Metaphor Onomatopoeia Textual Evidence Hyperbole Plot Man V. Self Man v. Society Man v. Man Internal Conflict Conflict Idiom Cite External Conflict Main Idea Exposition Infer Background Knowledge Character Resolution Rising Action Opinion Oxymoron Figurative Language Summary Theme Setting Inference Simile Personification Man v. Technology Fact Man v. Nature Climax Falling Action Metaphor Onomatopoeia Textual Evidence Hyperbole Plot Man V. Self Man v. Society Man v. Man Internal Conflict Conflict Idiom Cite External Conflict Main Idea Exposition Infer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Background Knowledge
Character
Resolution
Rising Action
Opinion
Oxymoron
Figurative Language
Summary
Theme
Setting
Inference
Simile
Personification
Man v. Technology
Fact
Man v. Nature
Climax
Falling Action
Metaphor
Onomatopoeia
Textual Evidence
Hyperbole
Plot
Man V. Self
Man v. Society
Man v. Man
Internal Conflict
Conflict
Idiom
Cite
External Conflict
Main Idea
Exposition
Infer