Summary Fact Personification Rising Action Idiom Onomatopoeia Infer Man v. Society Resolution Setting Inference Simile Figurative Language Exposition Character Climax Theme Falling Action Man v. Technology Textual Evidence Background Knowledge Opinion Metaphor Man V. Self Internal Conflict Cite Oxymoron Main Idea Plot Hyperbole Conflict Man v. Nature External Conflict Man v. Man Summary Fact Personification Rising Action Idiom Onomatopoeia Infer Man v. Society Resolution Setting Inference Simile Figurative Language Exposition Character Climax Theme Falling Action Man v. Technology Textual Evidence Background Knowledge Opinion Metaphor Man V. Self Internal Conflict Cite Oxymoron Main Idea Plot Hyperbole Conflict Man v. Nature External Conflict Man v. Man
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Summary
Fact
Personification
Rising Action
Idiom
Onomatopoeia
Infer
Man v. Society
Resolution
Setting
Inference
Simile
Figurative Language
Exposition
Character
Climax
Theme
Falling Action
Man v. Technology
Textual Evidence
Background Knowledge
Opinion
Metaphor
Man V. Self
Internal Conflict
Cite
Oxymoron
Main Idea
Plot
Hyperbole
Conflict
Man v. Nature
External Conflict
Man v. Man