RealAccountsGoingConcernReceiptCashBookPartnershipCreditNoteDebitNotePrudencePurchasesDay BookReturnsOutwardsDay BookSalesDayBookBusinessEntityTradingand Profitand LossAccountBalanceSheetRentRevenueInvoiceCreditorsNominalAccountsPettyCashBookReturnsInwardsCooperativeSocietyMoneyMeasurementSoleTraderDebitNominalLedgerSalesLedgerEquipmentDoubleEntrychequeIncrease:DebitDecrease:CreditPurchasesTrialBalanceSalesPurchasesLedgerRealAccountsGoingConcernReceiptCashBookPartnershipCreditNoteDebitNotePrudencePurchasesDay BookReturnsOutwardsDay BookSalesDayBookBusinessEntityTradingand Profitand LossAccountBalanceSheetRentRevenueInvoiceCreditorsNominalAccountsPettyCashBookReturnsInwardsCooperativeSocietyMoneyMeasurementSoleTraderDebitNominalLedgerSalesLedgerEquipmentDoubleEntrychequeIncrease:DebitDecrease:CreditPurchasesTrialBalanceSalesPurchasesLedger

Principles of Accounts - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Real Accounts
  2. Going Concern
  3. Receipt
  4. Cash Book
  5. Partnership
  6. Credit Note
  7. Debit Note
  8. Prudence
  9. Purchases Day Book
  10. Returns Outwards Day Book
  11. Sales Day Book
  12. Business Entity
  13. Trading and Profit and Loss Account
  14. Balance Sheet
  15. Rent Revenue
  16. Invoice
  17. Creditors
  18. Nominal Accounts
  19. Petty Cash Book
  20. Returns Inwards
  21. Cooperative Society
  22. Money Measurement
  23. Sole Trader
  24. Debit
  25. Nominal Ledger
  26. Sales Ledger
  27. Equipment
  28. Double Entry
  29. cheque
  30. Increase: Debit Decrease: Credit
  31. Purchases
  32. Trial Balance
  33. Sales
  34. Purchases Ledger