spr_bulletfilespr_playerCloseProjectbuttonPreferencesSpritesFileDebugbuttonZoomInObjectsfolderInspectorZoomresetSaveProjectbuttonCleanbuttonFreeWorkspaceStopbuttonRoomsfolderZoomoutspr_rock_smallspr_playerfilespr_rock_bigTilesetsfolderAssetBrowserQuickAccessRunbuttonRoom1spr_bulletfilespr_playerCloseProjectbuttonPreferencesSpritesFileDebugbuttonZoomInObjectsfolderInspectorZoomresetSaveProjectbuttonCleanbuttonFreeWorkspaceStopbuttonRoomsfolderZoomoutspr_rock_smallspr_playerfilespr_rock_bigTilesetsfolderAssetBrowserQuickAccessRunbuttonRoom1

GameMaker - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. spr_bullet file
  2. spr_player
  3. Close Project button
  4. Preferences
  5. Sprites File
  6. Debug button
  7. Zoom In
  8. Objects folder
  9. Inspector
  10. Zoom reset
  11. Save Project button
  12. Clean button
  13. Free
  14. Workspace
  15. Stop button
  16. Rooms folder
  17. Zoom out
  18. spr_rock_small
  19. spr_player file
  20. spr_rock_big
  21. Tile sets folder
  22. Asset Browser
  23. Quick Access
  24. Run button
  25. Room1