CooperativeSocietyTrialBalanceDebitCashBookPartnershipBusinessEntityRentRevenueDoubleEntrySalesDayBookSalesLedgerMoneyMeasurementSalesSoleTraderNominalLedgerPurchasesPurchasesLedgerInvoicePurchasesDay BookRealAccountsReturnsOutwardsDay BookGoingConcernReceiptIncrease:DebitDecrease:CreditTradingand Profitand LossAccountchequeEquipmentDebitNoteNominalAccountsCreditNoteReturnsInwardsBalanceSheetPettyCashBookPrudenceCreditorsCooperativeSocietyTrialBalanceDebitCashBookPartnershipBusinessEntityRentRevenueDoubleEntrySalesDayBookSalesLedgerMoneyMeasurementSalesSoleTraderNominalLedgerPurchasesPurchasesLedgerInvoicePurchasesDay BookRealAccountsReturnsOutwardsDay BookGoingConcernReceiptIncrease:DebitDecrease:CreditTradingand Profitand LossAccountchequeEquipmentDebitNoteNominalAccountsCreditNoteReturnsInwardsBalanceSheetPettyCashBookPrudenceCreditors

Principles of Accounts - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cooperative Society
  2. Trial Balance
  3. Debit
  4. Cash Book
  5. Partnership
  6. Business Entity
  7. Rent Revenue
  8. Double Entry
  9. Sales Day Book
  10. Sales Ledger
  11. Money Measurement
  12. Sales
  13. Sole Trader
  14. Nominal Ledger
  15. Purchases
  16. Purchases Ledger
  17. Invoice
  18. Purchases Day Book
  19. Real Accounts
  20. Returns Outwards Day Book
  21. Going Concern
  22. Receipt
  23. Increase: Debit Decrease: Credit
  24. Trading and Profit and Loss Account
  25. cheque
  26. Equipment
  27. Debit Note
  28. Nominal Accounts
  29. Credit Note
  30. Returns Inwards
  31. Balance Sheet
  32. Petty Cash Book
  33. Prudence
  34. Creditors