CooperativeSocietyReceiptSoleTraderGoingConcernNominalAccountsPurchasesPurchasesLedgerPrudenceEquipmentReturnsInwardsNominalLedgerMoneyMeasurementCreditorsTrialBalanceReturnsOutwardsDay BookSalesLedgerDebitNoteCashBookPartnershipTradingand Profitand LossAccountSalesDayBookInvoiceDebitRentRevenuePettyCashBookCreditNoteSaleschequePurchasesDay BookBalanceSheetBusinessEntityDoubleEntryIncrease:DebitDecrease:CreditRealAccountsCooperativeSocietyReceiptSoleTraderGoingConcernNominalAccountsPurchasesPurchasesLedgerPrudenceEquipmentReturnsInwardsNominalLedgerMoneyMeasurementCreditorsTrialBalanceReturnsOutwardsDay BookSalesLedgerDebitNoteCashBookPartnershipTradingand Profitand LossAccountSalesDayBookInvoiceDebitRentRevenuePettyCashBookCreditNoteSaleschequePurchasesDay BookBalanceSheetBusinessEntityDoubleEntryIncrease:DebitDecrease:CreditRealAccounts

Principles of Accounts - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cooperative Society
  2. Receipt
  3. Sole Trader
  4. Going Concern
  5. Nominal Accounts
  6. Purchases
  7. Purchases Ledger
  8. Prudence
  9. Equipment
  10. Returns Inwards
  11. Nominal Ledger
  12. Money Measurement
  13. Creditors
  14. Trial Balance
  15. Returns Outwards Day Book
  16. Sales Ledger
  17. Debit Note
  18. Cash Book
  19. Partnership
  20. Trading and Profit and Loss Account
  21. Sales Day Book
  22. Invoice
  23. Debit
  24. Rent Revenue
  25. Petty Cash Book
  26. Credit Note
  27. Sales
  28. cheque
  29. Purchases Day Book
  30. Balance Sheet
  31. Business Entity
  32. Double Entry
  33. Increase: Debit Decrease: Credit
  34. Real Accounts