fibula hyoid mandible thoracic vertebrae metacarpals radius capitate medial cuneiform bone tibia lumbar vertebrae ribs humerus clavicle talus cuboidal bone coccyx ischium ilium scapula triquetrum incus pisiform cranial bones calcaneus patella metatarsals intermediate cuneiform lateral cuneiform bone malleus trapezium hamate trapezoid navicular bone sacrum lunate cervical vertebrae sternum scaphoid stapes femur ulna fibula hyoid mandible thoracic vertebrae metacarpals radius capitate medial cuneiform bone tibia lumbar vertebrae ribs humerus clavicle talus cuboidal bone coccyx ischium ilium scapula triquetrum incus pisiform cranial bones calcaneus patella metatarsals intermediate cuneiform lateral cuneiform bone malleus trapezium hamate trapezoid navicular bone sacrum lunate cervical vertebrae sternum scaphoid stapes femur ulna
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
fibula
hyoid
mandible
thoracic vertebrae
metacarpals
radius
capitate
medial cuneiform bone
tibia
lumbar vertebrae
ribs
humerus
clavicle
talus
cuboidal bone
coccyx
ischium
ilium
scapula
triquetrum
incus
pisiform
cranial bones
calcaneus
patella
metatarsals
intermediate cuneiform
lateral cuneiform bone
malleus
trapezium
hamate
trapezoid
navicular bone
sacrum
lunate
cervical vertebrae
sternum
scaphoid
stapes
femur
ulna